Player Matchup

Tiamat
Tiamat
DulnJ
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,550 Elo+
Party 1
Olorun
Olorun
LYNKOWLEDOZO
Olorun
Level 27
God Stats
5W - 5L
1,536 SR
Queue Stats
89W - 85L
1,609 Elo+
Solo
Danzaburou
Danzaburou
Orishka
Danzaburou
Level 5
God Stats
3W - 2L
1,528 SR
Queue Stats
4W - 4L
1,447 Elo+
Party 1
Arachne
Arachne
Spinterra
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 40L
1,529 Elo+
Party 1
Geb
Geb
WeeMabon
Geb
Level 25
God Stats
1W - 2L
1,531 SR
Queue Stats
43W - 23L
1,617 Elo+
Party 1
Team Averages
Level 20
1,519 SR
1,550 Elo+

VS

Team Averages
Level 14
1,525 SR
1,520 Elo+
Yemoja
Yemoja
Firnen13
Yemoja
Level 8
God Stats
15W - 15L
1,081 SR
Queue Stats
48W - 42L
1,323 Elo+
Solo
Medusa
Medusa
Piugpiug2
Medusa
Level 3
God Stats
27W - 19L
1,500 SR
Queue Stats
89W - 73L
1,500 Elo+
Solo
Anubis
Anubis
WITCHERsirius
Anubis
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 6L
1,645 Elo+
Solo
Bellona
Bellona
YungAutism
Bellona
Level 27
God Stats
21W - 11L
1,763 SR
Queue Stats
105W - 109L
1,508 Elo+
Solo
Arachne
Arachne
strike96
Arachne
Level 28
God Stats
27W - 13L
1,781 SR
Queue Stats
179W - 190L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DulnJ
Tiamat
8
0 / 4 / 0
5,168
470
1,133
4,910
1,363
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
12
1 / 3 / 0
6,979
634
6,728
6,462
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Orishka
Danzaburou
9
3 / 4 / 0
6,245
568
4,587
8,178
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
Spinterra
Arachne
8
0 / 4 / 1
5,310
483
3,396
7,524
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 2
4,733
430
3,016
8,918
4,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Firnen13
Yemoja
10
1 / 1 / 6
5,665
515
3,579
3,888
1,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Piugpiug2
Medusa
11
1 / 1 / 5
6,104
555
5,495
6,621
1,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
10 / 0 / 2
7,264
660
9,017
3,514
1,702
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
YungAutism
Bellona
11
1 / 0 / 1
6,028
548
2,337
7,563
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
strike96
Arachne
11
5 / 2 / 3
6,963
633
6,339
9,771
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
18
18
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DulnJ
Tiamat
0
4
0
0
W
Yemoja
Firnen13
Yemoja
1
1
6
4
L
Olorun
1
3
0
0.33
L
Danzaburou
Orishka
Danzaburou
3
4
0
0.75
W
Medusa
Piugpiug2
Medusa
1
1
5
3.5
L
Arachne
Spinterra
Arachne
0
4
1
0.13
W
10
0
2
11
L
0
3
2
0.33
W
Bellona
YungAutism
Bellona
1
0
1
1.5
W
Arachne
strike96
Arachne
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,860
Damage
26,767
35,992
Taken
31,357
13,281
Mitigated
13,361
6,650
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DulnJ
Tiamat
1,133
284
0
720
4,910
1,363
0
2,212
2,698
16,415
0
W
Yemoja
Firnen13
Yemoja
3,579
431
587
266
3,888
1,784
216
1,182
2,706
8,944
0
L
Olorun
6,728
3,699
0
1,313
6,462
2,594
548
820
5,642
43,387
5,136
L
Danzaburou
Orishka
Danzaburou
4,587
1,896
0
2,188
8,178
2,505
0
2,740
5,438
0
29,162
W
Medusa
Piugpiug2
Medusa
5,495
2,484
0
3,312
6,621
1,741
718
1,099
5,522
0
41,530
L
Arachne
Spinterra
Arachne
3,396
2,242
0
1,771
7,524
2,224
0
2,328
5,196
0
27,344
W
9,017
484
0
1,817
3,514
1,702
202
1,572
1,942
32,525
0
L
3,016
559
0
658
8,918
4,595
0
4,496
4,422
5,881
0
W
Bellona
YungAutism
Bellona
2,337
621
0
2,310
7,563
5,030
862
3,388
4,175
0
28,996
W
Arachne
strike96
Arachne
6,339
3,966
0
4,964
9,771
3,104
22
2,691
7,080
0
33,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,435
Gold Earned
32,024
269
Minions Killed
281
0
Camps Cleared
0
1,000,379
Distance Traveled
1,101,574
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,168
470
45
4
0
150,603
3
W
Yemoja
5,665
515
8
1
0
219,077
4
L
Olorun
6,979
634
104
9
0
195,714
4
L
Danzaburou
6,245
568
57
5
0
200,108
3
W
Medusa
6,104
555
80
7
0
208,995
4
L
Arachne
5,310
483
56
5
0
234,545
0
W
Anubis
7,264
660
56
5
0
224,079
2
L
Geb
4,733
430
7
1
0
219,409
0
W
Bellona
6,028
548
73
7
0
231,116
4
W
Arachne
6,963
633
64
6
0
218,307
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role