Player Matchup

Nemesis
Nemesis
DadadaffyDuck
Nemesis
Level 103
God Stats
42W - 46L
1,580 SR
Queue Stats
810W - 812L
1,492 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JHilg28
Ah Muzen Cab
Level 156
God Stats
1W - 1L
1,574 SR
Queue Stats
251W - 227L
1,564 Elo+
Solo
Xing Tian
Xing Tian
LeTempX
Xing Tian
Level 127
God Stats
14W - 9L
1,635 SR
Queue Stats
477W - 450L
1,569 Elo+
Party 4
Sol
Sol
SHADOWGAME42
Sol
Level 80
God Stats
30W - 24L
1,585 SR
Queue Stats
171W - 161L
1,532 Elo+
Party 2
Raijin
Raijin
quinn-l45
Raijin
Level 128
God Stats
1W - 5L
1,240 SR
Queue Stats
443W - 435L
1,549 Elo+
Party 4
Team Averages
Level 119
1,523 SR
1,541 Elo+

VS

Team Averages
Level 104
1,548 SR
1,534 Elo+
Janus
Janus
GraysonVIII
Janus
Level 69
God Stats
23W - 37L
1,508 SR
Queue Stats
165W - 167L
1,506 Elo+
Party 1
Loki
Loki
Gris 59
Loki
Level 138
God Stats
2W - 1L
1,847 SR
Queue Stats
186W - 201L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
I Libra I
Gilgamesh
Level 112
God Stats
19W - 15L
1,641 SR
Queue Stats
305W - 277L
1,538 Elo+
Party 1
Ares
Ares
WoH_RNGenie
Ares
Level 113
God Stats
0W - 1L
1,245 SR
Queue Stats
31W - 34L
1,478 Elo+
Party 3
Hachiman
Hachiman
rdg1999
Hachiman
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 21L
1,633 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
4 / 1 / 3
8,349
557
6,782
9,302
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
JHilg28
Ah Muzen Cab
15
1 / 2 / 2
8,856
590
6,234
9,024
6,738
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
LeTempX
Xing Tian
12
0 / 0 / 6
7,673
512
3,994
11,831
10,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 2 / 1
9,128
609
7,909
10,146
4,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
quinn-l45
Raijin
15
7 / 1 / 0
9,092
606
10,220
8,349
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,926
395
4,945
8,095
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Gris 59
Loki
12
0 / 3 / 2
7,172
478
4,799
11,988
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
I Libra I
Gilgamesh
16
3 / 2 / 0
9,383
626
6,852
10,210
9,446
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 1 / 1
6,244
416
3,841
11,217
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
rdg1999
Hachiman
14
3 / 3 / 0
8,119
541
6,550
7,871
2,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
6
6
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
4
1
3
5.5
L
0
7
0
0
L
Loki
Gris 59
Loki
0
3
2
0.33
L
Gilgamesh
I Libra I
Gilgamesh
3
2
0
1.5
W
Ah Muzen Cab
JHilg28
Ah Muzen Cab
1
2
2
1
W
Xing Tian
LeTempX
Xing Tian
0
0
6
3
W
4
2
1
2.25
L
0
1
1
0.5
W
Raijin
quinn-l45
Raijin
7
1
0
7
L
Hachiman
rdg1999
Hachiman
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,139
Damage
26,987
48,652
Taken
49,381
27,531
Mitigated
24,202
14,696
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
6,782
2,111
0
1,530
9,302
3,283
0
1,201
7,999
0
53,492
L
4,945
187
0
729
8,095
1,994
0
3,828
3,648
29,704
0
L
Loki
Gris 59
Loki
4,799
1,259
0
4,462
11,988
4,250
0
4,136
7,718
0
44,117
L
Gilgamesh
I Libra I
Gilgamesh
6,852
1,798
0
2,790
10,210
9,446
0
349
9,829
0
61,191
W
Ah Muzen Cab
JHilg28
Ah Muzen Cab
6,234
2,692
0
2,899
9,024
6,738
1,016
0
9,024
0
60,008
W
Xing Tian
LeTempX
Xing Tian
3,994
841
0
3,282
11,831
10,051
336
3,891
7,788
22,602
0
W
7,909
2,932
0
5,593
10,146
4,383
3,820
896
9,250
60,963
8,350
L
3,841
447
0
2,908
11,217
6,012
0
7,467
3,638
15,585
0
W
Raijin
quinn-l45
Raijin
10,220
1,086
0
1,392
8,349
3,076
0
2,651
5,502
56,966
0
L
Hachiman
rdg1999
Hachiman
6,550
3,294
0
1,905
7,871
2,500
0
5,048
2,823
0
45,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
36,844
494
Minions Killed
422
0
Camps Cleared
0
1,380,725
Distance Traveled
1,397,929
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,349
557
88
6
0
334,370
2
L
Janus
5,926
395
63
4
0
251,613
3
L
Loki
7,172
478
98
7
0
301,216
1
L
Gilgamesh
9,383
626
149
10
0
285,660
3
W
Ah Muzen Cab
8,856
590
122
8
0
249,213
1
W
Xing Tian
7,673
512
23
2
0
275,878
4
W
Sol
9,128
609
135
9
0
253,946
1
L
Ares
6,244
416
18
1
0
294,174
2
W
Raijin
9,092
606
126
8
0
267,318
1
L
Hachiman
8,119
541
94
6
0
265,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role