Player Matchup

Izanami
Izanami
BEANSnWINGS
Izanami
Level 68
God Stats
11W - 12L
1,450 SR
Queue Stats
614W - 602L
1,482 Elo+
Party 2
Guan Yu
Guan Yu
HabitualGerm4
Guan Yu
Level 103
God Stats
1W - 0L
1,257 SR
Queue Stats
158W - 135L
1,517 Elo+
Solo
Nox
Nox
HaymonSup
Nox
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 273L
1,525 Elo+
Party 2
Thor
Thor
LIGHTNINGSWAGG46
Thor
Level 106
God Stats
4W - 2L
1,470 SR
Queue Stats
157W - 135L
1,593 Elo+
Party 2
Merlin
Merlin
WhosJohnn
Merlin
Level 106
God Stats
2W - 1L
1,453 SR
Queue Stats
152W - 148L
1,531 Elo+
Party 2
Team Averages
Level 105
1,426 SR
1,530 Elo+

VS

Team Averages
Level 126
1,494 SR
1,488 Elo+
Osiris
Osiris
Hersheystainzz
Osiris
Level 100
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 222L
1,477 Elo+
Party 1
Ra
Ra
IlluminAudiie
Ra
Level 104
God Stats
0W - 3L
1,284 SR
Queue Stats
36W - 44L
1,465 Elo+
Party 1
Camazotz
Camazotz
XIIIBriareosIIIX
Camazotz
Level 160
God Stats
15W - 10L
1,619 SR
Queue Stats
1,392W - 1,424L
1,506 Elo+
Solo
Cernunnos
Cernunnos
runitzhaze
Cernunnos
Level 144
God Stats
6W - 4L
1,570 SR
Queue Stats
213W - 224L
1,484 Elo+
Party 1
Hachiman
Hachiman
supa salyer
Hachiman
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 155L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BEANSnWINGS
Izanami
19
4 / 4 / 20
11,243
703
17,188
19,023
8,394
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
19
6 / 6 / 22
12,630
789
16,201
25,823
42,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
5 / 3 / 17
11,430
714
12,601
17,105
7,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
3 / 5 / 12
11,166
698
8,307
15,583
12,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
WhosJohnn
Merlin
20
11 / 2 / 14
13,508
844
35,869
12,796
6,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 9 / 5
10,319
645
7,618
23,586
20,090
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

19
3 / 4 / 7
10,854
678
14,959
15,570
10,645
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 10
9,914
620
9,425
26,973
17,633
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
runitzhaze
Cernunnos
20
8 / 8 / 7
12,913
807
21,754
20,182
7,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
supa salyer
Hachiman
16
1 / 7 / 10
9,932
621
21,888
16,251
5,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
57
29
Kills
18
20
Deaths
30
85
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
BEANSnWINGS
Izanami
4
4
20
3.5
W
Guan Yu
6
6
22
2.83
W
5
3
17
4.5
L
4
9
5
0.72
L
3
4
7
1.63
W
3
5
12
1.8
W
Merlin
WhosJohnn
Merlin
11
2
14
9
L
2
2
10
3.5
L
Cernunnos
runitzhaze
Cernunnos
8
8
7
1.44
L
Hachiman
supa salyer
Hachiman
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,166
Damage
75,644
90,330
Taken
102,562
77,345
Mitigated
60,656
47,327
Healing
41,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BEANSnWINGS
Izanami
17,188
11,567
3,433
4,741
19,023
8,394
2,737
4,227
14,796
0
36,264
W
Guan Yu
16,201
2,994
14,252
11,636
25,823
42,352
534
5,109
20,714
0
24,763
W
12,601
2,033
2,232
3,904
17,105
7,849
1,329
3,171
13,934
24,622
0
L
7,618
2,053
1,010
1,309
23,586
20,090
0
12,019
11,567
0
10,964
L
14,959
1,392
7,339
6,207
15,570
10,645
1,035
8,115
7,455
32,165
0
W
8,307
1,654
1,798
1,378
15,583
12,271
401
1,848
13,735
0
13,105
W
Merlin
WhosJohnn
Merlin
35,869
1,590
2,090
1,863
12,796
6,479
1,084
2,164
10,632
71,936
0
L
9,425
847
741
14,229
26,973
17,633
66
10,724
16,249
3,894
17,797
L
Cernunnos
runitzhaze
Cernunnos
21,754
7,689
1,077
4,950
20,182
7,188
1,613
10,681
9,501
0
42,408
L
Hachiman
supa salyer
Hachiman
21,888
10,087
2,346
2,516
16,251
5,100
439
6,931
9,320
0
36,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,977
Gold Earned
53,932
156
Minions Killed
135
0
Camps Cleared
0
1,447,956
Distance Traveled
1,319,851
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,243
703
37
2
0
286,339
0
W
Guan Yu
12,630
789
5
0
0
311,152
0
W
Nox
11,430
714
25
2
0
263,453
1
L
Osiris
10,319
645
4
0
0
252,655
0
L
Ra
10,854
678
42
3
0
285,489
0
W
Thor
11,166
698
8
1
0
284,189
5
W
Merlin
13,508
844
81
5
0
302,823
1
L
Camazotz
9,914
620
14
1
0
327,092
0
L
Cernunnos
12,913
807
43
3
0
218,118
0
L
Hachiman
9,932
621
32
2
0
236,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role