Player Matchup

Bakasura
Bakasura
CropyTo
Bakasura
Level 26
God Stats
45W - 38L
1,520 SR
Queue Stats
290W - 308L
1,439 Elo+
Party 4
Ymir
Ymir
Greystonexl
Ymir
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 10L
1,412 Elo+
Party 3
Izanami
Izanami
Spaghetboi
Izanami
Level 17
God Stats
41W - 41L
1,588 SR
Queue Stats
107W - 119L
1,394 Elo+
Party 4
Raijin
Raijin
drigomega
Raijin
Level 18
God Stats
0W - 3L
1,446 SR
Queue Stats
17W - 21L
1,418 Elo+
Party 3
Gilgamesh
Gilgamesh
pleoxxe1
Gilgamesh
Level 27
God Stats
5W - 3L
1,874 SR
Queue Stats
71W - 85L
1,840 Elo+
Party 4
Team Averages
Level 21
1,586 SR
1,500 Elo+

VS

Team Averages
Level 38
1,675 SR
1,429 Elo+
Sol
Sol
BloodAndGore
Sol
Level 18
God Stats
4W - 3L
1,714 SR
Queue Stats
161W - 184L
1,381 Elo+
Party 2
Cthulhu
Cthulhu
Lilith767
Cthulhu
Level 67
God Stats
34W - 45L
1,410 SR
Queue Stats
197W - 252L
1,404 Elo+
Party 2
Neith
Neith
Maj0rPingu2301
Neith
Level 7
God Stats
1W - 0L
1,723 SR
Queue Stats
2W - 6L
1,131 Elo+
Party 1
Guan Yu
Guan Yu
Patairoz
Guan Yu
Level 84
God Stats
4W - 2L
1,848 SR
Queue Stats
37W - 21L
1,694 Elo+
Party 1
Ymir
Ymir
Tjockjon
Ymir
Level 14
God Stats
38W - 27L
1,679 SR
Queue Stats
44W - 36L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CropyTo
Bakasura
14
0 / 11 / 0
8,932
425
8,826
22,380
6,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 8 / 4
8,165
389
1,554
20,710
11,706
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Spaghetboi
Izanami
16
3 / 12 / 2
10,396
495
6,264
22,883
5,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
drigomega
Raijin
16
5 / 9 / 4
10,892
519
20,348
14,308
5,304
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
pleoxxe1
Gilgamesh
15
3 / 7 / 4
10,158
484
12,111
29,821
14,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 7
11,881
566
15,984
16,957
7,718
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Lilith767
Cthulhu
17
4 / 0 / 11
11,324
539
9,014
18,753
21,344
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
16 / 6 / 3
12,546
597
23,231
15,352
6,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Patairoz
Guan Yu
20
13 / 3 / 6
13,201
629
24,987
17,829
9,933
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
16
5 / 1 / 12
10,711
510
11,355
14,568
13,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
12
Kills
46
47
Deaths
12
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Bakasura
CropyTo
Bakasura
0
11
0
0
L
1
8
4
0.38
W
Cthulhu
Lilith767
Cthulhu
4
0
11
9.5
W
16
6
3
2.92
W
Guan Yu
Patairoz
Guan Yu
13
3
6
5.33
L
Izanami
Spaghetboi
Izanami
3
12
2
0.33
W
Ymir
5
1
12
11
L
Raijin
drigomega
Raijin
5
9
4
0.78
L
Gilgamesh
pleoxxe1
Gilgamesh
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,103
Damage
84,571
110,102
Taken
83,459
44,510
Mitigated
59,139
20,907
Healing
33,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,984
5,136
0
6,869
16,957
7,718
6,429
5,798
10,913
68,976
0
L
Bakasura
CropyTo
Bakasura
8,826
6,524
0
3,118
22,380
6,961
0
7,582
14,798
0
60,712
L
1,554
145
0
3,337
20,710
11,706
0
7,040
13,670
9,027
0
W
Cthulhu
Lilith767
Cthulhu
9,014
1,099
147
9,159
18,753
21,344
320
2,603
15,403
59,546
0
W
23,231
15,034
0
4,293
15,352
6,471
2,603
7,612
7,691
0
78,415
W
Guan Yu
Patairoz
Guan Yu
24,987
5,426
827
9,378
17,829
9,933
3,131
1,339
14,523
0
110,549
L
Izanami
Spaghetboi
Izanami
6,264
3,879
0
3,310
22,883
5,966
0
5,262
17,381
0
70,959
W
Ymir
11,355
2,909
0
2,566
14,568
13,673
361
5,886
8,682
42,207
0
L
Raijin
drigomega
Raijin
20,348
1,280
0
516
14,308
5,304
410
6,822
7,486
47,944
0
L
Gilgamesh
pleoxxe1
Gilgamesh
12,111
2,676
0
10,626
29,821
14,573
0
9,647
19,927
2,020
32,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,543
Gold Earned
59,663
354
Minions Killed
554
0
Camps Cleared
0
1,695,345
Distance Traveled
1,988,696
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,881
566
113
5
0
371,440
2
L
Bakasura
8,932
425
120
6
0
406,145
0
L
Ymir
8,165
389
17
1
0
288,909
3
W
Cthulhu
11,324
539
105
5
0
442,543
4
W
Neith
12,546
597
106
5
0
362,772
0
W
Guan Yu
13,201
629
179
9
0
435,607
1
L
Izanami
10,396
495
100
5
0
326,761
4
W
Ymir
10,711
510
51
2
0
376,334
1
L
Raijin
10,892
519
61
3
0
285,275
0
L
Gilgamesh
10,158
484
56
3
0
388,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role