Player Matchup

Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Gummyz
Chang'e
Level 3
God Stats
1W - 4L
1,158 SR
Queue Stats
4W - 7L
1,032 Elo+
Party 2
Ymir
Ymir
Joant5
Ymir
Level 2
God Stats
1W - 3L
1,158 SR
Queue Stats
2W - 6L
1,032 Elo+
Party 2
Hun Batz
Hun Batz
Pyrolithe
Hun Batz
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 9L
1,185 Elo+
Party 2
Freya
Freya
noеFF
Freya
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,350 Elo+
Solo
Team Averages
Level 48
1,363 SR
1,220 Elo+

VS

Team Averages
Level 23
1,514 SR
1,340 Elo+
Ymir
Ymir
CrisAraujoPT
Ymir
Level 24
God Stats
1W - 2L
1,463 SR
Queue Stats
50W - 59L
1,397 Elo+
Solo
Kukulkan
Kukulkan
RubberSlinky
Kukulkan
Level 5
God Stats
2W - 4L
1,487 SR
Queue Stats
7W - 9L
1,357 Elo+
Party 1
Tiamat
Tiamat
Xinophorbia
Tiamat
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,458 Elo+
Party 1
Ares
Ares
ardashadow1
Ares
Level 11
God Stats
22W - 12L
1,627 SR
Queue Stats
30W - 35L
1,281 Elo+
Solo
Skadi
Skadi
oOIZUKIOo
Skadi
Level 25
God Stats
1W - 2L
1,491 SR
Queue Stats
4W - 14L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
18 / 0 / 20
14,869
1,352
27,886
6,551
2,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
Gummyz
Chang'e
19
7 / 1 / 28
12,088
1,099
15,389
14,129
5,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Joant5
Ymir
19
3 / 4 / 30
11,040
1,004
8,219
17,240
17,746
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Pyrolithe
Hun Batz
19
11 / 3 / 19
11,927
1,084
22,635
13,557
5,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
noеFF
Freya
19
8 / 3 / 23
11,762
1,069
17,775
15,880
5,815
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 6
9,704
882
5,880
20,938
12,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
RubberSlinky
Kukulkan
16
2 / 11 / 5
10,372
943
28,469
19,299
8,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
17
3 / 7 / 4
10,566
961
10,598
17,301
11,505
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 8 / 7
10,229
930
8,125
19,123
17,209
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
oOIZUKIOo
Skadi
16
5 / 13 / 4
11,323
1,029
9,285
19,955
7,558
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
37
47
Kills
11
11
Deaths
47
120
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
18
0
20
28
L
0
8
6
0.38
W
Chang'e
Gummyz
Chang'e
7
1
28
21
W
Ymir
Joant5
Ymir
3
4
30
4.5
W
Hun Batz
Pyrolithe
Hun Batz
11
3
19
6.83
L
Kukulkan
RubberSlinky
Kukulkan
2
11
5
0.41
L
Tiamat
3
7
4
0.71
L
1
8
7
0.56
W
Freya
noеFF
Freya
8
3
23
6.5
L
Skadi
oOIZUKIOo
Skadi
5
13
4
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,904
Damage
62,357
67,357
Taken
96,616
37,018
Mitigated
57,264
23,333
Healing
3,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
27,886
15,641
2,550
3,168
6,551
2,601
0
5,433
1,118
0
62,499
L
5,880
730
0
820
20,938
12,321
0
10,335
10,603
24,727
1,295
W
Chang'e
Gummyz
Chang'e
15,389
3,422
8,328
5,684
14,129
5,345
0
11,346
2,783
30,584
0
W
Ymir
Joant5
Ymir
8,219
975
0
0
17,240
17,746
0
14,026
2,934
16,807
0
W
Hun Batz
Pyrolithe
Hun Batz
22,635
6,368
0
0
13,557
5,511
0
8,929
4,628
0
29,344
L
Kukulkan
RubberSlinky
Kukulkan
28,469
3,037
0
248
19,299
8,671
0
4,930
14,369
52,694
0
L
Tiamat
10,598
663
0
1,921
17,301
11,505
0
5,872
11,429
35,839
0
L
8,125
264
0
142
19,123
17,209
0
12,734
6,389
19,442
0
W
Freya
noеFF
Freya
17,775
6,819
0
3,603
15,880
5,815
0
12,779
2,984
38,889
0
L
Skadi
oOIZUKIOo
Skadi
9,285
3,037
0
320
19,955
7,558
0
7,512
12,443
0
22,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,686
Gold Earned
52,194
203
Minions Killed
185
4
Camps Cleared
5
984,854
Distance Traveled
903,445
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,869
1,352
76
7
0
216,119
0
L
Ymir
9,704
882
49
4
2
180,159
0
W
Chang'e
12,088
1,099
41
4
0
204,593
0
W
Ymir
11,040
1,004
20
2
1
167,099
1
W
Hun Batz
11,927
1,084
12
1
2
199,293
0
L
Kukulkan
10,372
943
51
5
0
192,363
0
L
Tiamat
10,566
961
53
5
0
207,675
0
L
Ares
10,229
930
8
1
1
172,194
1
W
Freya
11,762
1,069
54
5
1
197,750
1
L
Skadi
11,323
1,029
24
2
2
151,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role