Player Matchup

Merlin
Merlin
 
Merlin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Auriazul24
Geb
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 89L
1,496 Elo+
Party 1
Freya
Freya
GSL savitout408
Freya
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,386 Elo+
Party 2
Loki
Loki
Roel2510
Loki
Level 145
God Stats
1W - 0L
1,386 SR
Queue Stats
6W - 8L
1,327 Elo+
Party 1
Osiris
Osiris
Ssg_Carter_R6s
Osiris
Level 85
God Stats
7W - 4L
1,870 SR
Queue Stats
468W - 504L
1,434 Elo+
Party 2
Team Averages
Level 115
1,551 SR
1,429 Elo+

VS

Team Averages
Level 99
1,480 SR
1,466 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DevTeck
Chronos
Level 117
God Stats
0W - 8L
1,177 SR
Queue Stats
114W - 105L
1,507 Elo+
Solo
Chiron
Chiron
FUPAjuice
Chiron
Level 105
God Stats
11W - 6L
1,847 SR
Queue Stats
268W - 284L
1,471 Elo+
Solo
Merlin
Merlin
OHF3ND
Merlin
Level 96
God Stats
8W - 10L
1,475 SR
Queue Stats
689W - 719L
1,419 Elo+
Solo
Thor
Thor
Spirit42wraith
Thor
Level 117
God Stats
2W - 9L
1,401 SR
Queue Stats
414W - 449L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 2 / 4
8,909
891
12,602
9,775
4,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 12
8,057
806
5,793
9,412
9,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
0 / 0 / 9
7,590
759
3,690
6,256
2,594
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Loki
15
4 / 2 / 9
8,276
828
6,422
7,699
2,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 2 / 11
7,633
763
6,604
10,289
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
2 / 4 / 5
7,533
753
3,349
8,290
3,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
DevTeck
Chronos
13
0 / 2 / 4
7,151
715
7,508
7,289
2,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
FUPAjuice
Chiron
13
1 / 2 / 5
7,642
764
7,438
7,584
2,898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
OHF3ND
Merlin
15
3 / 3 / 2
8,341
834
12,424
5,963
2,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 4
7,151
715
6,846
8,907
3,346
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
15
Kills
7
7
Deaths
15
45
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
4
4.5
L
Ao Kuang
 
Ao Kuang
2
4
5
1.13
W
2
1
12
8
L
Chronos
DevTeck
Chronos
0
2
4
1
L
Chiron
FUPAjuice
Chiron
1
2
5
1.75
W
0
0
9
4.5
L
Merlin
OHF3ND
Merlin
3
3
2
1.33
W
Loki
4
2
9
4.25
L
1
4
4
0.75
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,111
Damage
37,565
43,431
Taken
38,033
24,997
Mitigated
14,518
21,789
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,602
311
4,903
3,979
9,775
4,092
411
4,766
5,009
34,033
0
L
Ao Kuang
 
Ao Kuang
3,349
765
181
1,848
8,290
3,175
0
4,436
3,854
4,405
0
W
5,793
190
1,243
1,344
9,412
9,461
272
4,080
5,332
10,510
0
L
Chronos
DevTeck
Chronos
7,508
596
875
1,068
7,289
2,725
0
4,110
3,179
20,979
0
L
Chiron
FUPAjuice
Chiron
7,438
1,547
1,960
2,587
7,584
2,898
340
4,504
3,080
0
18,711
W
3,690
1,271
2,187
2,252
6,256
2,594
330
3,468
2,788
13,126
0
L
Merlin
OHF3ND
Merlin
12,424
177
917
399
5,963
2,374
0
3,889
2,074
27,999
0
W
Loki
6,422
210
564
1,427
7,699
2,818
479
4,613
3,086
0
15,386
L
6,846
738
282
1,380
8,907
3,346
0
5,146
3,761
0
10,209
W
6,604
1,209
1,610
2,280
10,289
6,032
1,267
6,354
3,935
0
9,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,465
Gold Earned
37,818
103
Minions Killed
102
0
Camps Cleared
0
1,027,605
Distance Traveled
955,736
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,909
891
37
4
0
196,111
0
L
Ao Kuang
7,533
753
3
0
0
180,978
0
W
Geb
8,057
806
7
1
0
166,120
0
L
Chronos
7,151
715
20
2
0
212,017
4
L
Chiron
7,642
764
36
4
0
184,546
1
W
Freya
7,590
759
28
3
0
224,419
0
L
Merlin
8,341
834
32
3
0
194,908
0
W
Loki
8,276
828
17
2
0
224,801
2
L
Thor
7,151
715
11
1
0
183,287
0
W
Osiris
7,633
763
14
1
0
216,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role