Player Matchup

Artemis
Artemis
Deadweightnewb
Artemis
Level 28
God Stats
18W - 15L
1,588 SR
Queue Stats
281W - 279L
1,485 Elo+
Party 2
Yemoja
Yemoja
SLUMMPP
Yemoja
Level 17
God Stats
3W - 3L
1,643 SR
Queue Stats
47W - 58L
1,445 Elo+
Party 2
Baron Samedi
Baron Samedi
THEHAPPYHORSE
Baron Samedi
Level 28
God Stats
1W - 3L
1,767 SR
Queue Stats
155W - 106L
1,554 Elo+
Solo
Arachne
Arachne
Vrega
Arachne
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 90L
1,504 Elo+
Solo
Cu Chulainn
Cu Chulainn
cptrexsex
Cu Chulainn
Level 19
God Stats
38W - 54L
1,446 SR
Queue Stats
294W - 330L
1,427 Elo+
Party 2
Team Averages
Level 24
1,589 SR
1,483 Elo+

VS

Team Averages
Level 32
1,489 SR
1,474 Elo+
Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Coletrain9903
Anubis
Level 28
God Stats
20W - 16L
1,398 SR
Queue Stats
264W - 323L
1,427 Elo+
Party 1
Thanatos
Thanatos
Danj68
Thanatos
Level 63
God Stats
23W - 23L
1,500 SR
Queue Stats
432W - 508L
1,418 Elo+
Party 1
Cerberus
Cerberus
Doomschlang
Cerberus
Level 25
God Stats
5W - 3L
1,627 SR
Queue Stats
24W - 6L
1,642 Elo+
Solo
Sun Wukong
Sun Wukong
Scheffman01
Sun Wukong
Level 17
God Stats
22W - 21L
1,423 SR
Queue Stats
192W - 211L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,329
524
6,381
10,100
2,411
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
SLUMMPP
Yemoja
10
0 / 7 / 2
5,791
414
3,895
10,551
7,119
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
THEHAPPYHORSE
Baron Samedi
14
6 / 2 / 1
8,297
593
7,355
7,432
2,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
Vrega
Arachne
11
0 / 2 / 5
6,815
487
2,734
6,757
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
cptrexsex
Cu Chulainn
11
2 / 6 / 1
7,034
502
5,684
9,868
4,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 2 / 3
8,513
608
6,936
6,884
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 4 / 3
7,254
518
7,568
9,745
5,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Danj68
Thanatos
12
4 / 3 / 1
7,375
527
3,362
8,547
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cerberus
Doomschlang
Cerberus
13
6 / 0 / 4
8,720
623
7,771
9,434
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Scheffman01
Sun Wukong
14
3 / 2 / 3
8,386
599
5,971
8,831
3,988
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
11
Kills
21
22
Deaths
11
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
2
3
3.75
W
2
4
3
0.88
W
Thanatos
Danj68
Thanatos
4
3
1
1.5
L
3
5
1
0.7
W
Cerberus
Doomschlang
Cerberus
6
0
4
8
L
Yemoja
SLUMMPP
Yemoja
0
7
2
0.14
W
Sun Wukong
Scheffman01
Sun Wukong
3
2
3
2.25
L
Baron Samedi
THEHAPPYHORSE
Baron Samedi
6
2
1
3.25
L
Arachne
Vrega
Arachne
0
2
5
1.25
L
Cu Chulainn
cptrexsex
Cu Chulainn
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
31,608
44,708
Taken
43,441
19,272
Mitigated
22,169
10,514
Healing
19,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,936
3,435
0
910
6,884
2,028
650
2,372
4,467
0
51,605
W
7,568
875
0
4,343
9,745
5,101
477
3,702
5,788
45,494
0
W
Thanatos
Danj68
Thanatos
3,362
591
0
7,185
8,547
3,352
0
1,724
6,695
0
42,409
L
6,381
3,724
0
2,327
10,100
2,411
1,232
4,139
5,961
0
42,457
W
Cerberus
Doomschlang
Cerberus
7,771
539
0
4,466
9,434
7,700
0
2,854
6,524
33,527
0
L
Yemoja
SLUMMPP
Yemoja
3,895
1,935
725
0
10,551
7,119
84
5,622
4,929
16,433
0
W
Sun Wukong
Scheffman01
Sun Wukong
5,971
1,764
0
2,143
8,831
3,988
398
100
8,717
0
46,658
L
Baron Samedi
THEHAPPYHORSE
Baron Samedi
7,355
1,240
229
2,065
7,432
2,998
442
2,910
4,522
45,776
0
L
Arachne
Vrega
Arachne
2,734
1,920
0
3,525
6,757
2,158
0
2,668
4,089
0
32,539
L
Cu Chulainn
cptrexsex
Cu Chulainn
5,684
1,682
0
1,643
9,868
4,586
158
0
9,868
0
27,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
40,248
306
Minions Killed
445
0
Camps Cleared
0
1,182,024
Distance Traveled
1,312,409
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,513
608
100
7
0
254,382
0
W
Anubis
7,254
518
70
5
0
234,330
1
W
Thanatos
7,375
527
79
6
0
269,834
2
L
Artemis
7,329
524
75
5
0
216,838
5
W
Cerberus
8,720
623
77
6
0
265,839
1
L
Yemoja
5,791
414
27
2
0
219,773
0
W
Sun Wukong
8,386
599
119
9
0
288,024
1
L
Baron Samedi
8,297
593
89
6
0
249,015
5
L
Arachne
6,815
487
63
5
0
254,130
5
L
Cu Chulainn
7,034
502
52
4
0
242,268
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role