Player Matchup

Sun Wukong
Sun Wukong
Stefa92
Sun Wukong
Level 90
God Stats
1W - 1L
1,658 SR
Queue Stats
100W - 67L
1,644 Elo+
Party 2
Ullr
Ullr
Valy146
Ullr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 68L
1,603 Elo+
Party 2
Poseidon
Poseidon
dragos134
Poseidon
Level 148
God Stats
0W - 1L
1,278 SR
Queue Stats
96W - 74L
1,626 Elo+
Party 2
Team Averages
Level 129
1,479 SR
1,624 Elo+

VS

Team Averages
Level 91
1,629 SR
1,590 Elo+
Cthulhu
Cthulhu
Arctic47
Cthulhu
Level 58
God Stats
130W - 116L
1,638 SR
Queue Stats
144W - 165L
1,585 Elo+
Party 1
Chiron
Chiron
BillyFitz
Chiron
Level 88
God Stats
81W - 65L
1,594 SR
Queue Stats
191W - 208L
1,600 Elo+
Party 1
Discordia
Discordia
Throhr
Discordia
Level 127
God Stats
9W - 8L
1,656 SR
Queue Stats
13W - 8L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Stefa92
Sun Wukong
16
5 / 3 / 5
12,332
771
12,251
17,404
16,681
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Valy146
Ullr
13
0 / 11 / 8
10,537
659
7,768
18,716
6,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
dragos134
Poseidon
17
6 / 5 / 3
12,484
780
13,223
16,270
5,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arctic47
Cthulhu
15
2 / 3 / 12
11,518
720
12,859
13,759
17,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
BillyFitz
Chiron
18
12 / 4 / 4
13,096
819
16,370
16,241
6,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Throhr
Discordia
16
5 / 4 / 8
11,569
723
13,435
12,197
4,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
11
Kills
19
19
Deaths
11
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arctic47
Cthulhu
2
3
12
2.67
W
Chiron
BillyFitz
Chiron
12
4
4
3.5
L
Sun Wukong
Stefa92
Sun Wukong
5
3
5
2.5
W
Discordia
Throhr
Discordia
5
4
8
2.25
L
Ullr
Valy146
Ullr
0
11
8
0.36
L
Poseidon
dragos134
Poseidon
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,242
Damage
42,664
52,390
Taken
42,197
28,925
Mitigated
27,797
6,890
Healing
9,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arctic47
Cthulhu
12,859
519
210
856
13,759
17,674
370
6,520
7,239
36,253
0
W
Chiron
BillyFitz
Chiron
16,370
6,105
920
5,596
16,241
6,116
2,183
5,233
11,008
0
70,982
L
Sun Wukong
Stefa92
Sun Wukong
12,251
2,480
188
1,933
17,404
16,681
496
8,919
8,485
0
34,412
W
Discordia
Throhr
Discordia
13,435
532
162
1,711
12,197
4,007
521
1,470
10,727
44,423
0
L
Ullr
Valy146
Ullr
7,768
3,172
0
1,377
18,716
6,436
1,545
9,284
9,432
0
26,659
L
Poseidon
dragos134
Poseidon
13,223
1,766
0
3,392
16,270
5,808
938
8,091
8,179
58,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
36,183
178
Minions Killed
211
0
Camps Cleared
0
850,437
Distance Traveled
898,339
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,518
720
49
3
0
314,496
1
W
Chiron
13,096
819
103
6
0
300,083
5
L
Sun Wukong
12,332
771
35
2
0
337,747
2
W
Discordia
11,569
723
59
4
0
283,760
5
L
Ullr
10,537
659
54
3
0
243,845
4
L
Poseidon
12,484
780
89
6
0
268,845
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role