Player Matchup

Arachne
Arachne
CharmedSalmon
Arachne
Level 28
God Stats
9W - 2L
1,844 SR
Queue Stats
109W - 115L
1,359 Elo+
Solo
Artemis
Artemis
JMX287
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MurmuringTwo194
Ah Muzen Cab
Level 15
God Stats
16W - 5L
1,463 SR
Queue Stats
46W - 37L
1,231 Elo+
Solo
Apollo
Apollo
Slick_Gohan
Apollo
Level 29
God Stats
2W - 1L
1,266 SR
Queue Stats
74W - 72L
1,304 Elo+
Solo
Zeus
Zeus
gleiberdantas
Zeus
Level 17
God Stats
3W - 4L
1,503 SR
Queue Stats
5W - 10L
1,133 Elo+
Solo
Team Averages
Level 18
1,515 SR
1,305 Elo+

VS

Team Averages
Level 17
1,443 SR
1,296 Elo+
Cerberus
Cerberus
Enemyanimator
Cerberus
Level 18
God Stats
3W - 9L
1,270 SR
Queue Stats
6W - 13L
1,238 Elo+
Solo
Horus
Horus
Meo4212
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,399 Elo+
Solo
Izanami
Izanami
Ok_Nicse
Izanami
Level 27
God Stats
3W - 7L
1,565 SR
Queue Stats
10W - 27L
1,193 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dolor-dobleFilo
Morgan Le Fay
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
zadrottt88
Neith
Level 8
God Stats
0W - 4L
1,382 SR
Queue Stats
2W - 5L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
7 / 1 / 6
10,630
625
12,505
10,423
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
JMX287
Artemis
11
1 / 8 / 10
8,287
487
6,705
10,465
4,067
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
MurmuringTwo194
Ah Muzen Cab
17
6 / 0 / 2
11,083
652
8,383
6,971
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
17
15 / 0 / 1
11,134
655
13,203
9,140
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 3 / 3
8,206
483
9,659
6,506
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Enemyanimator
Cerberus
10
2 / 4 / 3
7,301
429
3,901
16,732
12,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Horus
Meo4212
Horus
10
1 / 11 / 1
6,701
394
4,935
16,622
8,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Ok_Nicse
Izanami
13
1 / 3 / 3
7,742
455
2,693
10,367
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
dolor-dobleFilo
Morgan Le Fay
10
2 / 10 / 0
6,582
387
3,332
9,478
2,621
Magic Focus

Magic Focus

+20
Magical Power

Neith
12
6 / 5 / 4
8,150
479
6,094
11,096
4,073
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
33
Kills
12
12
Deaths
33
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
7
1
6
10
L
Cerberus
Enemyanimator
Cerberus
2
4
3
0.88
W
Artemis
JMX287
Artemis
1
8
10
0.75
L
Horus
Meo4212
Horus
1
11
1
0.14
W
Ah Muzen Cab
MurmuringTwo194
Ah Muzen Cab
6
0
2
7
L
Izanami
Ok_Nicse
Izanami
1
3
3
0.83
W
Apollo
15
0
1
15.5
L
Morgan Le Fay
dolor-dobleFilo
Morgan Le Fay
2
10
0
0.2
W
4
3
3
1.83
L
Neith
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,455
Damage
20,955
43,505
Taken
64,295
17,909
Mitigated
29,987
12,939
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
12,505
8,438
0
4,641
10,423
5,071
0
1,929
8,494
0
87,821
L
Cerberus
Enemyanimator
Cerberus
3,901
241
0
1,852
16,732
12,030
225
2,088
14,428
19,119
0
W
Artemis
JMX287
Artemis
6,705
3,295
165
877
10,465
4,067
1,319
2,631
7,834
0
23,957
L
Horus
Meo4212
Horus
4,935
3,349
0
1,699
16,622
8,303
0
1,408
15,126
0
29,834
W
Ah Muzen Cab
MurmuringTwo194
Ah Muzen Cab
8,383
5,150
0
3,604
6,971
3,088
5,047
0
6,971
0
64,916
L
Izanami
Ok_Nicse
Izanami
2,693
2,124
0
1,485
10,367
2,960
831
1,012
9,201
0
45,333
W
Apollo
13,203
7,970
0
2,626
9,140
4,008
3,938
1,542
7,598
0
70,948
L
Morgan Le Fay
dolor-dobleFilo
Morgan Le Fay
3,332
593
0
1,129
9,478
2,621
0
1,765
7,577
14,076
0
W
9,659
772
0
1,026
6,506
1,675
812
1,131
5,375
31,267
0
L
Neith
6,094
1,659
0
1,085
11,096
4,073
2,394
2,520
8,304
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,340
Gold Earned
36,476
497
Minions Killed
288
0
Camps Cleared
0
1,551,943
Distance Traveled
1,294,301
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,630
625
148
9
0
374,658
1
L
Cerberus
7,301
429
32
2
0
300,710
1
W
Artemis
8,287
487
35
2
0
285,594
1
L
Horus
6,701
394
53
3
0
280,831
0
W
Ah Muzen Cab
11,083
652
128
8
0
286,889
3
L
Izanami
7,742
455
110
6
0
248,120
2
W
Apollo
11,134
655
130
8
0
332,860
3
L
Morgan Le Fay
6,582
387
20
1
0
205,155
4
W
Zeus
8,206
483
56
3
0
271,942
1
L
Neith
8,150
479
73
4
0
259,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role