Player Matchup

Zhong Kui
Zhong Kui
BEAST0BOY
Zhong Kui
Level 153
God Stats
5W - 6L
1,485 SR
Queue Stats
397W - 403L
1,598 Elo+
Party 2
Neith
Neith
BlueEyedGoddess
Neith
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
287W - 278L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
IntermissionJC
Cabrakan
Level 140
God Stats
2W - 2L
1,748 SR
Queue Stats
206W - 241L
1,528 Elo+
Solo
Serqet
Serqet
SergeiAliasBlyat
Serqet
Level 128
God Stats
1W - 0L
1,812 SR
Queue Stats
28W - 21L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
mat4life
Gilgamesh
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,465 Elo+
Party 1
Team Averages
Level 127
1,609 SR
1,514 Elo+

VS

Team Averages
Level 44
1,438 SR
1,464 Elo+
He Bo
He Bo
BREonator
He Bo
Level 27
God Stats
0W - 5L
1,250 SR
Queue Stats
305W - 328L
1,436 Elo+
Party 3
Cernunnos
Cernunnos
BastlerTourette
Cernunnos
Level 122
God Stats
1W - 2L
1,441 SR
Queue Stats
47W - 52L
1,504 Elo+
Party 3
Neith
Neith
G3ttiReturns
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
Ran_Tan_Plan005
Loki
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,404 Elo+
Solo
Merlin
Merlin
jar-1997
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 183L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BEAST0BOY
Zhong Kui
20
14 / 4 / 13
13,401
893
17,048
22,019
16,718
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 2 / 11
11,279
752
12,100
8,378
3,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
19
3 / 7 / 20
11,666
778
10,070
16,582
21,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
7 / 3 / 18
12,272
818
11,704
16,213
11,525
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gilgamesh
mat4life
Gilgamesh
18
2 / 4 / 18
11,096
740
10,245
16,774
10,927
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BREonator
He Bo
17
4 / 7 / 7
10,159
677
14,585
12,496
5,681
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
BastlerTourette
Cernunnos
16
2 / 7 / 10
9,741
649
13,296
14,840
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
3 / 10 / 6
9,467
631
9,175
13,982
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

18
4 / 6 / 10
10,887
726
6,388
11,697
4,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
jar-1997
Merlin
20
6 / 4 / 10
11,949
797
18,864
11,587
4,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
62
34
Kills
19
20
Deaths
34
80
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BEAST0BOY
Zhong Kui
14
4
13
5.13
L
He Bo
BREonator
He Bo
4
7
7
1.07
L
Cernunnos
BastlerTourette
Cernunnos
2
7
10
1
W
8
2
11
6.75
L
3
10
6
0.6
W
Cabrakan
3
7
20
1.86
L
4
6
10
1.5
W
7
3
18
5.33
L
Merlin
jar-1997
Merlin
6
4
10
2.75
W
Gilgamesh
mat4life
Gilgamesh
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,167
Damage
62,308
79,966
Taken
64,602
64,503
Mitigated
25,781
31,749
Healing
14,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BEAST0BOY
Zhong Kui
17,048
1,906
4,162
10,062
22,019
16,718
2,406
8,753
12,830
44,993
0
L
He Bo
BREonator
He Bo
14,585
1,024
0
1,179
12,496
5,681
0
5,989
5,978
19,204
0
L
Cernunnos
BastlerTourette
Cernunnos
13,296
6,329
531
2,908
14,840
5,149
1,318
6,329
8,329
0
30,471
W
12,100
1,579
0
2,721
8,378
3,675
1,020
4,541
3,795
0
30,058
L
9,175
2,911
659
1,582
13,982
5,620
0
4,593
8,936
0
12,403
W
Cabrakan
10,070
789
1,280
2,308
16,582
21,658
43
7,312
8,996
27,078
0
L
6,388
800
785
2,228
11,697
4,895
0
4,205
7,159
0
15,173
W
11,704
2,972
1,193
3,846
16,213
11,525
1,888
6,562
9,417
0
15,455
L
Merlin
jar-1997
Merlin
18,864
1,211
837
3,577
11,587
4,436
0
5,498
5,865
48,144
0
W
Gilgamesh
mat4life
Gilgamesh
10,245
1,162
2,531
3,646
16,774
10,927
0
5,025
11,479
0
23,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,714
Gold Earned
52,203
167
Minions Killed
144
0
Camps Cleared
0
1,380,606
Distance Traveled
1,238,892
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,401
893
75
5
0
254,446
3
L
He Bo
10,159
677
20
1
0
249,871
0
L
Cernunnos
9,741
649
37
2
0
220,333
2
W
Neith
11,279
752
27
2
0
257,016
0
L
Neith
9,467
631
9
1
0
226,435
0
W
Cabrakan
11,666
778
25
2
0
237,781
2
L
Loki
10,887
726
22
1
0
283,024
1
W
Serqet
12,272
818
12
1
0
324,359
0
L
Merlin
11,949
797
56
4
0
259,229
0
W
Gilgamesh
11,096
740
28
2
0
307,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role