Player Matchup

Nox
Nox
AceSatyre9434
Nox
Level 43
God Stats
0W - 1L
1,519 SR
Queue Stats
1W - 3L
1,466 Elo+
Party 2
Chang'e
Chang'e
BisKu LXIX
Chang'e
Level 48
God Stats
0W - 1L
1,650 SR
Queue Stats
2W - 4L
1,466 Elo+
Party 2
Yemoja
Yemoja
Foulegeek71
Yemoja
Level 61
God Stats
0W - 1L
1,531 SR
Queue Stats
2W - 6L
1,362 Elo+
Party 2
Gilgamesh
Gilgamesh
Viixar
Gilgamesh
Level 41
God Stats
2W - 2L
1,841 SR
Queue Stats
2W - 3L
1,466 Elo+
Party 2
Aphrodite
Aphrodite
ivy mlt
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,466 Elo+
Party 2
Team Averages
Level 42
1,608 SR
1,446 Elo+

VS

Team Averages
Level 92
1,592 SR
1,535 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Barristobär
Thoth
Level 45
God Stats
14W - 3L
1,829 SR
Queue Stats
16W - 6L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
PatataPata
Gilgamesh
Level 126
God Stats
6W - 1L
1,661 SR
Queue Stats
24W - 11L
1,612 Elo+
Party 1
Da Ji
Da Ji
Yeetington
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,432 Elo+
Party 3
Heimdallr
Heimdallr
joesyyy
Heimdallr
Level 80
God Stats
1W - 0L
1,472 SR
Queue Stats
30W - 30L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,215
691
1,296
9,809
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
BisKu LXIX
Chang'e
11
1 / 5 / 3
6,396
711
4,120
8,033
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
11
0 / 3 / 2
5,794
644
1,706
8,882
5,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Viixar
Gilgamesh
12
3 / 3 / 2
7,534
837
6,228
10,479
6,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
ivy mlt
Aphrodite
10
0 / 6 / 4
5,483
609
1,424
7,392
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 8
7,173
797
4,115
4,942
1,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 10
9,310
1,034
16,037
3,709
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
PatataPata
Gilgamesh
12
2 / 1 / 15
7,443
827
5,955
9,094
7,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
14
8 / 2 / 8
9,110
1,012
9,420
5,767
2,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
joesyyy
Heimdallr
14
2 / 0 / 16
8,038
893
5,614
2,980
1,117
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
79
5
Kills
22
22
Deaths
5
13
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
1
8
5
L
1
5
2
0.4
W
9
1
10
14
L
Chang'e
BisKu LXIX
Chang'e
1
5
3
0.5
L
Yemoja
0
3
2
0.33
W
Gilgamesh
PatataPata
Gilgamesh
2
1
15
9.5
L
Gilgamesh
Viixar
Gilgamesh
3
3
2
1.33
W
Da Ji
8
2
8
6
L
Aphrodite
ivy mlt
Aphrodite
0
6
4
0.33
W
Heimdallr
joesyyy
Heimdallr
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,774
Damage
41,141
44,595
Taken
26,492
21,387
Mitigated
14,407
10,041
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,115
1,882
0
832
4,942
1,839
3,743
1,384
3,508
0
26,750
L
1,296
0
0
539
9,809
3,071
0
4,144
5,399
9,199
0
W
16,037
419
0
983
3,709
1,275
936
749
2,960
32,444
0
L
Chang'e
BisKu LXIX
Chang'e
4,120
265
2,219
1,298
8,033
2,930
0
2,945
4,833
12,916
0
L
Yemoja
1,706
382
3,948
662
8,882
5,623
0
3,394
5,119
10,377
0
W
Gilgamesh
PatataPata
Gilgamesh
5,955
917
0
1,902
9,094
7,532
846
2,846
6,238
0
15,107
L
Gilgamesh
Viixar
Gilgamesh
6,228
713
0
84
10,479
6,465
1
2,636
7,608
3,132
11,493
W
Da Ji
9,420
2,996
0
340
5,767
2,644
654
3,733
1,984
0
24,969
L
Aphrodite
ivy mlt
Aphrodite
1,424
285
769
522
7,392
3,298
0
1,710
5,599
2,840
0
W
Heimdallr
joesyyy
Heimdallr
5,614
3,077
0
500
2,980
1,117
1,644
1,432
1,512
0
20,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,422
Gold Earned
41,074
89
Minions Killed
206
2
Camps Cleared
10
793,390
Distance Traveled
870,562
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,173
797
51
6
2
166,443
1
L
Nox
6,215
691
25
3
0
141,102
0
W
Thoth
9,310
1,034
57
6
1
187,481
2
L
Chang'e
6,396
711
29
3
1
155,827
0
L
Yemoja
5,794
644
13
1
0
151,455
0
W
Gilgamesh
7,443
827
19
2
0
184,567
3
L
Gilgamesh
7,534
837
18
2
1
200,530
0
W
Da Ji
9,110
1,012
35
4
7
166,686
1
L
Aphrodite
5,483
609
4
0
0
144,476
0
W
Heimdallr
8,038
893
44
5
0
165,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role