Player Matchup

Set
Set
Masters
 
Set
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond II
 
Raijin
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Bruder Massa
Cabrakan
Platinum IV
Level 125
God Stats
32W - 19L
1,740 SR
Queue Stats
235W - 238L
2,404 MMR
Solo
Athena
Athena
Diamond I
iNotSocial-
Athena
Diamond I
Level 103
God Stats
1W - 2L
1,599 SR
Queue Stats
122W - 100L
2,361 MMR
Solo
Izanami
Izanami
Diamond II
l Scopes x l20l
Izanami
Diamond II
Level 152
God Stats
43W - 21L
1,684 SR
Queue Stats
136W - 121L
2,395 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,604 SR
2,032 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,742 SR
2,408 MMR
Sylvanus
Sylvanus
Diamond III
Dissny
Sylvanus
Diamond III
Level 129
God Stats
25W - 13L
1,844 SR
Queue Stats
390W - 363L
2,344 MMR
Solo
Neith
Neith
Diamond II
Eriayl
Neith
Diamond II
Level 160
God Stats
4W - 3L
1,799 SR
Queue Stats
271W - 261L
2,318 MMR
Party 1
Odin
Odin
Diamond III
Jok3d
Odin
Diamond III
Level 153
God Stats
0W - 1L
1,833 SR
Queue Stats
36W - 28L
2,502 MMR
Party 2
Ne Zha
Ne Zha
Diamond I
KANEKΙ
Ne Zha
Diamond I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 162L
2,409 MMR
Party 1
Zhong Kui
Zhong Kui
Masters
o308 Rags
Zhong Kui
Masters
Level 158
God Stats
10W - 8L
1,735 SR
Queue Stats
160W - 146L
2,468 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
4 / 0 / 4
6,647
665
5,326
6,343
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
 
Raijin
11
3 / 0 / 2
6,296
630
2,818
3,549
1,311
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Bruder Massa
Cabrakan
11
1 / 1 / 1
5,958
596
3,735
6,855
5,426
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Athena
7
0 / 0 / 6
4,950
495
1,841
3,851
1,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 1 / 1
6,178
618
2,168
3,553
864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
FenrirTiamatYmirMorgan Le FaySol

VS

Bans
GilgameshMerlinLokiAnhurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dissny
Sylvanus
11
1 / 2 / 0
5,930
593
5,455
7,458
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Eriayl
Neith
9
0 / 1 / 1
5,250
525
3,061
3,965
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
Jok3d
Odin
6
0 / 1 / 1
4,330
433
1,273
3,407
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
KANEKΙ
Ne Zha
6
0 / 3 / 0
4,319
432
1,195
6,073
2,795
Zhong Kui
o308 Rags
Zhong Kui
11
1 / 2 / 0
5,639
564
3,709
6,294
4,220
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
9
Kills
2
2
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
0
4
6
W
Raijin
 
Raijin
3
0
2
4
W
Cabrakan
Bruder Massa
Cabrakan
1
1
1
1.5
L
Sylvanus
Dissny
Sylvanus
1
2
0
0.5
L
Neith
Eriayl
Neith
0
1
1
0.5
L
Odin
Jok3d
Odin
0
1
1
0.5
L
Ne Zha
KANEKΙ
Ne Zha
0
3
0
0
W
Athena
0
0
6
3
W
1
1
1
1.5
L
Zhong Kui
o308 Rags
Zhong Kui
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,888
Damage
14,693
24,151
Taken
27,197
11,630
Mitigated
12,432
7,942
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,326
2,818
0
2,141
6,343
2,810
0
1,326
5,017
0
39,798
W
Raijin
 
Raijin
2,818
353
0
1,046
3,549
1,311
0
1,788
1,761
41,164
0
W
Cabrakan
Bruder Massa
Cabrakan
3,735
734
0
2,482
6,855
5,426
0
4,190
2,665
28,844
0
L
Sylvanus
Dissny
Sylvanus
5,455
1,787
0
2,833
7,458
3,381
0
3,735
3,723
31,282
8,426
L
Neith
Eriayl
Neith
3,061
1,352
0
1,646
3,965
1,212
0
376
3,589
0
27,621
L
Odin
Jok3d
Odin
1,273
247
0
974
3,407
824
0
532
2,872
0
10,977
L
Ne Zha
KANEKΙ
Ne Zha
1,195
307
0
931
6,073
2,795
0
803
5,265
0
17,352
W
Athena
1,841
535
0
950
3,851
1,219
91
1,049
2,802
6,017
0
W
2,168
1,409
0
1,323
3,553
864
617
143
3,410
0
42,778
L
Zhong Kui
o308 Rags
Zhong Kui
3,709
321
0
2,666
6,294
4,220
0
2,825
3,354
34,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
25,468
344
Minions Killed
283
0
Camps Cleared
0
949,714
Distance Traveled
866,347
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,647
665
76
8
0
212,869
2
W
Raijin
6,296
630
93
9
0
171,428
4
W
Cabrakan
5,958
596
74
7
0
177,471
5
L
Sylvanus
5,930
593
84
8
0
143,954
1
L
Neith
5,250
525
55
6
0
173,216
6
L
Odin
4,330
433
35
4
0
187,388
2
L
Ne Zha
4,319
432
33
3
0
170,188
1
W
Athena
4,950
495
8
1
0
211,927
2
W
Izanami
6,178
618
93
9
0
176,019
2
L
Zhong Kui
5,639
564
76
8
0
191,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role