Player Matchup

Sol
Sol
BurritoBby
Sol
Level 26
God Stats
18W - 23L
1,535 SR
Queue Stats
50W - 75L
1,417 Elo+
Party 2
Bakasura
Bakasura
FLuX Rival
Bakasura
Level 47
God Stats
0W - 3L
1,222 SR
Queue Stats
154W - 154L
1,474 Elo+
Party 2
Izanami
Izanami
TobyJ99
Izanami
Level 67
God Stats
0W - 4L
1,085 SR
Queue Stats
266W - 283L
1,457 Elo+
Party 2
Athena
Athena
kfkdld
Athena
Level 40
God Stats
66W - 73L
1,471 SR
Queue Stats
150W - 165L
1,382 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xarli_90
Morgan Le Fay
Level 32
God Stats
16W - 6L
1,630 SR
Queue Stats
119W - 121L
1,419 Elo+
Party 3
Team Averages
Level 42
1,388 SR
1,430 Elo+

VS

Team Averages
Level 91
1,622 SR
1,475 Elo+
Sylvanus
Sylvanus
Brahoonadoon
Sylvanus
Level 100
God Stats
1W - 2L
1,665 SR
Queue Stats
126W - 119L
1,412 Elo+
Party 1
Ra
Ra
Dodorex5933
Ra
Level 88
God Stats
51W - 40L
1,602 SR
Queue Stats
181W - 173L
1,536 Elo+
Solo
Achilles
Achilles
DoodleSpook
Achilles
Level 129
God Stats
2W - 1L
1,509 SR
Queue Stats
138W - 136L
1,513 Elo+
Party 1
Artemis
Artemis
TETsaurus
Artemis
Level 29
God Stats
12W - 8L
1,610 SR
Queue Stats
48W - 54L
1,416 Elo+
Party 1
Cabrakan
Cabrakan
Undead_CJ
Cabrakan
Level 111
God Stats
5W - 3L
1,724 SR
Queue Stats
126W - 131L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
8,031
446
1,960
13,239
5,001
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
FLuX Rival
Bakasura
12
0 / 3 / 1
7,612
423
4,446
13,294
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
TobyJ99
Izanami
14
0 / 3 / 0
7,882
438
5,495
9,453
3,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
kfkdld
Athena
12
0 / 1 / 0
7,596
422
3,887
12,346
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
xarli_90
Morgan Le Fay
15
1 / 3 / 0
8,764
487
5,184
10,668
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brahoonadoon
Sylvanus
13
2 / 0 / 4
7,835
435
4,985
9,724
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 0 / 3
10,388
577
15,788
8,244
3,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
DoodleSpook
Achilles
16
3 / 1 / 1
10,039
558
6,291
9,334
6,891
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TETsaurus
Artemis
12
1 / 0 / 1
7,559
420
6,864
5,232
1,692
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Undead_CJ
Cabrakan
17
4 / 0 / 3
10,172
565
7,622
12,593
8,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
15
15
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Brahoonadoon
Sylvanus
2
0
4
4
L
0
5
0
0
W
5
0
3
6.5
W
Achilles
DoodleSpook
Achilles
3
1
1
3.5
L
Bakasura
FLuX Rival
Bakasura
0
3
1
0.17
W
Artemis
TETsaurus
Artemis
1
0
1
1.5
L
Izanami
TobyJ99
Izanami
0
3
0
0
W
Cabrakan
Undead_CJ
Cabrakan
4
0
3
5.5
L
Athena
kfkdld
Athena
0
1
0
0
L
Morgan Le Fay
xarli_90
Morgan Le Fay
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,972
Damage
41,550
59,000
Taken
45,127
27,544
Mitigated
28,547
20,110
Healing
24,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Brahoonadoon
Sylvanus
4,985
1,136
1,504
4,965
9,724
7,942
271
2,807
6,829
24,406
5,818
L
1,960
252
0
2,809
13,239
5,001
1,323
9,822
3,162
51,335
0
W
15,788
1,059
744
4,932
8,244
3,572
330
1,820
6,413
85,828
0
W
Achilles
DoodleSpook
Achilles
6,291
1,085
0
2,085
9,334
6,891
164
3,714
5,464
0
52,334
L
Bakasura
FLuX Rival
Bakasura
4,446
2,528
0
5,526
13,294
5,328
0
4,790
8,370
0
48,371
W
Artemis
TETsaurus
Artemis
6,864
2,816
0
2,996
5,232
1,692
703
834
4,398
0
43,079
L
Izanami
TobyJ99
Izanami
5,495
3,885
0
4,012
9,453
3,078
0
4,185
5,210
0
71,892
W
Cabrakan
Undead_CJ
Cabrakan
7,622
1,033
0
7,312
12,593
8,450
0
2,272
10,173
78,612
0
L
Athena
kfkdld
Athena
3,887
662
426
4,612
12,346
10,751
0
5,931
6,279
23,746
0
L
Morgan Le Fay
xarli_90
Morgan Le Fay
5,184
552
0
2,725
10,668
3,386
0
2,780
7,429
52,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,885
Gold Earned
45,993
489
Minions Killed
526
0
Camps Cleared
0
1,613,977
Distance Traveled
1,725,705
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,835
435
65
4
0
334,275
7
L
Sol
8,031
446
107
6
0
282,875
0
W
Ra
10,388
577
155
9
0
422,561
3
W
Achilles
10,039
558
96
5
0
318,635
2
L
Bakasura
7,612
423
93
5
0
365,466
0
W
Artemis
7,559
420
65
4
0
292,390
2
L
Izanami
7,882
438
142
8
0
299,895
2
W
Cabrakan
10,172
565
145
8
0
357,844
3
L
Athena
7,596
422
45
3
0
356,769
2
L
Morgan Le Fay
8,764
487
102
6
0
308,972
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role