Player Matchup

Cerberus
Cerberus
DaTallOne2
Cerberus
Level 119
God Stats
1W - 1L
1,958 SR
Queue Stats
131W - 92L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
mastrpotato
Kukulkan
Level 113
God Stats
12W - 7L
1,720 SR
Queue Stats
151W - 108L
1,550 Elo+
Party 1
Hun Batz
Hun Batz
n0cturna1_b31ng4
Hun Batz
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 75L
1,548 Elo+
Party 1
Team Averages
Level 105
1,726 SR
1,550 Elo+

VS

Team Averages
Level 59
1,449 SR
1,491 Elo+
Thor
Thor
 
Thor
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
I_LED_l
Ymir
Level 88
God Stats
5W - 1L
1,464 SR
Queue Stats
264W - 272L
1,473 Elo+
Solo
Ra
Ra
Pacofrr
Ra
Level 4
God Stats
1W - 4L
1,382 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaTallOne2
Cerberus
10
3 / 2 / 3
7,491
749
3,216
7,441
4,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
mastrpotato
Kukulkan
12
5 / 2 / 1
8,056
806
6,231
4,538
2,237
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 6
7,809
781
6,646
7,596
3,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
0 / 1 / 3
5,673
567
1,675
3,533
2,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ymir
I_LED_l
Ymir
8
2 / 0 / 2
6,484
648
1,704
4,908
3,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
5 / 9 / 1
7,896
790
4,230
10,812
5,347
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
7
7
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
1
3
1.5
L
Cerberus
DaTallOne2
Cerberus
3
2
3
2.25
W
Ymir
I_LED_l
Ymir
2
0
2
3
W
5
9
1
0.61
L
Kukulkan
mastrpotato
Kukulkan
5
2
1
2.75
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,093
Damage
7,609
19,575
Taken
19,253
10,486
Mitigated
10,477
2,574
Healing
1,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,675
392
0
19
3,533
2,102
0
2,295
1,123
0
3,310
L
Cerberus
DaTallOne2
Cerberus
3,216
92
75
1,431
7,441
4,753
568
1,755
5,686
14,781
0
W
Ymir
I_LED_l
Ymir
1,704
550
0
886
4,908
3,028
0
2,398
2,430
7,437
0
W
4,230
961
63
769
10,812
5,347
0
4,754
5,609
18,382
0
L
Kukulkan
mastrpotato
Kukulkan
6,231
777
0
611
4,538
2,237
372
1,110
3,428
37,281
0
L
6,646
2,407
0
457
7,596
3,496
0
3,069
4,527
0
17,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,356
Gold Earned
20,053
140
Minions Killed
53
0
Camps Cleared
0
479,098
Distance Traveled
290,798
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,673
567
9
1
0
67,313
0
L
Cerberus
7,491
749
44
4
0
163,172
2
W
Ymir
6,484
648
11
1
0
98,543
0
W
Ra
7,896
790
33
3
0
124,942
1
L
Kukulkan
8,056
806
69
7
0
142,972
1
L
Hun Batz
7,809
781
27
3
0
172,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role