Player Matchup

Jing Wei
Jing Wei
OjSimpSons
Jing Wei
Level 24
God Stats
0W - 1L
1,856 SR
Queue Stats
2W - 9L
1,104 Elo+
Party 1
Sun Wukong
Sun Wukong
Wilsonl07
Sun Wukong
Level 13
God Stats
0W - 4L
1,419 SR
Queue Stats
6W - 10L
1,104 Elo+
Party 1
Geb
Geb
pork chop 12393
Geb
Level 43
God Stats
1W - 2L
1,730 SR
Queue Stats
6W - 8L
1,045 Elo+
Party 1
Team Averages
Level 27
1,668 SR
1,084 Elo+

VS

Team Averages
Level 22
1,474 SR
1,268 Elo+
Vulcan
Vulcan
EZ_Shintaro
Vulcan
Level 27
God Stats
3W - 2L
1,677 SR
Queue Stats
31W - 29L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
JayPhii
Danzaburou
Level 28
God Stats
2W - 3L
1,397 SR
Queue Stats
42W - 50L
1,427 Elo+
Solo
Sobek
Sobek
RhedAction
Sobek
Level 11
God Stats
2W - 0L
1,346 SR
Queue Stats
3W - 9L
981 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
OjSimpSons
Jing Wei
13
3 / 4 / 3
9,765
651
9,435
10,867
4,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Wilsonl07
Sun Wukong
13
3 / 2 / 3
9,137
609
6,846
15,472
11,456
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 7 / 3
8,253
550
4,463
12,593
10,043
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
8 / 2 / 4
11,057
737
16,964
7,894
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
JayPhii
Danzaburou
14
5 / 3 / 7
10,845
723
14,371
13,001
6,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
14
0 / 1 / 13
9,357
624
2,372
9,438
10,456
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
13
13
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
8
2
4
5
W
Danzaburou
JayPhii
Danzaburou
5
3
7
2.83
L
Jing Wei
OjSimpSons
Jing Wei
3
4
3
1.13
W
Sobek
0
1
13
6.5
L
Sun Wukong
Wilsonl07
Sun Wukong
3
2
3
2.25
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,744
Damage
33,707
38,932
Taken
30,333
25,765
Mitigated
21,045
5,690
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
16,964
4,237
436
467
7,894
4,020
842
972
6,922
53,328
0
W
Danzaburou
JayPhii
Danzaburou
14,371
6,780
0
4,820
13,001
6,569
1,652
1,701
11,300
0
49,314
L
Jing Wei
OjSimpSons
Jing Wei
9,435
7,361
0
1,731
10,867
4,266
30
4,069
6,723
0
36,903
W
Sobek
2,372
316
0
1,251
9,438
10,456
444
1,790
7,648
9,989
0
L
Sun Wukong
Wilsonl07
Sun Wukong
6,846
1,047
0
3,959
15,472
11,456
0
7,432
8,040
0
24,245
L
4,463
137
0
0
12,593
10,043
0
7,835
4,732
17,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,155
Gold Earned
31,259
128
Minions Killed
149
0
Camps Cleared
0
846,768
Distance Traveled
796,557
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,057
737
74
5
0
283,174
2
W
Danzaburou
10,845
723
66
4
0
223,762
0
L
Jing Wei
9,765
651
90
6
0
282,967
0
W
Sobek
9,357
624
9
1
0
289,621
1
L
Sun Wukong
9,137
609
24
2
0
289,202
0
L
Geb
8,253
550
14
1
0
274,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role