Player Matchup

Pele
Pele
Platinum III
Douglasthe3rd
Pele
Platinum III
Level 109
God Stats
5W - 4L
1,791 SR
Queue Stats
268W - 266L
1,760 MMR
Solo
Chernobog
Chernobog
Platinum IV
EighthEscape
Chernobog
Platinum IV
Level 126
God Stats
5W - 8L
1,568 SR
Queue Stats
240W - 243L
1,781 MMR
Solo
Merlin
Merlin
Gold I
JustAPO-
Merlin
Gold I
Level 128
God Stats
5W - 18L
1,238 SR
Queue Stats
448W - 445L
1,668 MMR
Solo
Sobek
Sobek
Gold V
notmaxiii
Sobek
Gold V
Level 88
God Stats
0W - 1L
1,603 SR
Queue Stats
76W - 57L
1,738 MMR
Solo
Cthulhu
Cthulhu
Gold III
sznyycel
Cthulhu
Gold III
Level 95
God Stats
5W - 6L
1,446 SR
Queue Stats
340W - 340L
1,614 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 109
1,529 SR
1,712 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 97
1,633 SR
1,712 MMR
Fafnir
Fafnir
Gold II
Goink_
Fafnir
Gold II
Level 129
God Stats
14W - 12L
1,605 SR
Queue Stats
554W - 558L
1,637 MMR
Solo
Vamana
Vamana
Platinum III
Maarcos_115
Vamana
Platinum III
Level 53
God Stats
6W - 6L
1,615 SR
Queue Stats
115W - 126L
1,814 MMR
Party 1
Hachiman
Hachiman
Platinum IV
kallio99
Hachiman
Platinum IV
Level 128
God Stats
5W - 6L
1,560 SR
Queue Stats
111W - 107L
1,715 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
makenmakensito1
Gilgamesh
Platinum IV
Level 53
God Stats
2W - 0L
1,884 SR
Queue Stats
106W - 99L
1,814 MMR
Party 1
Poseidon
Poseidon
Gold II
sergins03
Poseidon
Gold II
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 49L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 7
13,024
482
14,118
25,943
11,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chernobog
EighthEscape
Chernobog
19
6 / 5 / 8
13,259
491
18,425
19,209
9,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
JustAPO-
Merlin
20
8 / 6 / 8
14,043
520
18,841
19,636
9,671
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
notmaxiii
Sobek
17
1 / 0 / 15
12,141
450
10,879
23,124
29,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
sznyycel
Cthulhu
19
3 / 4 / 9
12,772
473
18,913
25,624
34,708
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SetTiamatMorgan Le FayZhong Kui

VS

Bans
AthenaArtemisJanusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Goink_
Fafnir
19
1 / 5 / 11
13,993
518
6,685
26,779
37,496
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
20
3 / 3 / 8
14,990
555
12,073
27,831
27,591
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
kallio99
Hachiman
20
5 / 3 / 5
16,154
598
12,381
18,878
8,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
makenmakensito1
Gilgamesh
20
8 / 6 / 6
16,352
606
24,411
25,083
17,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
sergins03
Poseidon
20
5 / 6 / 6
14,997
555
23,469
20,684
9,406
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
58
23
Kills
22
22
Deaths
23
47
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
7
7
1.21
L
Chernobog
EighthEscape
Chernobog
6
5
8
2
W
Fafnir
Goink_
Fafnir
1
5
11
1.3
L
Merlin
JustAPO-
Merlin
8
6
8
2
W
Vamana
3
3
8
2.33
W
Hachiman
kallio99
Hachiman
5
3
5
2.5
W
Gilgamesh
makenmakensito1
Gilgamesh
8
6
6
1.83
L
Sobek
notmaxiii
Sobek
1
0
15
8.5
W
Poseidon
sergins03
Poseidon
5
6
6
1.33
L
Cthulhu
sznyycel
Cthulhu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,176
Damage
79,019
113,536
Taken
119,255
94,237
Mitigated
100,106
22,823
Healing
34,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,118
1,782
0
1,680
25,943
11,141
49
8,865
16,900
0
107,108
L
Chernobog
EighthEscape
Chernobog
18,425
11,238
0
3,863
19,209
9,448
1,314
5,827
13,346
0
108,754
W
Fafnir
Goink_
Fafnir
6,685
2,032
0
6,948
26,779
37,496
905
9,883
16,896
28,530
0
L
Merlin
JustAPO-
Merlin
18,841
643
616
3,654
19,636
9,671
343
5,058
14,338
128,624
0
W
Vamana
12,073
5,632
0
12,068
27,831
27,591
776
13,318
14,513
1,160
90,019
W
Hachiman
kallio99
Hachiman
12,381
5,390
0
5,359
18,878
8,302
9,223
5,154
13,724
0
122,815
W
Gilgamesh
makenmakensito1
Gilgamesh
24,411
7,685
0
4,865
25,083
17,311
2,192
11,492
13,591
0
113,799
L
Sobek
notmaxiii
Sobek
10,879
1,100
0
5,044
23,124
29,269
0
6,554
16,106
38,831
0
W
Poseidon
sergins03
Poseidon
23,469
1,546
0
5,225
20,684
9,406
2,255
9,368
11,316
133,776
0
L
Cthulhu
sznyycel
Cthulhu
18,913
1,930
978
6,988
25,624
34,708
224
6,511
18,856
89,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,239
Gold Earned
76,486
686
Minions Killed
728
0
Camps Cleared
0
2,565,370
Distance Traveled
2,715,220
40
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,024
482
148
5
0
553,926
17
L
Chernobog
13,259
491
153
6
0
502,573
12
W
Fafnir
13,993
518
22
1
0
525,219
13
L
Merlin
14,043
520
191
7
0
471,016
2
W
Vamana
14,990
555
154
6
0
574,944
5
W
Hachiman
16,154
598
222
8
0
511,330
12
W
Gilgamesh
16,352
606
141
5
0
596,359
8
L
Sobek
12,141
450
44
2
0
537,367
6
W
Poseidon
14,997
555
189
7
0
507,368
13
L
Cthulhu
12,772
473
150
6
0
500,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role