Player Matchup

Olorun
Olorun
Firnen13
Olorun
Level 8
God Stats
5W - 3L
1,469 SR
Queue Stats
48W - 42L
1,380 Elo+
Solo
Bellona
Bellona
Limenyy
Bellona
Level 27
God Stats
4W - 0L
1,669 SR
Queue Stats
27W - 23L
1,441 Elo+
Solo
Set
Set
MrBotDJ
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,411 Elo+
Solo
Cerberus
Cerberus
MrCsicska5328
Cerberus
Level 9
God Stats
32W - 22L
1,588 SR
Queue Stats
34W - 26L
1,410 Elo+
Party 2
Chiron
Chiron
Skittelz187
Chiron
Level 6
God Stats
4W - 2L
1,684 SR
Queue Stats
21W - 23L
1,444 Elo+
Party 2
Team Averages
Level 12
1,582 SR
1,417 Elo+

VS

Team Averages
Level 14
1,408 SR
1,448 Elo+
Set
Set
Atoksus
Set
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
DoKoR
Jormungandr
Level 7
God Stats
6W - 7L
1,516 SR
Queue Stats
8W - 12L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
KnotKon
Baron Samedi
Level 8
God Stats
2W - 4L
1,445 SR
Queue Stats
7W - 14L
1,351 Elo+
Party 1
Medusa
Medusa
SairetAnims
Medusa
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ylzz
Cu Chulainn
Level 25
God Stats
2W - 9L
1,077 SR
Queue Stats
109W - 100L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Firnen13
Olorun
6
1 / 0 / 0
3,755
751
1,205
913
294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Limenyy
Bellona
6
1 / 0 / 0
3,754
751
998
1,890
942
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
5
0 / 0 / 1
3,366
673
264
1,597
754
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cerberus
MrCsicska5328
Cerberus
5
0 / 0 / 1
3,453
691
741
2,483
872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
5
1 / 0 / 0
3,299
660
1,166
1,314
262
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
1
0 / 0 / 0
2,415
483
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
DoKoR
Jormungandr
4
0 / 0 / 0
2,931
586
1,033
1,161
294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
KnotKon
Baron Samedi
5
0 / 1 / 0
3,039
608
229
2,028
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
4
0 / 1 / 0
2,961
592
835
1,678
254
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ylzz
Cu Chulainn
5
0 / 1 / 0
3,127
625
530
2,332
595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
0
0
0
0
L
Jormungandr
DoKoR
Jormungandr
0
0
0
0
W
Olorun
Firnen13
Olorun
1
0
0
1
L
Baron Samedi
KnotKon
Baron Samedi
0
1
0
0
W
Bellona
Limenyy
Bellona
1
0
0
1
W
Set
0
0
1
0.5
W
Cerberus
MrCsicska5328
Cerberus
0
0
1
0.5
L
Medusa
0
1
0
0
W
Chiron
1
0
0
1
L
Cu Chulainn
ylzz
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,374
Damage
2,627
8,197
Taken
7,199
3,124
Mitigated
1,750
2,925
Healing
1,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
DoKoR
Jormungandr
1,033
531
122
112
1,161
294
0
297
864
5,059
0
W
Olorun
Firnen13
Olorun
1,205
219
0
32
913
294
324
142
771
11,644
1,374
L
Baron Samedi
KnotKon
Baron Samedi
229
74
0
628
2,028
607
0
1,137
891
6,780
0
W
Bellona
Limenyy
Bellona
998
227
0
660
1,890
942
0
0
1,890
0
12,234
W
Set
264
0
0
0
1,597
754
0
87
1,510
0
10,015
W
Cerberus
MrCsicska5328
Cerberus
741
129
103
1,408
2,483
872
0
565
1,918
3,825
0
L
Medusa
835
292
0
144
1,678
254
0
444
1,234
0
7,377
W
Chiron
1,166
472
197
525
1,314
262
0
468
846
0
13,737
L
Cu Chulainn
ylzz
Cu Chulainn
530
174
0
720
2,332
595
0
0
2,332
0
7,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,627
Gold Earned
14,473
127
Minions Killed
70
0
Camps Cleared
0
460,618
Distance Traveled
372,292
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
2,415
483
0
0
0
4,841
0
L
Jormungandr
2,931
586
6
1
0
93,919
0
W
Olorun
3,755
751
28
6
0
79,789
2
L
Baron Samedi
3,039
608
22
4
0
80,465
1
W
Bellona
3,754
751
38
8
0
105,252
2
W
Set
3,366
673
27
5
0
97,306
0
W
Cerberus
3,453
691
11
2
0
86,223
0
L
Medusa
2,961
592
23
5
0
97,648
0
W
Chiron
3,299
660
23
5
0
92,048
1
L
Cu Chulainn
3,127
625
19
4
0
95,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role