Player Matchup

Danzaburou
Danzaburou
Lockdown07-Fett
Danzaburou
Level 22
God Stats
5W - 9L
1,554 SR
Queue Stats
198W - 207L
1,326 Elo+
Party 2
Sylvanus
Sylvanus
Optimus-Primal96
Sylvanus
Level 16
God Stats
8W - 7L
1,549 SR
Queue Stats
230W - 253L
1,355 Elo+
Party 2
Hel
Hel
TarzansTuffFeet
Hel
Level 20
God Stats
1W - 1L
1,382 SR
Queue Stats
66W - 60L
1,485 Elo+
Solo
Thanatos
Thanatos
dark_jail845
Thanatos
Level 20
God Stats
3W - 5L
1,394 SR
Queue Stats
16W - 30L
1,358 Elo+
Party 1
Set
Set
franco-fer7
Set
Level 3
God Stats
2W - 4L
1,696 SR
Queue Stats
2W - 15L
1,648 Elo+
Party 1
Team Averages
Level 16
1,515 SR
1,434 Elo+

VS

Team Averages
Level 21
1,502 SR
1,361 Elo+
Neith
Neith
HK Bane
Neith
Level 14
God Stats
5W - 0L
1,880 SR
Queue Stats
9W - 10L
1,431 Elo+
Solo
Ymir
Ymir
LeekLtf
Ymir
Level 26
God Stats
2W - 2L
1,275 SR
Queue Stats
2W - 2L
1,192 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PP WhiteKnight
Cu Chulainn
Level 29
God Stats
5W - 4L
1,451 SR
Queue Stats
241W - 233L
1,498 Elo+
Solo
Izanami
Izanami
Toshyyyb
Izanami
Level 17
God Stats
37W - 35L
1,402 SR
Queue Stats
71W - 86L
1,301 Elo+
Solo
Yemoja
Yemoja
Ucku
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lockdown07-Fett
Danzaburou
20
15 / 8 / 13
21,902
608
39,679
37,766
18,989
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 12 / 10
16,920
470
34,161
42,563
37,232
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
18 / 2 / 9
19,475
541
51,791
33,028
20,330
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
dark_jail845
Thanatos
19
5 / 17 / 8
14,193
394
19,448
31,063
12,250
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 20 / 5
11,274
313
3,187
26,429
10,073
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HK Bane
Neith
20
10 / 15 / 9
17,436
484
27,853
33,793
11,577
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
LeekLtf
Ymir
20
13 / 7 / 9
18,344
510
26,165
47,668
41,520
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
PP WhiteKnight
Cu Chulainn
20
15 / 10 / 11
20,143
560
41,418
43,074
40,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Toshyyyb
Izanami
20
13 / 7 / 11
21,603
600
27,154
28,250
10,568
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Ucku
Yemoja
20
6 / 8 / 19
17,237
479
17,191
46,253
42,625
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
116
46
Kills
57
59
Deaths
47
45
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Neith
HK Bane
Neith
10
15
9
0.97
W
Ymir
LeekLtf
Ymir
13
7
9
2.5
L
Danzaburou
Lockdown07-Fett
Danzaburou
15
8
13
2.69
L
8
12
10
1.08
W
Cu Chulainn
PP WhiteKnight
Cu Chulainn
15
10
11
2.05
L
18
2
9
11.25
W
Izanami
Toshyyyb
Izanami
13
7
11
2.64
W
Yemoja
Ucku
Yemoja
6
8
19
1.94
L
Thanatos
dark_jail845
Thanatos
5
17
8
0.53
L
0
20
5
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,266
Damage
139,781
170,849
Taken
199,038
98,874
Mitigated
146,445
69,851
Healing
60,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
HK Bane
Neith
27,853
14,806
0
8,125
33,793
11,577
6,012
12,134
21,659
0
90,365
W
Ymir
LeekLtf
Ymir
26,165
6,384
610
10,971
47,668
41,520
0
19,148
28,520
77,949
0
L
Danzaburou
Lockdown07-Fett
Danzaburou
39,679
19,088
0
12,537
37,766
18,989
3,254
9,575
28,191
0
149,880
L
34,161
14,241
3,291
10,664
42,563
37,232
1,461
12,873
29,690
98,695
20,108
W
Cu Chulainn
PP WhiteKnight
Cu Chulainn
41,418
7,720
58
7,843
43,074
40,155
3,692
21,418
21,656
19,675
118,202
L
51,791
6,045
13,042
22,484
33,028
20,330
127
10,404
22,624
144,617
0
W
Izanami
Toshyyyb
Izanami
27,154
22,522
1,348
9,521
28,250
10,568
7,089
12,872
15,378
0
216,920
W
Yemoja
Ucku
Yemoja
17,191
5,541
5,303
17,206
46,253
42,625
2,397
20,565
25,688
74,046
0
L
Thanatos
dark_jail845
Thanatos
19,448
11,503
0
7,751
31,063
12,250
0
9,340
21,723
0
56,731
L
3,187
1,682
0
82
26,429
10,073
0
6,698
19,731
0
17,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,764
Gold Earned
94,763
657
Minions Killed
742
0
Camps Cleared
0
2,871,703
Distance Traveled
2,822,864
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,436
484
121
3
0
507,970
0
W
Ymir
18,344
510
75
2
0
579,738
1
L
Danzaburou
21,902
608
211
6
0
630,449
0
L
Sylvanus
16,920
470
155
4
0
482,588
0
W
Cu Chulainn
20,143
560
196
5
0
617,195
1
L
Hel
19,475
541
201
6
0
700,327
1
W
Izanami
21,603
600
253
7
0
561,914
0
W
Yemoja
17,237
479
97
3
0
556,047
0
L
Thanatos
14,193
394
67
2
0
504,978
0
L
Set
11,274
313
23
1
0
553,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role