Player Matchup

Kukulkan
Kukulkan
Atvale
Kukulkan
Level 10
God Stats
1W - 1L
1,505 SR
Queue Stats
4W - 2L
1,584 Elo+
Party 2
Anhur
Anhur
RBull552
Anhur
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,433 Elo+
Party 2
Fenrir
Fenrir
TheManuOwO
Fenrir
Level 8
God Stats
2W - 1L
1,727 SR
Queue Stats
4W - 2L
1,584 Elo+
Party 2
Team Averages
Level 26
1,577 SR
1,534 Elo+

VS

Team Averages
Level 70
1,431 SR
1,406 Elo+
Thor
Thor
alisterCrasus
Thor
Level 29
God Stats
6W - 10L
1,300 SR
Queue Stats
244W - 225L
1,407 Elo+
Party 1
King Arthur
King Arthur
onuuur067
King Arthur
Level 92
God Stats
6W - 5L
1,588 SR
Queue Stats
266W - 333L
1,382 Elo+
Solo
Zeus
Zeus
somcos
Zeus
Level 88
God Stats
12W - 13L
1,406 SR
Queue Stats
597W - 573L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Atvale
Kukulkan
17
8 / 5 / 4
12,846
756
11,891
11,390
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
RBull552
Anhur
17
4 / 5 / 6
12,172
716
10,443
16,447
4,849
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
TheManuOwO
Fenrir
15
3 / 8 / 7
11,544
679
9,485
18,502
16,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 7
12,069
710
12,045
14,484
8,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
onuuur067
King Arthur
13
3 / 4 / 7
10,660
627
4,439
12,178
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
somcos
Zeus
16
7 / 6 / 8
12,352
727
21,181
11,932
3,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
15
Kills
18
18
Deaths
15
17
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Atvale
Kukulkan
8
5
4
2
W
Anhur
RBull552
Anhur
4
5
6
1.4
W
Fenrir
TheManuOwO
Fenrir
3
8
7
0.81
L
8
5
7
2.3
L
King Arthur
onuuur067
King Arthur
3
4
7
1.63
L
Zeus
somcos
Zeus
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
37,665
46,339
Taken
38,594
25,028
Mitigated
20,128
8,147
Healing
6,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Atvale
Kukulkan
11,891
782
0
0
11,390
3,637
659
5,402
5,541
54,827
0
W
Anhur
RBull552
Anhur
10,443
6,459
0
5,993
16,447
4,849
2,126
6,307
9,448
0
55,004
W
Fenrir
TheManuOwO
Fenrir
9,485
2,806
0
2,154
18,502
16,542
0
8,072
9,546
0
30,935
L
12,045
2,138
0
50
14,484
8,172
363
4,352
9,575
0
27,537
L
King Arthur
onuuur067
King Arthur
4,439
289
0
3,648
12,178
8,296
442
3,503
8,038
0
14,479
L
Zeus
somcos
Zeus
21,181
1,774
0
2,497
11,932
3,660
837
3,332
8,279
53,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,562
Gold Earned
35,081
174
Minions Killed
145
0
Camps Cleared
0
882,733
Distance Traveled
759,994
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,846
756
64
4
0
301,815
0
W
Anhur
12,172
716
84
5
0
273,451
4
W
Fenrir
11,544
679
26
2
0
307,467
0
L
Thor
12,069
710
33
2
0
277,720
1
L
King Arthur
10,660
627
34
2
0
233,962
2
L
Zeus
12,352
727
78
5
0
248,312
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role