Player Matchup

Serqet
Serqet
LHS22
Serqet
Level 64
God Stats
2W - 0L
1,877 SR
Queue Stats
47W - 24L
1,685 Elo+
Solo
Tiamat
Tiamat
LazyInferno
Tiamat
Level 155
God Stats
25W - 19L
1,621 SR
Queue Stats
428W - 325L
1,741 Elo+
Party 1
Anhur
Anhur
Yhōrm
Anhur
Level 141
God Stats
12W - 10L
1,682 SR
Queue Stats
142W - 119L
1,722 Elo+
Party 1
Team Averages
Level 120
1,727 SR
1,716 Elo+

VS

Team Averages
Level 142
1,585 SR
1,647 Elo+
Cupid
Cupid
DarkoGames
Cupid
Level 124
God Stats
0W - 1L
1,523 SR
Queue Stats
11W - 12L
1,597 Elo+
Party 2
Sylvanus
Sylvanus
PhantomDeamon
Sylvanus
Level 153
God Stats
0W - 1L
1,733 SR
Queue Stats
34W - 21L
1,773 Elo+
Solo
Vulcan
Vulcan
lNiki16
Vulcan
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 65L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LHS22
Serqet
11
2 / 0 / 7
8,208
821
4,016
6,860
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
11
1 / 3 / 7
7,420
742
8,491
6,773
4,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Yhōrm
Anhur
13
11 / 1 / 2
9,311
931
8,573
6,321
2,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
2 / 6 / 2
6,935
694
6,715
8,810
2,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
PhantomDeamon
Sylvanus
10
2 / 4 / 1
6,925
693
3,059
11,728
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
lNiki16
Vulcan
10
0 / 4 / 3
6,793
679
4,329
6,146
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
4
4
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
6
2
0.5
W
Serqet
LHS22
Serqet
2
0
7
5.5
W
Tiamat
1
3
7
1.5
L
Sylvanus
PhantomDeamon
Sylvanus
2
4
1
0.63
W
Anhur
Yhōrm
Anhur
11
1
2
12
L
Vulcan
lNiki16
Vulcan
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
14,103
19,954
Taken
26,684
11,687
Mitigated
11,374
6,149
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
6,715
3,194
38
1,277
8,810
2,514
196
3,616
4,988
0
14,578
W
Serqet
LHS22
Serqet
4,016
513
0
3,708
6,860
5,329
65
2,871
3,989
0
7,463
W
Tiamat
8,491
708
0
1,252
6,773
4,164
717
2,313
4,460
29,034
0
L
Sylvanus
PhantomDeamon
Sylvanus
3,059
735
210
3,688
11,728
7,100
81
2,734
8,391
14,428
6,344
W
Anhur
Yhōrm
Anhur
8,573
3,941
0
1,189
6,321
2,194
2,246
1,970
4,351
0
31,039
L
Vulcan
lNiki16
Vulcan
4,329
1,625
0
695
6,146
1,760
435
1,513
4,196
31,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,939
Gold Earned
20,653
129
Minions Killed
115
0
Camps Cleared
0
616,292
Distance Traveled
507,569
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,935
694
19
2
0
163,943
1
W
Serqet
8,208
821
13
1
0
203,526
2
W
Tiamat
7,420
742
52
5
0
207,060
4
L
Sylvanus
6,925
693
35
4
0
158,384
2
W
Anhur
9,311
931
64
6
0
205,706
0
L
Vulcan
6,793
679
61
6
0
185,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role