Player Matchup

Geb
Geb
Aemak
Geb
Level 132
God Stats
16W - 19L
1,347 SR
Queue Stats
326W - 317L
1,532 Elo+
Party 2
Mercury
Mercury
DSCO
Mercury
Level 105
God Stats
11W - 13L
1,597 SR
Queue Stats
251W - 252L
1,524 Elo+
Party 2
Ra
Ra
INVADER_ZIEM
Ra
Level 37
God Stats
17W - 12L
1,699 SR
Queue Stats
202W - 188L
1,560 Elo+
Party 2
Tyr
Tyr
MisterBeluga
Tyr
Level 124
God Stats
19W - 18L
1,363 SR
Queue Stats
90W - 99L
1,512 Elo+
Party 2
Chiron
Chiron
massfreak69
Chiron
Level 24
God Stats
3W - 1L
1,878 SR
Queue Stats
8W - 4L
1,515 Elo+
Party 2
Team Averages
Level 84
1,577 SR
1,529 Elo+

VS

Team Averages
Level 76
1,560 SR
1,546 Elo+
Athena
Athena
Danger_Lethal
Athena
Level 47
God Stats
24W - 19L
1,603 SR
Queue Stats
158W - 106L
1,613 Elo+
Party 1
Apollo
Apollo
Dis-Yoh-Shadow1
Apollo
Level 66
God Stats
6W - 1L
1,744 SR
Queue Stats
249W - 176L
1,586 Elo+
Party 1
Gilgamesh
Gilgamesh
Gundham
Gilgamesh
Level 157
God Stats
18W - 25L
1,620 SR
Queue Stats
407W - 325L
1,578 Elo+
Party 1
Da Ji
Da Ji
I Only Hit 9s
Da Ji
Level 69
God Stats
5W - 4L
1,445 SR
Queue Stats
228W - 143L
1,610 Elo+
Party 1
Hera
Hera
chorizo-grande1
Hera
Level 40
God Stats
29W - 52L
1,388 SR
Queue Stats
190W - 228L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Aemak
Geb
13
0 / 3 / 1
8,004
471
3,032
12,739
10,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
DSCO
Mercury
14
2 / 6 / 0
8,464
498
6,443
12,277
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 2 / 4
9,710
571
8,336
9,696
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 3 / 4
9,633
567
9,399
17,272
14,851
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
3
0 / 0 / 0
5,115
301
0
27
4
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 5
9,100
535
3,132
7,362
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 0 / 4
9,970
586
6,746
12,544
4,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Gundham
Gilgamesh
12
2 / 8 / 2
8,000
471
10,326
13,549
7,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 1 / 7
9,165
539
7,327
10,720
5,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
2 / 2 / 5
9,645
567
7,328
7,601
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
13
Kills
14
14
Deaths
13
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Geb
Aemak
Geb
0
3
1
0.17
L
Mercury
DSCO
Mercury
2
6
0
0.33
W
3
2
5
2.75
W
4
0
4
6
W
Gilgamesh
Gundham
Gilgamesh
2
8
2
0.38
W
3
1
7
6.5
L
5
2
4
3.5
L
6
3
4
2.67
W
2
2
5
2.25
L
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,210
Damage
34,859
52,011
Taken
51,776
34,462
Mitigated
26,400
14,606
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
Aemak
Geb
3,032
209
0
2,305
12,739
10,862
0
1,735
11,004
43,961
0
L
Mercury
DSCO
Mercury
6,443
2,879
0
165
12,277
4,834
0
1,401
10,876
0
62,255
W
3,132
940
0
2,666
7,362
6,611
857
2,835
4,527
14,159
0
W
6,746
3,654
0
8,659
12,544
4,379
883
2,238
10,306
0
82,736
W
Gilgamesh
Gundham
Gilgamesh
10,326
3,680
0
239
13,549
7,481
852
2,570
10,979
0
39,507
W
7,327
2,423
0
1,882
10,720
5,068
0
1,523
9,197
0
60,479
L
8,336
802
1,145
3,338
9,696
3,911
0
2,199
7,497
72,406
0
L
9,399
997
0
7,578
17,272
14,851
308
5,125
12,147
0
50,952
W
7,328
3,557
0
1,160
7,601
2,861
0
2,366
5,235
68,512
0
L
Chiron
0
0
75
0
27
4
0
0
27
0
2,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,926
Gold Earned
45,880
404
Minions Killed
454
0
Camps Cleared
0
1,480,799
Distance Traveled
1,706,487
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,004
471
72
4
0
370,981
7
L
Mercury
8,464
498
102
6
0
391,245
9
W
Athena
9,100
535
29
2
0
333,640
0
W
Apollo
9,970
586
139
8
0
339,971
2
W
Gilgamesh
8,000
471
64
4
0
321,997
0
W
Da Ji
9,165
539
99
6
0
383,604
4
L
Ra
9,710
571
131
8
0
349,429
4
L
Tyr
9,633
567
93
5
0
336,578
1
W
Hera
9,645
567
123
7
0
327,275
0
L
Chiron
5,115
301
6
0
0
32,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role