Player Matchup

Hel
Hel
Cupid8fCrime
Hel
Level 17
God Stats
20W - 38L
1,485 SR
Queue Stats
249W - 261L
1,504 Elo+
Party 1
Tiamat
Tiamat
DrinkCheese9177
Tiamat
Level 28
God Stats
3W - 5L
1,561 SR
Queue Stats
75W - 62L
1,577 Elo+
Party 2
Fenrir
Fenrir
JusticeForPugs
Fenrir
Level 13
God Stats
9W - 17L
1,512 SR
Queue Stats
162W - 182L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheBoosterGold12
Cu Chulainn
Level 10
God Stats
1W - 1L
1,457 SR
Queue Stats
20W - 19L
1,552 Elo+
Party 1
Sol
Sol
UrFluffyPikachu
Sol
Level 29
God Stats
1W - 1L
1,237 SR
Queue Stats
15W - 7L
1,666 Elo+
Party 2
Team Averages
Level 19
1,450 SR
1,557 Elo+

VS

Team Averages
Level 22
1,619 SR
1,536 Elo+
Vamana
Vamana
CowChickenPig
Vamana
Level 29
God Stats
23W - 20L
1,559 SR
Queue Stats
186W - 204L
1,499 Elo+
Solo
Arachne
Arachne
EA7EVEN
Arachne
Level 21
God Stats
30W - 18L
1,665 SR
Queue Stats
46W - 40L
1,531 Elo+
Solo
Danzaburou
Danzaburou
TTV_King_Borri
Danzaburou
Level 25
God Stats
11W - 15L
1,543 SR
Queue Stats
150W - 176L
1,598 Elo+
Solo
Merlin
Merlin
XxSpinelxX
Merlin
Level 26
God Stats
33W - 20L
1,660 SR
Queue Stats
99W - 97L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
sSweeTroll
Tsukuyomi
Level 7
God Stats
2W - 1L
1,669 SR
Queue Stats
12W - 23L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 12
9,716
463
2,402
9,385
8,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 0 / 6
13,356
636
12,697
12,377
10,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 4 / 4
12,347
588
7,512
16,430
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
TheBoosterGold12
Cu Chulainn
18
9 / 0 / 11
12,262
584
20,281
13,825
15,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
11 / 0 / 7
12,431
592
13,883
11,327
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
7,248
345
3,661
10,561
5,988
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
EA7EVEN
Arachne
14
4 / 7 / 2
9,500
452
10,782
19,478
7,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TTV_King_Borri
Danzaburou
16
2 / 8 / 0
10,090
480
6,905
16,975
5,164
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
XxSpinelxX
Merlin
15
2 / 7 / 2
9,227
439
8,802
13,344
5,268
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tsukuyomi
sSweeTroll
Tsukuyomi
9
0 / 9 / 2
7,148
340
3,158
12,940
4,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
34
Kills
8
8
Deaths
34
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
0
4
12
1.5
W
7
0
6
10
L
Arachne
EA7EVEN
Arachne
4
7
2
0.71
W
7
4
4
2.25
L
Danzaburou
TTV_King_Borri
Danzaburou
2
8
0
0.25
W
Cu Chulainn
TheBoosterGold12
Cu Chulainn
9
0
11
14.5
W
11
0
7
14.5
L
Merlin
XxSpinelxX
Merlin
2
7
2
0.43
L
Tsukuyomi
sSweeTroll
Tsukuyomi
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,775
Damage
33,308
63,344
Taken
73,298
46,403
Mitigated
28,065
29,911
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,661
1,532
0
2,514
10,561
5,988
161
2,639
7,922
0
21,794
W
2,402
350
4,590
4,102
9,385
8,853
659
1,201
8,040
13,641
0
W
12,697
859
0
3,472
12,377
10,993
734
3,543
8,590
92,968
0
L
Arachne
EA7EVEN
Arachne
10,782
7,688
0
2,517
19,478
7,532
0
6,842
12,578
0
65,565
W
7,512
2,776
0
9,580
16,430
6,589
2,155
949
15,383
0
87,762
L
Danzaburou
TTV_King_Borri
Danzaburou
6,905
2,716
0
2,939
16,975
5,164
2,952
12,190
4,698
0
80,331
W
Cu Chulainn
TheBoosterGold12
Cu Chulainn
20,281
4,106
0
2,602
13,825
15,575
1,821
1,943
11,094
16,150
60,416
W
13,883
3,994
0
5,565
11,327
4,393
6,426
1,015
10,228
107,628
0
L
Merlin
XxSpinelxX
Merlin
8,802
363
0
111
13,344
5,268
1,011
5,833
7,249
45,653
0
L
Tsukuyomi
sSweeTroll
Tsukuyomi
3,158
519
0
1,901
12,940
4,113
0
5,022
7,814
0
23,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,112
Gold Earned
43,213
606
Minions Killed
423
0
Camps Cleared
0
2,020,085
Distance Traveled
1,720,899
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,248
345
44
2
0
281,232
0
W
Hel
9,716
463
29
1
0
354,467
2
W
Tiamat
13,356
636
192
9
0
422,952
6
L
Arachne
9,500
452
93
4
0
436,555
0
W
Fenrir
12,347
588
133
6
0
413,069
0
L
Danzaburou
10,090
480
134
6
0
313,712
1
W
Cu Chulainn
12,262
584
93
4
0
428,447
1
W
Sol
12,431
592
159
8
0
401,150
4
L
Merlin
9,227
439
104
5
0
343,039
3
L
Tsukuyomi
7,148
340
48
2
0
346,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role