Player Matchup

Odin
Odin
Gold I
 
Odin
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
StudMuffin58
Chang'e
Gold II
Level 106
God Stats
9W - 6L
1,500 SR
Queue Stats
107W - 121L
1,718 MMR
Solo
Cupid
Cupid
Gold IV
UnikTsalmavet
Cupid
Gold IV
Level 149
God Stats
6W - 7L
1,509 SR
Queue Stats
82W - 99L
1,512 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,503 SR
1,577 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,561 SR
1,426 MMR
Vulcan
Vulcan
Silver II
BBussin
Vulcan
Silver II
Level 113
God Stats
8W - 3L
1,585 SR
Queue Stats
23W - 27L
1,510 MMR
Party 1
Ymir
Ymir
Bronze III
Tha Fooster
Ymir
Bronze III
Level 86
God Stats
16W - 16L
1,529 SR
Queue Stats
20W - 26L
1,362 MMR
Party 1
Neith
Neith
Bronze III
xXBeAsT JoKeRXx
Neith
Bronze III
Level 64
God Stats
2W - 2L
1,568 SR
Queue Stats
2W - 5L
1,406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
8 / 3 / 11
11,534
721
10,637
16,371
11,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
StudMuffin58
Chang'e
15
5 / 2 / 12
11,069
692
8,562
11,182
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
9 / 1 / 9
11,895
743
15,601
15,210
5,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
GilgameshMorgan Le FayHeraTiamatCthulhu

VS

Bans
AresAthenaMedusaBacchusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BBussin
Vulcan
14
2 / 6 / 4
10,210
638
15,930
8,786
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 7 / 5
9,646
603
4,990
17,187
21,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 9 / 1
10,020
626
10,266
13,449
5,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
22
Kills
6
6
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
3
11
4.5
L
Vulcan
BBussin
Vulcan
2
6
4
0.67
W
Chang'e
StudMuffin58
Chang'e
5
2
12
5.5
L
1
7
5
0.5
W
9
1
9
13.5
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,800
Damage
31,186
42,763
Taken
39,422
20,015
Mitigated
29,886
19,104
Healing
3,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,637
1,227
0
1,365
16,371
11,180
280
6,712
9,659
0
31,109
L
Vulcan
BBussin
Vulcan
15,930
6,566
0
0
8,786
3,373
179
1,494
7,292
61,487
0
W
Chang'e
StudMuffin58
Chang'e
8,562
400
6,234
6,225
11,182
3,588
140
5,652
5,530
32,321
0
L
4,990
766
98
907
17,187
21,039
0
4,635
12,552
17,126
0
W
15,601
7,903
1,412
3,868
15,210
5,247
2,305
8,556
6,654
0
63,679
L
10,266
3,903
650
1,628
13,449
5,474
166
2,433
11,016
0
36,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
29,876
204
Minions Killed
153
0
Camps Cleared
0
895,378
Distance Traveled
770,751
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,534
721
48
3
0
306,985
1
L
Vulcan
10,210
638
91
6
0
285,551
2
W
Chang'e
11,069
692
46
3
0
298,382
5
L
Ymir
9,646
603
16
1
0
257,241
3
W
Cupid
11,895
743
110
7
0
290,011
2
L
Neith
10,020
626
46
3
0
227,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role