Player Matchup

Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Platinum V
Tokero7
Sol
Platinum V
Level 141
God Stats
8W - 1L
1,851 SR
Queue Stats
366W - 363L
1,690 MMR
Solo
Nemesis
Nemesis
Silver I
TsuToNami
Nemesis
Silver I
Level 157
God Stats
3W - 1L
1,442 SR
Queue Stats
60W - 41L
1,583 MMR
Solo
Guan Yu
Guan Yu
Gold IV
burdy96
Guan Yu
Gold IV
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,588 MMR
Solo
Ymir
Ymir
Gold I
flusa
Ymir
Gold I
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,611 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,559 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,552 SR
1,534 MMR
Scylla
Scylla
Gold I
 
Scylla
Gold I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold I
 
Terra
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
FastFlix
Cernunnos
Platinum IV
Level 135
God Stats
1W - 1L
1,758 SR
Queue Stats
125W - 127L
1,661 MMR
Solo
King Arthur
King Arthur
Silver II
UlquiorraLD
King Arthur
Silver II
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 38L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
3 / 0 / 2
6,150
559
2,448
4,954
1,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
12
5 / 0 / 2
6,865
624
5,620
5,078
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
TsuToNami
Nemesis
12
3 / 0 / 8
6,742
613
7,829
5,827
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
burdy96
Guan Yu
11
3 / 3 / 1
6,186
562
4,635
6,767
5,698
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
flusa
Ymir
8
0 / 1 / 3
4,976
452
1,495
6,111
5,326
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TiamatGilgameshOsirisTsukuyomiAthena

VS

Bans
SetCthulhuKaliSerqetErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 3 / 0
6,037
549
2,713
5,363
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
 
Mercury
9
0 / 3 / 0
5,408
492
1,490
10,003
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
 
Terra
7
0 / 1 / 1
5,098
463
1,976
4,599
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
FastFlix
Cernunnos
10
0 / 3 / 0
5,824
529
3,276
6,166
2,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
UlquiorraLD
King Arthur
10
3 / 4 / 0
6,373
579
4,777
9,967
4,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
14
Kills
4
4
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
2
4
L
Scylla
 
Scylla
1
3
0
0.33
L
Mercury
 
Mercury
0
3
0
0
L
Terra
 
Terra
0
1
1
0.5
L
Cernunnos
FastFlix
Cernunnos
0
3
0
0
W
Sol
5
0
2
6
W
Nemesis
TsuToNami
Nemesis
3
0
8
7
L
King Arthur
UlquiorraLD
King Arthur
3
4
0
0.75
W
Guan Yu
burdy96
Guan Yu
3
3
1
1.17
W
Ymir
flusa
Ymir
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,027
Damage
14,232
28,737
Taken
36,098
17,357
Mitigated
13,963
9,159
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
2,448
1,584
0
2,074
4,954
1,297
0
673
4,281
0
30,500
L
Scylla
 
Scylla
2,713
297
0
600
5,363
1,609
0
2,482
2,881
35,112
0
L
Mercury
 
Mercury
1,490
469
0
2,931
10,003
2,789
0
1,153
8,850
0
36,270
L
Terra
 
Terra
1,976
0
159
1,279
4,599
2,670
0
1,290
3,309
6,974
0
L
Cernunnos
FastFlix
Cernunnos
3,276
1,412
0
712
6,166
2,381
0
1,187
4,979
0
41,700
W
Sol
5,620
2,917
0
3,659
5,078
1,900
0
2,513
2,565
36,448
4,169
W
Nemesis
TsuToNami
Nemesis
7,829
3,054
0
1,464
5,827
3,136
51
220
5,607
123
44,014
L
King Arthur
UlquiorraLD
King Arthur
4,777
1,157
0
2,060
9,967
4,514
0
340
9,627
0
27,696
W
Guan Yu
burdy96
Guan Yu
4,635
780
0
1,464
6,767
5,698
0
0
6,767
0
26,390
W
Ymir
flusa
Ymir
1,495
365
0
498
6,111
5,326
0
1,283
4,828
13,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
28,740
315
Minions Killed
296
0
Camps Cleared
0
1,106,665
Distance Traveled
1,082,492
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,150
559
84
8
0
213,011
1
L
Scylla
6,037
549
77
7
0
198,622
5
L
Mercury
5,408
492
68
6
0
229,222
2
L
Terra
5,098
463
11
1
0
225,200
3
L
Cernunnos
5,824
529
89
8
0
203,290
1
W
Sol
6,865
624
84
8
0
228,604
4
W
Nemesis
6,742
613
69
6
0
240,756
7
L
King Arthur
6,373
579
51
5
0
226,158
1
W
Guan Yu
6,186
562
56
5
0
213,313
3
W
Ymir
4,976
452
22
2
0
210,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role