Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Johai
Bellona
Level 107
God Stats
2W - 1L
1,572 SR
Queue Stats
85W - 84L
1,538 Elo+
Solo
Anubis
Anubis
LordeVandheer
Anubis
Level 106
God Stats
4W - 1L
1,571 SR
Queue Stats
265W - 250L
1,543 Elo+
Party 1
Izanami
Izanami
TournevisMan
Izanami
Level 102
God Stats
14W - 14L
1,555 SR
Queue Stats
384W - 360L
1,521 Elo+
Party 1
Arachne
Arachne
WhiteZangi
Arachne
Level 85
God Stats
4W - 0L
1,280 SR
Queue Stats
8W - 6L
1,271 Elo+
Solo
Team Averages
Level 101
1,496 SR
1,475 Elo+

VS

Team Averages
Level 80
1,566 SR
1,478 Elo+
Kukulkan
Kukulkan
ErikBock1
Kukulkan
Level 66
God Stats
3W - 2L
1,756 SR
Queue Stats
11W - 12L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
Lielow
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,367 Elo+
Solo
Apollo
Apollo
Ponchouuur
Apollo
Level 44
God Stats
16W - 15L
1,572 SR
Queue Stats
263W - 252L
1,505 Elo+
Solo
Amaterasu
Amaterasu
You0ne
Amaterasu
Level 125
God Stats
5W - 6L
1,451 SR
Queue Stats
614W - 607L
1,477 Elo+
Party 2
King Arthur
King Arthur
sweetyscarecrow
King Arthur
Level 119
God Stats
30W - 26L
1,551 SR
Queue Stats
662W - 654L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
0 / 1 / 11
9,725
512
7,566
13,201
11,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
Johai
Bellona
18
8 / 5 / 3
12,489
657
16,936
22,325
15,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
9 / 1 / 3
11,959
629
15,664
8,884
4,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
TournevisMan
Izanami
17
5 / 4 / 2
11,390
599
12,120
14,317
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
WhiteZangi
Arachne
15
4 / 2 / 2
9,851
518
8,913
18,442
8,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ErikBock1
Kukulkan
17
4 / 3 / 4
10,565
556
12,482
9,693
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Lielow
Kuzenbo
14
4 / 7 / 2
9,296
489
11,251
19,706
13,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Ponchouuur
Apollo
16
1 / 5 / 2
9,021
475
6,145
13,799
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
You0ne
Amaterasu
14
1 / 5 / 1
8,505
448
5,142
17,029
8,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
sweetyscarecrow
King Arthur
17
2 / 6 / 4
10,004
527
13,077
20,397
15,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
26
Kills
12
13
Deaths
26
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
11
5.5
L
Kukulkan
ErikBock1
Kukulkan
4
3
4
2
W
Bellona
Johai
Bellona
8
5
3
1.9
L
Kuzenbo
Lielow
Kuzenbo
4
7
2
0.71
W
9
1
3
10.5
L
Apollo
Ponchouuur
Apollo
1
5
2
0.4
W
Izanami
TournevisMan
Izanami
5
4
2
1.5
W
Arachne
WhiteZangi
Arachne
4
2
2
2.5
L
Amaterasu
You0ne
Amaterasu
1
5
1
0.3
L
King Arthur
sweetyscarecrow
King Arthur
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,199
Damage
48,097
77,169
Taken
80,624
45,292
Mitigated
43,815
34,742
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,566
746
1,092
5,154
13,201
11,304
252
4,087
8,947
37,811
0
L
Kukulkan
ErikBock1
Kukulkan
12,482
1,001
0
662
9,693
2,478
0
4,854
4,839
57,490
0
W
Bellona
Johai
Bellona
16,936
9,066
0
7,844
22,325
15,615
2,881
4,417
16,309
68
83,611
L
Kuzenbo
Lielow
Kuzenbo
11,251
3,476
0
2,626
19,706
13,048
0
10,244
9,462
21,394
0
W
15,664
357
0
5,876
8,884
4,989
1,469
6,243
2,453
91,376
0
L
Apollo
Ponchouuur
Apollo
6,145
3,291
0
3,598
13,799
4,265
1,394
2,698
11,101
0
61,105
W
Izanami
TournevisMan
Izanami
12,120
9,000
0
4,659
14,317
5,183
3,698
5,544
8,703
0
96,649
W
Arachne
WhiteZangi
Arachne
8,913
5,501
0
10,117
18,442
8,201
862
2,982
15,300
0
68,614
L
Amaterasu
You0ne
Amaterasu
5,142
1,446
0
4,550
17,029
8,460
0
4,050
12,979
0
65,239
L
King Arthur
sweetyscarecrow
King Arthur
13,077
2,376
0
9,110
20,397
15,564
0
1,444
18,953
0
65,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,414
Gold Earned
47,391
683
Minions Killed
491
0
Camps Cleared
0
1,800,473
Distance Traveled
1,818,488
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,725
512
69
4
0
432,067
8
L
Kukulkan
10,565
556
123
6
0
376,218
4
W
Bellona
12,489
657
175
9
0
313,235
3
L
Kuzenbo
9,296
489
22
1
0
344,811
5
W
Anubis
11,959
629
167
9
0
356,436
7
L
Apollo
9,021
475
109
6
0
339,467
4
W
Izanami
11,390
599
175
9
0
307,247
1
W
Arachne
9,851
518
97
5
0
391,488
2
L
Amaterasu
8,505
448
113
6
0
411,275
0
L
King Arthur
10,004
527
124
7
0
346,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role