Player Matchup

Morgan Le Fay
Morgan Le Fay
Belletein
Morgan Le Fay
Level 26
God Stats
1W - 1L
1,648 SR
Queue Stats
5W - 12L
1,224 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Crysnelle
Ah Muzen Cab
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 25L
1,372 Elo+
Party 2
Vamana
Vamana
LymanBanner
Vamana
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 18L
1,327 Elo+
Party 2
Bacchus
Bacchus
Nirvarge
Bacchus
Level 148
God Stats
1W - 3L
1,734 SR
Queue Stats
13W - 34L
1,283 Elo+
Party 2
Team Averages
Level 91
1,595 SR
1,302 Elo+

VS

Team Averages
Level 39
1,417 SR
1,358 Elo+
Morgan Le Fay
Morgan Le Fay
Gugi10
Morgan Le Fay
Level 46
God Stats
1W - 2L
1,427 SR
Queue Stats
2W - 6L
1,302 Elo+
Party 1
Chaac
Chaac
geohelflames
Chaac
Level 29
God Stats
0W - 3L
1,326 SR
Queue Stats
3W - 8L
1,354 Elo+
Solo
Cerberus
Cerberus
pedros234
Cerberus
Level 63
God Stats
0W - 1L
1,415 SR
Queue Stats
1W - 3L
1,288 Elo+
Party 1
Set
Set
purkTHEbraker
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Belletein
Morgan Le Fay
12
0 / 4 / 6
7,916
792
6,705
6,191
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Crysnelle
Ah Muzen Cab
16
6 / 1 / 3
10,146
1,015
9,957
6,400
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
14
5 / 2 / 2
8,686
869
4,070
7,509
6,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Nirvarge
Bacchus
13
2 / 1 / 7
8,618
862
4,365
11,365
12,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gugi10
Morgan Le Fay
14
6 / 2 / 1
8,265
827
9,847
8,057
3,313
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 4
7,600
760
3,132
6,797
4,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
pedros234
Cerberus
13
1 / 4 / 6
7,222
722
3,769
10,458
8,930
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 3
6,716
672
2,265
7,501
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
13
Kills
8
8
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Belletein
Morgan Le Fay
0
4
6
0.75
W
Ah Muzen Cab
Crysnelle
Ah Muzen Cab
6
1
3
7.5
L
Morgan Le Fay
Gugi10
Morgan Le Fay
6
2
1
3.25
W
Vamana
5
2
2
3
W
Bacchus
Nirvarge
Bacchus
2
1
7
5.5
L
1
2
4
1.5
L
Cerberus
pedros234
Cerberus
1
4
6
1
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
19,013
31,465
Taken
32,813
22,471
Mitigated
20,623
5,974
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Belletein
Morgan Le Fay
6,705
426
0
390
6,191
2,016
553
4,058
2,133
16,130
0
W
Ah Muzen Cab
Crysnelle
Ah Muzen Cab
9,957
4,563
0
2,542
6,400
2,220
5,909
2,100
4,300
0
38,066
L
Morgan Le Fay
Gugi10
Morgan Le Fay
9,847
1,133
0
976
8,057
3,313
269
3,216
4,841
31,171
0
W
Vamana
4,070
2,586
0
1,453
7,509
6,101
2,399
3,297
4,212
0
20,370
W
Bacchus
Nirvarge
Bacchus
4,365
553
242
1,347
11,365
12,134
551
4,482
6,883
13,256
0
L
3,132
576
0
2,175
6,797
4,861
289
2,908
3,889
0
15,273
L
Cerberus
pedros234
Cerberus
3,769
355
0
1,956
10,458
8,930
0
3,376
7,082
11,776
0
L
2,265
934
0
424
7,501
3,519
98
2,267
5,234
0
12,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,366
Gold Earned
29,803
149
Minions Killed
123
6
Camps Cleared
8
722,016
Distance Traveled
667,620
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,916
792
23
2
1
179,092
2
W
Ah Muzen Cab
10,146
1,015
73
7
3
184,797
0
L
Morgan Le Fay
8,265
827
37
4
3
170,087
1
W
Vamana
8,686
869
31
3
2
176,967
1
W
Bacchus
8,618
862
22
2
0
181,160
3
L
Chaac
7,600
760
38
4
3
193,739
1
L
Cerberus
7,222
722
28
3
1
154,899
0
L
Set
6,716
672
20
2
1
148,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role