Player Matchup

Fenrir
Fenrir
DaSmiteGuy
Fenrir
Level 25
God Stats
1W - 2L
1,199 SR
Queue Stats
50W - 53L
1,492 Elo+
Party 2
Ymir
Ymir
Geordie83richie
Ymir
Level 146
God Stats
1W - 1L
1,578 SR
Queue Stats
18W - 31L
1,310 Elo+
Party 2
Sun Wukong
Sun Wukong
WestbrookXIX
Sun Wukong
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 52L
1,530 Elo+
Party 3
Ra
Ra
XxVital_VaderxX
Ra
Level 68
God Stats
5W - 3L
1,542 SR
Queue Stats
93W - 102L
1,521 Elo+
Party 3
Neith
Neith
XxVital_WuLei75x
Neith
Level 88
God Stats
14W - 9L
1,556 SR
Queue Stats
75W - 80L
1,509 Elo+
Party 3
Team Averages
Level 70
1,475 SR
1,472 Elo+

VS

Team Averages
Level 95
1,557 SR
1,463 Elo+
Izanami
Izanami
AstaMuteki
Izanami
Level 49
God Stats
2W - 8L
1,347 SR
Queue Stats
81W - 117L
1,502 Elo+
Party 1
Ratatoskr
Ratatoskr
BellMuteki
Ratatoskr
Level 125
God Stats
16W - 16L
1,453 SR
Queue Stats
321W - 338L
1,450 Elo+
Party 1
Erlang Shen
Erlang Shen
VenoMMuteki
Erlang Shen
Level 87
God Stats
24W - 30L
1,600 SR
Queue Stats
107W - 86L
1,504 Elo+
Party 1
Agni
Agni
cem-iksde
Agni
Level 59
God Stats
13W - 13L
1,428 SR
Queue Stats
318W - 302L
1,440 Elo+
Party 1
Osiris
Osiris
x_Vinnii_x
Osiris
Level 157
God Stats
1W - 2L
1,955 SR
Queue Stats
197W - 220L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DaSmiteGuy
Fenrir
16
4 / 3 / 11
10,526
501
9,291
22,326
9,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

16
3 / 3 / 10
10,325
492
5,978
8,941
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
WestbrookXIX
Sun Wukong
20
6 / 1 / 5
13,050
621
14,934
23,223
19,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 0 / 5
13,163
627
10,871
12,096
5,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 0 / 9
11,623
553
13,057
7,833
2,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstaMuteki
Izanami
15
1 / 6 / 2
9,540
454
3,706
14,012
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
BellMuteki
Ratatoskr
17
1 / 7 / 1
10,313
491
13,770
20,002
11,287
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
VenoMMuteki
Erlang Shen
13
2 / 5 / 1
8,228
392
7,515
19,014
13,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
13
0 / 8 / 0
8,361
398
7,003
12,213
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
x_Vinnii_x
Osiris
16
3 / 1 / 1
10,084
480
5,120
10,690
6,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
27
Kills
7
7
Deaths
27
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
AstaMuteki
Izanami
1
6
2
0.33
L
Ratatoskr
BellMuteki
Ratatoskr
1
7
1
0.21
W
Fenrir
DaSmiteGuy
Fenrir
4
3
11
3.17
W
3
3
10
2.67
L
Erlang Shen
VenoMMuteki
Erlang Shen
2
5
1
0.5
W
Sun Wukong
WestbrookXIX
Sun Wukong
6
1
5
8.5
W
9
0
5
11.5
W
5
0
9
9.5
L
Agni
0
8
0
0
L
Osiris
x_Vinnii_x
Osiris
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,131
Damage
37,114
74,419
Taken
75,931
43,978
Mitigated
40,197
40,082
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AstaMuteki
Izanami
3,706
2,896
280
3,648
14,012
4,616
90
4,022
9,990
0
62,208
L
Ratatoskr
BellMuteki
Ratatoskr
13,770
3,593
0
7,354
20,002
11,287
746
684
19,318
0
77,249
W
Fenrir
DaSmiteGuy
Fenrir
9,291
2,618
171
10,931
22,326
9,534
1,124
4,254
17,781
0
51,709
W
5,978
610
466
925
8,941
7,029
456
793
8,066
38,833
0
L
Erlang Shen
VenoMMuteki
Erlang Shen
7,515
3,001
347
4,802
19,014
13,961
0
6,001
13,013
0
30,451
W
Sun Wukong
WestbrookXIX
Sun Wukong
14,934
6,138
0
14,485
23,223
19,028
929
655
22,568
0
93,621
W
10,871
1,655
2,290
6,354
12,096
5,611
0
3,478
8,374
123,253
0
W
13,057
6,591
0
4,460
7,833
2,776
262
944
6,887
0
98,988
L
Agni
7,003
271
0
1,791
12,213
3,945
0
4,379
7,834
58,243
0
L
Osiris
x_Vinnii_x
Osiris
5,120
1,790
0
1,218
10,690
6,388
0
2,226
8,464
0
74,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,687
Gold Earned
46,526
622
Minions Killed
562
0
Camps Cleared
0
2,015,608
Distance Traveled
1,944,797
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,540
454
128
6
0
356,987
0
L
Ratatoskr
10,313
491
142
7
0
406,577
6
W
Fenrir
10,526
501
65
3
0
430,226
2
W
Ymir
10,325
492
61
3
0
363,645
0
L
Erlang Shen
8,228
392
40
2
0
390,153
7
W
Sun Wukong
13,050
621
169
8
0
412,156
3
W
Ra
13,163
627
199
9
0
412,735
8
W
Neith
11,623
553
128
6
0
396,846
2
L
Agni
8,361
398
115
5
0
350,766
4
L
Osiris
10,084
480
137
7
0
440,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role