Player Matchup

Osiris
Osiris
AllenNOcrack
Osiris
Level 87
God Stats
7W - 4L
1,306 SR
Queue Stats
171W - 143L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
frikenmorty
Tsukuyomi
Level 18
God Stats
15W - 18L
1,377 SR
Queue Stats
34W - 35L
1,481 Elo+
Solo
Aphrodite
Aphrodite
joserv1195
Aphrodite
Level 29
God Stats
2W - 1L
1,263 SR
Queue Stats
41W - 42L
1,546 Elo+
Solo
Hades
Hades
sSweeTroll
Hades
Level 7
God Stats
4W - 4L
1,782 SR
Queue Stats
12W - 23L
1,427 Elo+
Solo
Cupid
Cupid
senpieddy
Cupid
Level 7
God Stats
3W - 0L
1,814 SR
Queue Stats
67W - 57L
1,576 Elo+
Party 1
Team Averages
Level 30
1,509 SR
1,486 Elo+

VS

Team Averages
Level 26
1,570 SR
1,661 Elo+
Kuzenbo
Kuzenbo
Exot1c Monkey
Kuzenbo
Level 29
God Stats
0W - 3L
1,200 SR
Queue Stats
33W - 42L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
FenderBender548
Gilgamesh
Level 21
God Stats
44W - 26L
1,664 SR
Queue Stats
215W - 173L
1,649 Elo+
Party 2
Cupid
Cupid
MEMORY LOSS1169
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 79L
1,649 Elo+
Party 2
Pele
Pele
Oh Heyyy Fam
Pele
Level 16
God Stats
1W - 2L
1,724 SR
Queue Stats
73W - 49L
1,800 Elo+
Party 2
Chronos
Chronos
caseymess
Chronos
Level 48
God Stats
3W - 3L
1,762 SR
Queue Stats
428W - 354L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
4 / 0 / 0
6,878
688
2,773
3,547
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
frikenmorty
Tsukuyomi
8
1 / 5 / 1
5,141
514
2,123
6,383
1,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
joserv1195
Aphrodite
9
3 / 1 / 1
5,774
577
2,700
4,839
1,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
9
1 / 1 / 1
5,534
553
1,730
3,397
1,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
senpieddy
Cupid
10
2 / 0 / 2
5,794
579
6,203
4,218
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
7
0 / 1 / 0
4,309
431
1,985
8,167
3,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
FenderBender548
Gilgamesh
7
0 / 3 / 0
4,222
422
823
5,066
1,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
1 / 2 / 2
4,672
467
1,380
3,201
763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

9
5 / 2 / 1
5,867
587
4,608
5,280
1,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
caseymess
Chronos
6
0 / 3 / 0
4,194
419
1,926
3,932
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
11
Kills
6
7
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
0
0
4
L
Kuzenbo
0
1
0
0
L
Gilgamesh
FenderBender548
Gilgamesh
0
3
0
0
L
1
2
2
1
L
5
2
1
2.75
L
Chronos
caseymess
Chronos
0
3
0
0
W
Tsukuyomi
frikenmorty
Tsukuyomi
1
5
1
0.3
W
Aphrodite
joserv1195
Aphrodite
3
1
1
3.5
W
Hades
1
1
1
1.5
W
Cupid
senpieddy
Cupid
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,529
Damage
10,722
22,384
Taken
25,646
8,533
Mitigated
8,796
10,692
Healing
5,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
2,773
1,286
0
2,759
3,547
2,367
160
0
3,547
0
32,551
L
Kuzenbo
1,985
1,032
0
2,318
8,167
3,848
0
1,576
6,591
9,671
0
L
Gilgamesh
FenderBender548
Gilgamesh
823
225
0
952
5,066
1,990
0
0
5,066
0
10,586
L
1,380
652
0
695
3,201
763
41
1,356
1,845
0
12,890
L
4,608
1,594
0
734
5,280
1,345
0
662
4,618
0
26,774
L
Chronos
caseymess
Chronos
1,926
787
0
1,076
3,932
850
0
836
3,096
18,676
0
W
Tsukuyomi
frikenmorty
Tsukuyomi
2,123
351
0
1,365
6,383
1,505
225
151
6,232
0
17,591
W
Aphrodite
joserv1195
Aphrodite
2,700
628
2,137
2,138
4,839
1,641
243
1,794
3,045
21,350
0
W
Hades
1,730
120
32
1,441
3,397
1,847
443
0
3,397
18,853
0
W
Cupid
senpieddy
Cupid
6,203
3,890
283
537
4,218
1,173
1,213
1,966
2,252
0
29,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,121
Gold Earned
23,264
271
Minions Killed
172
0
Camps Cleared
0
892,996
Distance Traveled
856,628
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,878
688
80
8
0
203,053
3
L
Kuzenbo
4,309
431
18
2
0
177,508
2
L
Gilgamesh
4,222
422
25
3
0
200,994
0
L
Cupid
4,672
467
33
3
0
140,197
0
L
Pele
5,867
587
51
5
0
195,106
0
L
Chronos
4,194
419
45
5
0
142,823
0
W
Tsukuyomi
5,141
514
33
3
0
188,797
1
W
Aphrodite
5,774
577
48
5
0
167,906
0
W
Hades
5,534
553
50
5
0
174,126
0
W
Cupid
5,794
579
60
6
0
159,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role