Player Matchup

Bellona
Bellona
MestreKuku
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 44L
1,613 Elo+
Solo
Set
Set
Pain_O_Cheirador
Set
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 14L
1,726 Elo+
Party 1
Artemis
Artemis
Streliziaa_Apus
Artemis
Level 24
God Stats
6W - 2L
1,742 SR
Queue Stats
28W - 18L
1,664 Elo+
Party 1
Jormungandr
Jormungandr
ishootAlotYT
Jormungandr
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 34L
1,559 Elo+
Solo
Anubis
Anubis
moondust1998
Anubis
Level 23
God Stats
43W - 24L
1,694 SR
Queue Stats
187W - 121L
1,733 Elo+
Solo
Team Averages
Level 19
1,587 SR
1,659 Elo+

VS

Team Averages
Level 21
1,496 SR
1,557 Elo+
Tsukuyomi
Tsukuyomi
ArchDiemos
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,691 Elo+
Solo
Artio
Artio
Ho-Ho-Hxezie
Artio
Level 8
God Stats
5W - 11L
1,426 SR
Queue Stats
58W - 57L
1,545 Elo+
Solo
Freya
Freya
Kanelly
Freya
Level 29
God Stats
4W - 7L
1,326 SR
Queue Stats
487W - 486L
1,474 Elo+
Solo
Hou Yi
Hou Yi
Mk-yacine
Hou Yi
Level 29
God Stats
42W - 46L
1,504 SR
Queue Stats
135W - 140L
1,455 Elo+
Solo
Ymir
Ymir
Siilent_Voiid
Ymir
Level 29
God Stats
1W - 1L
1,721 SR
Queue Stats
101W - 132L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MestreKuku
Bellona
14
1 / 3 / 4
8,345
522
5,761
10,900
8,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 7 / 6
8,189
512
4,897
12,676
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
16 / 1 / 7
10,575
661
19,091
11,891
4,451
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
ishootAlotYT
Jormungandr
14
5 / 2 / 10
9,177
574
8,717
14,716
11,732
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Anubis
18
14 / 0 / 3
11,686
730
16,961
7,202
4,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArchDiemos
Tsukuyomi
11
2 / 8 / 2
7,220
451
6,145
13,416
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 7 / 4
7,815
488
5,749
17,084
12,972
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Freya
Kanelly
Freya
12
1 / 7 / 3
7,120
445
4,065
13,687
3,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
Mk-yacine
Hou Yi
9
1 / 12 / 1
6,349
397
6,151
13,363
2,740
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 3 / 4
8,884
555
7,416
13,383
10,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
26
37
Kills
12
13
Deaths
37
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArchDiemos
Tsukuyomi
2
8
2
0.38
L
3
7
4
0.71
L
Freya
Kanelly
Freya
1
7
3
0.36
W
Bellona
MestreKuku
Bellona
1
3
4
1
L
Hou Yi
Mk-yacine
Hou Yi
1
12
1
0.13
W
1
7
6
0.57
L
5
3
4
2.33
W
16
1
7
19.5
W
Jormungandr
ishootAlotYT
Jormungandr
5
2
10
5
W
Anubis
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,427
Damage
29,526
57,385
Taken
70,933
34,000
Mitigated
32,832
18,547
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArchDiemos
Tsukuyomi
6,145
1,405
0
2,814
13,416
3,230
0
4,761
8,655
0
39,022
L
5,749
520
1,070
3,814
17,084
12,972
0
5,747
11,337
21,148
0
L
Freya
Kanelly
Freya
4,065
1,484
0
3,600
13,687
3,716
0
7,936
5,751
25,351
5,561
W
Bellona
MestreKuku
Bellona
5,761
960
0
2,481
10,900
8,764
892
3,476
7,224
0
39,500
L
Hou Yi
Mk-yacine
Hou Yi
6,151
2,286
0
812
13,363
2,740
0
3,048
10,315
0
27,167
W
4,897
2,815
0
3,520
12,676
4,489
1,930
3,437
9,113
0
45,521
L
7,416
1,171
0
4,036
13,383
10,174
0
4,186
9,197
44,702
0
W
19,091
9,491
0
4,859
11,891
4,451
4,617
2,575
9,221
0
71,720
W
Jormungandr
ishootAlotYT
Jormungandr
8,717
2,235
226
2,258
14,716
11,732
273
5,634
8,906
41,656
0
W
Anubis
16,961
931
0
5,203
7,202
4,564
1,345
1,081
6,121
81,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
37,388
518
Minions Killed
322
0
Camps Cleared
0
1,421,758
Distance Traveled
1,340,672
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,220
451
80
5
0
298,724
0
L
Artio
7,815
488
36
2
0
289,965
7
L
Freya
7,120
445
63
4
0
273,161
0
W
Bellona
8,345
522
79
5
0
290,971
1
L
Hou Yi
6,349
397
42
3
0
224,120
0
W
Set
8,189
512
85
5
0
288,490
0
L
Ymir
8,884
555
101
6
0
254,702
2
W
Artemis
10,575
661
108
7
0
292,516
0
W
Jormungandr
9,177
574
76
5
0
253,168
0
W
Anubis
11,686
730
170
11
0
296,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role