Player Matchup

Ymir
Ymir
Aiu71
Ymir
Level 5
God Stats
1W - 1L
1,494 SR
Queue Stats
1W - 6L
1,249 Elo+
Party 3
Thor
Thor
DonHartmann
Thor
Level 7
God Stats
0W - 3L
1,559 SR
Queue Stats
37W - 48L
1,553 Elo+
Party 2
Kukulkan
Kukulkan
FraRiOs
Kukulkan
Level 5
God Stats
17W - 35L
1,280 SR
Queue Stats
19W - 42L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Opprobe
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,673 Elo+
Party 3
Vamana
Vamana
SupositoireBruce
Vamana
Level 24
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 9
1,440 SR
1,495 Elo+

VS

Team Averages
Level 20
1,468 SR
1,576 Elo+
Neith
Neith
BARIN97
Neith
Level 17
God Stats
23W - 27L
1,443 SR
Queue Stats
135W - 160L
1,293 Elo+
Solo
Cu Chulainn
Cu Chulainn
Buudyn
Cu Chulainn
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
NatkaSpike
Cupid
Level 29
God Stats
2W - 3L
1,542 SR
Queue Stats
3W - 4L
1,696 Elo+
Party 1
Ymir
Ymir
Pansmacianka
Ymir
Level 46
God Stats
2W - 2L
1,395 SR
Queue Stats
4W - 4L
1,696 Elo+
Party 1
Da Ji
Da Ji
Velterana
Da Ji
Level 7
God Stats
3W - 1L
1,460 SR
Queue Stats
5W - 3L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aiu71
Ymir
12
3 / 8 / 0
8,090
449
7,316
17,407
14,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 9 / 1
6,305
350
4,656
13,845
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
FraRiOs
Kukulkan
10
1 / 8 / 0
6,934
385
3,194
8,674
2,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Opprobe
Guan Yu
10
1 / 13 / 0
6,420
357
3,727
17,658
13,093
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
0 / 15 / 1
5,658
314
4,979
22,583
11,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BARIN97
Neith
14
7 / 0 / 13
9,141
508
16,218
10,307
3,979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cu Chulainn
Buudyn
Cu Chulainn
13
5 / 5 / 8
8,598
478
6,829
11,891
8,522
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
15
21 / 0 / 16
10,724
596
27,583
13,721
5,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
11 / 0 / 24
9,824
546
8,236
11,226
12,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Velterana
Da Ji
14
9 / 1 / 12
9,206
511
10,284
9,619
3,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
126
5
Kills
53
53
Deaths
6
2
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aiu71
Ymir
3
8
0
0.38
W
Neith
BARIN97
Neith
7
0
13
13.5
W
Cu Chulainn
Buudyn
Cu Chulainn
5
5
8
1.8
L
0
9
1
0.06
L
Kukulkan
FraRiOs
Kukulkan
1
8
0
0.13
W
Cupid
21
0
16
29
L
Guan Yu
Opprobe
Guan Yu
1
13
0
0.08
W
11
0
24
23
L
0
15
1
0.03
W
Da Ji
Velterana
Da Ji
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
69,150
80,167
Taken
56,764
44,750
Mitigated
34,371
5,158
Healing
13,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aiu71
Ymir
7,316
973
0
0
17,407
14,162
25
2,089
15,318
31,312
0
W
Neith
BARIN97
Neith
16,218
11,810
0
5,315
10,307
3,979
1,424
2,027
8,280
0
56,533
W
Cu Chulainn
Buudyn
Cu Chulainn
6,829
1,882
0
586
11,891
8,522
112
4,372
7,519
0
39,309
L
4,656
211
0
1,623
13,845
4,288
58
1,118
12,727
0
19,214
L
Kukulkan
FraRiOs
Kukulkan
3,194
188
0
0
8,674
2,097
75
298
8,376
22,030
0
W
Cupid
27,583
19,767
264
3,594
13,721
5,609
2,401
1,951
11,770
0
62,203
L
Guan Yu
Opprobe
Guan Yu
3,727
509
425
688
17,658
13,093
0
1,992
15,666
0
22,446
W
8,236
2,199
0
160
11,226
12,562
190
1,417
9,809
18,996
0
L
4,979
1,591
0
2,422
22,583
11,110
0
2,739
19,844
2,637
13,634
W
Da Ji
Velterana
Da Ji
10,284
3,241
0
3,218
9,619
3,699
666
1,829
7,790
0
47,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
47,493
186
Minions Killed
333
0
Camps Cleared
0
1,325,785
Distance Traveled
1,570,978
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,090
449
58
3
0
263,917
0
W
Neith
9,141
508
94
5
0
286,088
0
W
Cu Chulainn
8,598
478
62
3
0
288,624
2
L
Thor
6,305
350
32
2
0
279,025
0
L
Kukulkan
6,934
385
43
2
0
166,611
0
W
Cupid
10,724
596
78
4
0
346,564
1
L
Guan Yu
6,420
357
37
2
0
295,047
4
W
Ymir
9,824
546
19
1
0
332,405
3
L
Vamana
5,658
314
16
1
0
321,185
0
W
Da Ji
9,206
511
80
4
0
317,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role