Player Matchup

Ares
Ares
Draco_Bob-xd
Ares
Level 5
God Stats
3W - 0L
1,741 SR
Queue Stats
5W - 3L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
GilbertMontgomry
Danzaburou
Level 16
God Stats
10W - 16L
1,415 SR
Queue Stats
23W - 32L
1,256 Elo+
Party 1
Nox
Nox
TrxshChild
Nox
Level 16
God Stats
9W - 4L
1,640 SR
Queue Stats
48W - 53L
1,311 Elo+
Party 1
Team Averages
Level 12
1,598 SR
1,322 Elo+

VS

Team Averages
Level 13
1,292 SR
1,171 Elo+
Scylla
Scylla
Haise-uwu
Scylla
Level 14
God Stats
2W - 10L
1,296 SR
Queue Stats
7W - 17L
1,219 Elo+
Solo
Fenrir
Fenrir
JoshSerna
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,131 Elo+
Solo
Janus
Janus
tsututu
Janus
Level 21
God Stats
0W - 4L
1,079 SR
Queue Stats
7W - 11L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
8,469
651
499
10,436
10,304
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
GilbertMontgomry
Danzaburou
13
3 / 2 / 10
9,421
725
5,228
6,323
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
9 / 1 / 4
10,018
771
11,492
7,411
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Haise-uwu
Scylla
12
2 / 4 / 1
7,970
613
10,280
9,101
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
JoshSerna
Fenrir
4
0 / 3 / 1
6,515
501
521
2,257
707
Mace

Mace

+10
Physical Power

Janus
tsututu
Janus
13
1 / 6 / 2
7,940
611
5,422
7,795
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
W
Danzaburou
GilbertMontgomry
Danzaburou
3
2
10
4
L
Scylla
Haise-uwu
Scylla
2
4
1
0.63
L
Fenrir
JoshSerna
Fenrir
0
3
1
0.17
W
9
1
4
11
L
Janus
tsututu
Janus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,219
Damage
16,223
24,170
Taken
19,153
15,737
Mitigated
5,589
2,417
Healing
1,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
499
0
933
1,339
10,436
10,304
341
6,257
3,827
8,164
0
W
Danzaburou
GilbertMontgomry
Danzaburou
5,228
595
0
145
6,323
2,330
960
4,523
1,652
0
32,747
L
Scylla
Haise-uwu
Scylla
10,280
109
162
904
9,101
2,575
0
5,959
3,142
22,724
0
L
Fenrir
JoshSerna
Fenrir
521
185
0
0
2,257
707
0
1,116
1,141
0
1,877
W
11,492
0
0
0
7,411
3,103
110
4,290
2,989
29,542
0
L
Janus
tsututu
Janus
5,422
156
0
250
7,795
2,307
0
4,916
2,879
37,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,908
Gold Earned
22,425
132
Minions Killed
110
0
Camps Cleared
0
691,127
Distance Traveled
464,595
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,469
651
22
2
0
229,117
3
W
Danzaburou
9,421
725
47
4
0
229,068
1
L
Scylla
7,970
613
37
3
0
213,799
1
L
Fenrir
6,515
501
4
0
0
37,986
0
W
Nox
10,018
771
63
5
0
232,942
2
L
Janus
7,940
611
69
5
0
212,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role