Player Matchup

Gilgamesh
Gilgamesh
FundleMyGrundle2
Gilgamesh
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,055 Elo+
Party 1
Nu Wa
Nu Wa
MR_ME232
Nu Wa
Level 42
God Stats
0W - 1L
1,386 SR
Queue Stats
0W - 3L
1,055 Elo+
Party 1
Sylvanus
Sylvanus
Sneeking_Of_King
Sylvanus
Level 81
God Stats
0W - 2L
1,485 SR
Queue Stats
0W - 3L
1,055 Elo+
Party 1
Merlin
Merlin
chaddyboy12272
Merlin
Level 18
God Stats
0W - 2L
1,548 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 1
Team Averages
Level 43
1,480 SR
1,078 Elo+

VS

Team Averages
Level 98
1,460 SR
1,388 Elo+
Sol
Sol
Biihmelo
Sol
Level 109
God Stats
1W - 0L
1,661 SR
Queue Stats
55W - 45L
1,431 Elo+
Solo
Chernobog
Chernobog
Coaltronn
Chernobog
Level 145
God Stats
2W - 1L
1,682 SR
Queue Stats
43W - 50L
1,548 Elo+
Solo
Freya
Freya
CoopDeVille83
Freya
Level 69
God Stats
3W - 4L
1,304 SR
Queue Stats
37W - 85L
1,216 Elo+
Solo
Ganesha
Ganesha
insect670fearful
Ganesha
Level 69
God Stats
1W - 0L
1,194 SR
Queue Stats
65W - 89L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
1 / 4 / 1
6,489
811
1,967
9,559
4,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
MR_ME232
Nu Wa
12
1 / 3 / 1
6,531
816
3,647
4,780
1,393
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 5 / 0
6,508
814
4,422
8,641
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
6,052
757
2,864
5,668
2,210
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
8,242
1,030
5,471
5,695
1,847
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Coaltronn
Chernobog
14
7 / 1 / 5
8,800
1,100
9,873
4,918
1,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
7 / 0 / 2
8,531
1,066
5,085
2,828
934
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 2 / 11
8,011
1,001
3,768
9,284
6,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
16
16
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
W
Chernobog
Coaltronn
Chernobog
7
1
5
9.5
W
7
0
2
8
L
Gilgamesh
1
4
1
0.38
L
Nu Wa
MR_ME232
Nu Wa
1
3
1
0.5
L
1
5
0
0.2
L
0
4
0
0
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,900
Damage
24,197
28,648
Taken
22,725
11,766
Mitigated
10,999
5,205
Healing
7,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,471
1,971
0
2,213
5,695
1,847
2,143
4,269
1,426
26,128
0
W
Chernobog
Coaltronn
Chernobog
9,873
7,436
0
1,313
4,918
1,837
4,125
2,445
2,469
0
38,658
W
5,085
1,789
743
1,245
2,828
934
1,410
1,637
1,155
24,851
0
L
Gilgamesh
1,967
172
0
893
9,559
4,378
0
5,166
4,393
0
8,250
L
Nu Wa
MR_ME232
Nu Wa
3,647
1,703
101
860
4,780
1,393
0
2,480
2,300
20,118
0
L
4,422
952
441
1,952
8,641
3,785
759
5,221
3,420
12,241
2,334
L
2,864
63
190
768
5,668
2,210
649
1,625
4,043
21,558
0
W
3,768
301
305
1,533
9,284
6,381
394
2,858
6,342
13,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,580
Gold Earned
33,584
110
Minions Killed
180
5
Camps Cleared
10
501,205
Distance Traveled
644,060
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,242
1,030
50
6
3
182,330
1
W
Chernobog
8,800
1,100
64
8
4
167,829
2
W
Freya
8,531
1,066
60
8
2
148,773
0
L
Gilgamesh
6,489
811
17
2
1
131,954
1
L
Nu Wa
6,531
816
34
4
2
132,303
1
L
Sylvanus
6,508
814
21
3
1
114,925
0
L
Merlin
6,052
757
38
5
1
122,023
0
W
Ganesha
8,011
1,001
6
1
1
145,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role