Player Matchup

Skadi
Skadi
MochaCandy25118
Skadi
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 142L
1,343 Elo+
Solo
Cthulhu
Cthulhu
Nightmare4617
Cthulhu
Level 41
God Stats
3W - 3L
1,391 SR
Queue Stats
101W - 152L
1,340 Elo+
Solo
Amaterasu
Amaterasu
ShadWolfe
Amaterasu
Level 49
God Stats
6W - 3L
1,612 SR
Queue Stats
57W - 50L
1,404 Elo+
Solo
Freya
Freya
cianciototo
Freya
Level 108
God Stats
1W - 0L
1,665 SR
Queue Stats
4W - 7L
1,276 Elo+
Party 1
Chang'e
Chang'e
plikomz
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,182 Elo+
Party 1
Team Averages
Level 63
1,534 SR
1,309 Elo+

VS

Team Averages
Level 129
1,531 SR
1,458 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
I Got A1 Yola
Chaac
Level 137
God Stats
10W - 7L
1,582 SR
Queue Stats
418W - 441L
1,384 Elo+
Solo
Da Ji
Da Ji
MalSainTt
Da Ji
Level 148
God Stats
2W - 2L
1,573 SR
Queue Stats
70W - 61L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 15
10,489
807
15,197
6,724
3,137
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
16
2 / 3 / 17
9,805
754
11,417
16,392
19,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
ShadWolfe
Amaterasu
19
10 / 2 / 14
11,399
877
21,414
17,915
10,044
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
6 / 4 / 15
10,650
819
14,701
12,174
7,522
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chang'e
plikomz
Chang'e
18
6 / 3 / 15
10,640
818
14,760
13,038
5,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 4 / 4
9,131
702
11,683
10,470
4,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
 
Vamana
15
2 / 5 / 5
8,377
644
8,019
25,371
17,488
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
 
Cerberus
12
1 / 9 / 4
8,113
624
10,625
19,997
15,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 5 / 5
10,175
783
15,319
22,021
14,022
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
MalSainTt
Da Ji
16
3 / 5 / 3
8,936
687
10,798
12,183
5,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
34
28
Kills
13
13
Deaths
28
76
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
4
1.25
L
Vamana
 
Vamana
2
5
5
0.9
L
Cerberus
 
Cerberus
1
9
4
0.33
L
4
5
5
1.3
L
Da Ji
MalSainTt
Da Ji
3
5
3
0.9
W
4
1
15
11.5
W
Cthulhu
2
3
17
3.5
W
Amaterasu
ShadWolfe
Amaterasu
10
2
14
8.5
W
6
4
15
3.38
W
Chang'e
plikomz
Chang'e
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,489
Damage
56,444
66,243
Taken
90,042
45,590
Mitigated
57,019
22,598
Healing
31,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
11,683
5,057
657
1,664
10,470
4,282
0
4,878
5,592
0
26,124
L
Vamana
 
Vamana
8,019
2,664
895
9,968
25,371
17,488
0
8,936
16,435
0
15,875
L
Cerberus
 
Cerberus
10,625
1,145
996
4,326
19,997
15,971
0
10,344
9,653
16,290
0
L
15,319
3,438
974
7,006
22,021
14,022
0
11,171
10,850
2,110
33,927
L
Da Ji
MalSainTt
Da Ji
10,798
1,609
1,982
3,274
12,183
5,256
921
5,549
6,634
0
15,866
W
15,197
8,247
578
905
6,724
3,137
721
921
5,803
0
33,284
W
Cthulhu
11,417
1,075
1,548
1,477
16,392
19,199
226
3,112
13,280
23,034
0
W
Amaterasu
ShadWolfe
Amaterasu
21,414
13,768
1,553
6,874
17,915
10,044
1,483
4,197
13,718
0
30,427
W
14,701
5,490
272
2,796
12,174
7,522
1,686
1,401
10,773
28,018
0
W
Chang'e
plikomz
Chang'e
14,760
3,469
2,903
3,692
13,038
5,688
763
1,945
11,093
20,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,983
Gold Earned
44,732
140
Minions Killed
123
0
Camps Cleared
0
1,203,904
Distance Traveled
1,064,276
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,131
702
48
4
0
202,366
0
L
Vamana
8,377
644
8
1
0
232,423
0
L
Cerberus
8,113
624
13
1
0
188,575
0
L
Chaac
10,175
783
45
3
0
220,377
0
L
Da Ji
8,936
687
9
1
0
220,535
1
W
Skadi
10,489
807
49
4
0
225,065
4
W
Cthulhu
9,805
754
35
3
0
249,064
0
W
Amaterasu
11,399
877
21
2
0
280,163
2
W
Freya
10,650
819
24
2
0
232,066
0
W
Chang'e
10,640
818
11
1
0
217,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role