Player Matchup

Gilgamesh
Gilgamesh
Schamanismus
Gilgamesh
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,405 Elo+
Solo
Thanatos
Thanatos
Startmen
Thanatos
Level 27
God Stats
6W - 6L
1,425 SR
Queue Stats
28W - 38L
1,367 Elo+
Party 2
Hel
Hel
ping_WIN_dymny
Hel
Level 29
God Stats
4W - 4L
1,478 SR
Queue Stats
29W - 55L
1,191 Elo+
Party 2
Team Averages
Level 21
1,467 SR
1,321 Elo+

VS

Team Averages
Level 71
1,537 SR
1,438 Elo+
Sun Wukong
Sun Wukong
Conveyy-_-
Sun Wukong
Level 61
God Stats
5W - 11L
1,474 SR
Queue Stats
62W - 59L
1,482 Elo+
Solo
Hou Yi
Hou Yi
Samuelgun51
Hou Yi
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 216L
1,428 Elo+
Party 1
Vulcan
Vulcan
sergiioguerrero
Vulcan
Level 68
God Stats
2W - 4L
1,637 SR
Queue Stats
104W - 182L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Schamanismus
Gilgamesh
19
2 / 1 / 12
13,553
616
12,596
24,600
37,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Startmen
Thanatos
19
9 / 9 / 3
15,867
721
17,161
24,090
10,329
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 4 / 7
13,940
634
14,894
20,754
9,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Conveyy-_-
Sun Wukong
17
7 / 6 / 2
14,194
645
13,429
18,763
16,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hou Yi
17
3 / 4 / 6
12,993
591
15,323
18,374
7,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
2 / 7 / 5
12,790
581
18,162
13,985
6,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
17
Kills
12
14
Deaths
17
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Conveyy-_-
Sun Wukong
7
6
2
1.33
L
Hou Yi
3
4
6
1.5
W
Gilgamesh
Schamanismus
Gilgamesh
2
1
12
8
W
Thanatos
Startmen
Thanatos
9
9
3
1.17
W
6
4
7
2.38
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,651
Damage
46,914
69,444
Taken
51,122
56,510
Mitigated
31,115
36,607
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Conveyy-_-
Sun Wukong
13,429
4,654
0
798
18,763
16,716
0
6,159
12,604
0
32,551
L
Hou Yi
15,323
8,492
0
3,616
18,374
7,992
324
4,598
13,776
0
47,041
W
Gilgamesh
Schamanismus
Gilgamesh
12,596
1,681
934
4,227
24,600
37,011
57
5,288
19,312
1,032
51,495
W
Thanatos
Startmen
Thanatos
17,161
8,929
190
11,258
24,090
10,329
2,375
3,286
20,804
0
77,022
W
14,894
1,608
9,310
10,688
20,754
9,170
909
9,588
9,714
76,042
0
L
18,162
7,095
344
927
13,985
6,407
0
4,554
9,431
66,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,360
Gold Earned
39,977
243
Minions Killed
192
0
Camps Cleared
0
1,211,484
Distance Traveled
1,047,105
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,194
645
37
2
0
358,175
6
L
Hou Yi
12,993
591
58
3
0
363,454
2
W
Gilgamesh
13,553
616
63
3
0
401,615
4
W
Thanatos
15,867
721
59
3
0
393,738
8
W
Hel
13,940
634
121
6
0
416,131
1
L
Vulcan
12,790
581
97
4
0
325,476
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role