Player Matchup

Vulcan
Vulcan
Kiioshiian
Vulcan
Level 18
God Stats
1W - 3L
1,238 SR
Queue Stats
70W - 70L
1,558 Elo+
Party 1
Osiris
Osiris
Neitanss5
Osiris
Level 2
God Stats
4W - 5L
1,715 SR
Queue Stats
6W - 10L
1,671 Elo+
Solo
Nemesis
Nemesis
Saskiiaa
Nemesis
Level 26
God Stats
1W - 2L
1,838 SR
Queue Stats
262W - 115L
1,679 Elo+
Solo
Danzaburou
Danzaburou
Yokaî
Danzaburou
Level 8
God Stats
3W - 3L
1,800 SR
Queue Stats
14W - 15L
1,589 Elo+
Party 1
Artio
Artio
sylvanuspulls
Artio
Level 25
God Stats
3W - 5L
1,454 SR
Queue Stats
61W - 44L
1,640 Elo+
Solo
Team Averages
Level 16
1,609 SR
1,627 Elo+

VS

Team Averages
Level 24
1,592 SR
1,625 Elo+
Persephone
Persephone
Millyv
Persephone
Level 16
God Stats
2W - 2L
1,564 SR
Queue Stats
18W - 15L
1,594 Elo+
Solo
Izanami
Izanami
Mookman11
Izanami
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 104L
1,641 Elo+
Party 2
Mercury
Mercury
SmallBlueDwarf
Mercury
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
400W - 237L
1,735 Elo+
Solo
Sylvanus
Sylvanus
Wrath0GX
Sylvanus
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 92L
1,611 Elo+
Party 2
Chaac
Chaac
painaulait123
Chaac
Level 28
God Stats
3W - 0L
1,894 SR
Queue Stats
46W - 40L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kiioshiian
Vulcan
7
0 / 6 / 0
4,752
432
904
5,807
1,887
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Osiris
Neitanss5
Osiris
10
2 / 3 / 1
5,930
539
4,811
8,462
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Saskiiaa
Nemesis
12
1 / 1 / 1
6,504
591
4,377
7,783
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Yokaî
Danzaburou
8
3 / 4 / 0
6,192
563
3,268
6,752
1,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
1 / 3 / 2
4,828
439
3,550
6,877
3,438
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Millyv
Persephone
12
4 / 1 / 4
7,588
690
4,663
3,799
927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Mookman11
Izanami
13
6 / 1 / 2
7,971
725
7,211
5,763
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 0 / 2
7,500
682
4,047
6,189
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Wrath0GX
Sylvanus
11
1 / 2 / 8
6,334
576
2,055
5,128
2,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 3 / 0
6,361
578
5,469
9,060
6,922
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
17
17
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Kiioshiian
Vulcan
0
6
0
0
W
Persephone
Millyv
Persephone
4
1
4
6
W
Izanami
Mookman11
Izanami
6
1
2
7
L
Osiris
Neitanss5
Osiris
2
3
1
0.83
L
Nemesis
Saskiiaa
Nemesis
1
1
1
1.5
W
4
0
2
5
W
Sylvanus
Wrath0GX
Sylvanus
1
2
8
2.5
L
Danzaburou
Yokaî
Danzaburou
3
4
0
0.75
W
2
3
0
0.67
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,910
Damage
23,445
35,681
Taken
29,939
15,501
Mitigated
15,289
12,915
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Kiioshiian
Vulcan
904
125
58
141
5,807
1,887
272
2,730
2,947
18,653
0
W
Persephone
Millyv
Persephone
4,663
110
0
1,295
3,799
927
540
461
3,287
41,917
0
W
Izanami
Mookman11
Izanami
7,211
5,056
0
2,072
5,763
1,756
1,153
1,199
4,510
0
62,915
L
Osiris
Neitanss5
Osiris
4,811
2,115
0
4,112
8,462
5,334
0
445
8,017
0
26,127
L
Nemesis
Saskiiaa
Nemesis
4,377
2,214
0
3,845
7,783
3,243
0
1,194
6,551
0
37,851
W
4,047
2,052
0
2,118
6,189
2,867
0
808
5,329
0
56,978
W
Sylvanus
Wrath0GX
Sylvanus
2,055
563
640
1,315
5,128
2,817
177
1,856
3,234
8,540
0
L
Danzaburou
Yokaî
Danzaburou
3,268
1,391
0
1,240
6,752
1,599
620
1,349
5,365
0
18,102
W
5,469
1,142
0
1,862
9,060
6,922
0
0
9,060
0
25,453
L
3,550
906
312
3,207
6,877
3,438
0
794
6,083
12,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,206
Gold Earned
35,754
242
Minions Killed
366
0
Camps Cleared
0
950,297
Distance Traveled
1,106,427
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,752
432
37
3
0
166,761
1
W
Persephone
7,588
690
79
7
0
209,635
5
W
Izanami
7,971
725
134
12
0
201,532
0
L
Osiris
5,930
539
50
5
0
225,948
3
L
Nemesis
6,504
591
91
8
0
250,723
5
W
Mercury
7,500
682
96
9
0
269,329
3
W
Sylvanus
6,334
576
16
1
0
212,463
1
L
Danzaburou
6,192
563
49
4
0
187,141
1
W
Chaac
6,361
578
41
4
0
213,468
1
L
Artio
4,828
439
15
1
0
119,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role