Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Panoramakillaa
Merlin
Level 91
God Stats
4W - 1L
1,786 SR
Queue Stats
178W - 162L
1,436 Elo+
Party 2
Geb
Geb
SonOfSol
Geb
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 72L
1,475 Elo+
Party 2
Heimdallr
Heimdallr
SykeTwenzy
Heimdallr
Level 112
God Stats
16W - 18L
1,563 SR
Queue Stats
428W - 430L
1,498 Elo+
Party 1
Bakasura
Bakasura
ThatsKnoYz
Bakasura
Level 22
God Stats
1W - 0L
1,414 SR
Queue Stats
75W - 69L
1,081 Elo+
Party 1
Team Averages
Level 63
1,553 SR
1,398 Elo+

VS

Team Averages
Level 42
1,475 SR
1,371 Elo+
Arachne
Arachne
Amir__RedVillage
Arachne
Level 41
God Stats
6W - 9L
1,370 SR
Queue Stats
81W - 101L
1,378 Elo+
Party 3
Cthulhu
Cthulhu
Ardalan_azh
Cthulhu
Level 15
God Stats
6W - 6L
1,794 SR
Queue Stats
22W - 21L
1,435 Elo+
Party 3
Baron Samedi
Baron Samedi
MrDino73
Baron Samedi
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 102L
1,299 Elo+
Solo
Danzaburou
Danzaburou
mammad2c
Danzaburou
Level 24
God Stats
2W - 4L
1,399 SR
Queue Stats
114W - 114L
1,381 Elo+
Party 3
Cu Chulainn
Cu Chulainn
shayan_mhd
Cu Chulainn
Level 89
God Stats
1W - 4L
1,311 SR
Queue Stats
158W - 181L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 0 / 3
6,718
611
5,217
7,108
4,732
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 2 / 4
6,437
585
4,586
3,613
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 4
6,005
546
3,010
9,154
3,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
SykeTwenzy
Heimdallr
10
3 / 1 / 3
6,410
583
7,180
5,102
2,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
ThatsKnoYz
Bakasura
13
5 / 1 / 0
7,218
656
4,412
7,712
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 4
5,766
524
2,334
8,211
3,110
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
Ardalan_azh
Cthulhu
8
0 / 2 / 2
4,686
426
2,543
6,730
4,389
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
MrDino73
Baron Samedi
11
2 / 2 / 2
6,416
583
3,941
7,238
3,661
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
mammad2c
Danzaburou
10
2 / 3 / 0
5,371
488
4,896
6,507
1,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
shayan_mhd
Cu Chulainn
9
0 / 2 / 0
5,690
517
3,568
7,000
8,509
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
13
Kills
5
5
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
3
3.5
L
1
4
4
0.75
L
Cthulhu
Ardalan_azh
Cthulhu
0
2
2
0.5
L
Baron Samedi
MrDino73
Baron Samedi
2
2
2
1.5
W
1
2
4
1.5
W
2
1
4
4
W
Heimdallr
SykeTwenzy
Heimdallr
3
1
3
4.5
W
Bakasura
ThatsKnoYz
Bakasura
5
1
0
5
L
Danzaburou
mammad2c
Danzaburou
2
3
0
0.67
L
Cu Chulainn
shayan_mhd
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,405
Damage
17,282
32,689
Taken
35,686
14,163
Mitigated
21,418
8,369
Healing
10,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,217
754
0
250
7,108
4,732
108
569
6,539
0
34,489
L
2,334
1,080
0
2,824
8,211
3,110
0
1,968
6,133
0
27,332
L
Cthulhu
Ardalan_azh
Cthulhu
2,543
203
97
1,165
6,730
4,389
0
1,637
5,093
10,157
0
L
Baron Samedi
MrDino73
Baron Samedi
3,941
656
293
2,295
7,238
3,661
560
2,048
4,751
36,376
0
W
4,586
442
0
0
3,613
1,114
362
914
2,699
35,366
0
W
3,010
354
400
3,195
9,154
3,196
0
2,142
7,012
12,230
0
W
Heimdallr
SykeTwenzy
Heimdallr
7,180
2,876
0
1,350
5,102
2,045
0
1,465
3,637
0
47,139
W
Bakasura
ThatsKnoYz
Bakasura
4,412
3,270
100
3,074
7,712
3,076
0
1,584
6,128
0
37,384
L
Danzaburou
mammad2c
Danzaburou
4,896
1,942
0
2,527
6,507
1,749
0
1,943
4,564
0
26,600
L
Cu Chulainn
shayan_mhd
Cu Chulainn
3,568
901
0
1,422
7,000
8,509
0
0
6,814
0
30,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,788
Gold Earned
27,929
342
Minions Killed
257
0
Camps Cleared
0
1,031,305
Distance Traveled
1,118,730
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,718
611
73
7
0
198,076
0
L
Arachne
5,766
524
52
5
0
296,073
2
L
Cthulhu
4,686
426
16
1
0
227,277
1
L
Baron Samedi
6,416
583
75
7
0
200,176
3
W
Merlin
6,437
585
71
6
0
180,532
2
W
Geb
6,005
546
15
1
0
210,344
4
W
Heimdallr
6,410
583
99
9
0
186,308
3
W
Bakasura
7,218
656
84
8
0
256,045
1
L
Danzaburou
5,371
488
49
4
0
209,840
5
L
Cu Chulainn
5,690
517
65
6
0
185,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role