Player Matchup

Cthulhu
Cthulhu
El_PewPew_
Cthulhu
Level 41
God Stats
3W - 5L
1,500 SR
Queue Stats
19W - 20L
1,497 Elo+
Party 2
Apollo
Apollo
JBambino_TF
Apollo
Level 45
God Stats
15W - 11L
1,590 SR
Queue Stats
37W - 44L
1,450 Elo+
Party 2
Baba Yaga
Baba Yaga
thr3es6xty
Baba Yaga
Level 68
God Stats
10W - 8L
1,623 SR
Queue Stats
248W - 185L
1,676 Elo+
Party 2
Team Averages
Level 51
1,571 SR
1,541 Elo+

VS

Team Averages
Level 84
1,412 SR
1,624 Elo+
Baron Samedi
Baron Samedi
ImLowkeyLogan
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 7L
1,506 Elo+
Party 1
Osiris
Osiris
TheClutchosaurus
Osiris
Level 121
God Stats
3W - 1L
1,235 SR
Queue Stats
282W - 163L
1,662 Elo+
Party 1
Bakasura
Bakasura
leon-killer7
Bakasura
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
219W - 138L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El_PewPew_
Cthulhu
15
2 / 6 / 4
11,323
629
6,513
24,485
16,883
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Apollo
13
0 / 11 / 5
9,984
555
8,679
17,323
6,350
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
thr3es6xty
Baba Yaga
16
5 / 8 / 1
11,941
663
21,602
18,873
7,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImLowkeyLogan
Baron Samedi
15
0 / 2 / 11
10,929
607
5,227
13,537
9,374
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
10 / 1 / 12
13,604
756
27,476
21,051
24,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
leon-killer7
Bakasura
20
14 / 4 / 7
14,939
830
21,553
18,114
9,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
24
25
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
El_PewPew_
Cthulhu
2
6
4
0.67
W
Baron Samedi
ImLowkeyLogan
Baron Samedi
0
2
11
2.75
L
Apollo
0
11
5
0.23
W
10
1
12
16
W
Bakasura
leon-killer7
Bakasura
14
4
7
4.38
L
Baba Yaga
thr3es6xty
Baba Yaga
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,794
Damage
54,256
60,681
Taken
52,702
30,580
Mitigated
43,491
10,906
Healing
13,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
El_PewPew_
Cthulhu
6,513
758
308
2,846
24,485
16,883
0
2,488
19,109
29,820
0
W
Baron Samedi
ImLowkeyLogan
Baron Samedi
5,227
584
961
1,725
13,537
9,374
324
9,356
3,736
30,070
0
L
Apollo
8,679
5,415
376
2,233
17,323
6,350
64
1,123
14,627
0
35,504
W
27,476
7,159
0
5,321
21,051
24,590
1,007
8,874
11,645
2,036
66,160
W
Bakasura
leon-killer7
Bakasura
21,553
13,689
0
5,834
18,114
9,527
1,260
8,527
9,206
0
70,646
L
Baba Yaga
thr3es6xty
Baba Yaga
21,602
1,445
126
5,017
18,873
7,347
0
2,139
15,057
58,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
39,472
181
Minions Killed
230
0
Camps Cleared
0
927,221
Distance Traveled
1,075,159
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,323
629
36
2
0
336,034
0
W
Baron Samedi
10,929
607
54
3
0
311,305
0
L
Apollo
9,984
555
67
4
0
288,064
2
W
Osiris
13,604
756
62
3
0
372,625
1
W
Bakasura
14,939
830
114
6
0
391,229
2
L
Baba Yaga
11,941
663
78
4
0
303,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role