Player Matchup

Da Ji
Da Ji
Albino1007
Da Ji
Level 7
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
GaBriEl_Lp190
Izanami
Level 18
God Stats
19W - 19L
1,416 SR
Queue Stats
26W - 35L
1,247 Elo+
Solo
Sylvanus
Sylvanus
JustAkiwi_
Sylvanus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
TerseTen0
Neith
Level 5
God Stats
0W - 1L
1,387 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ravana
Ravana
lsThatTy
Ravana
Level 18
God Stats
5W - 2L
1,735 SR
Queue Stats
46W - 53L
1,358 Elo+
Solo
Team Averages
Level 10
1,450 SR
1,421 Elo+

VS

Team Averages
Level 15
1,317 SR
1,366 Elo+
Da Ji
Da Ji
AmirKat2185
Da Ji
Level 21
God Stats
4W - 3L
1,290 SR
Queue Stats
29W - 40L
1,123 Elo+
Solo
Nemesis
Nemesis
Ayden on fps
Nemesis
Level 4
God Stats
1W - 0L
1,192 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Mulan
Mulan
SGG Medic
Mulan
Level 24
God Stats
7W - 3L
1,450 SR
Queue Stats
31W - 23L
1,430 Elo+
Solo
Ratatoskr
Ratatoskr
Simp4Iife
Ratatoskr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Nox
Nox
duber_duber
Nox
Level 23
God Stats
10W - 13L
1,152 SR
Queue Stats
97W - 131L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
3 / 17 / 1
8,875
423
6,928
20,627
7,635
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
15
1 / 11 / 0
9,656
460
5,207
15,437
7,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
JustAkiwi_
Sylvanus
16
1 / 9 / 1
9,877
470
8,138
17,000
8,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
TerseTen0
Neith
12
2 / 12 / 3
8,683
413
4,463
14,241
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
lsThatTy
Ravana
14
4 / 4 / 4
9,932
473
6,161
14,153
5,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 6
11,743
559
12,047
9,642
3,869
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Ayden on fps
Nemesis
15
10 / 3 / 7
11,023
525
9,615
11,734
3,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
SGG Medic
Mulan
19
14 / 0 / 6
12,623
601
18,981
15,445
19,779
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Simp4Iife
Ratatoskr
12
4 / 8 / 8
9,535
454
5,052
13,536
5,831
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

16
7 / 5 / 14
10,920
520
9,796
9,832
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
91
11
Kills
50
53
Deaths
17
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Da Ji
3
17
1
0.21
W
15
1
6
18
W
Nemesis
Ayden on fps
Nemesis
10
3
7
4.5
L
Izanami
1
11
0
0.09
L
Sylvanus
JustAkiwi_
Sylvanus
1
9
1
0.17
W
Mulan
SGG Medic
Mulan
14
0
6
17
W
Ratatoskr
Simp4Iife
Ratatoskr
4
8
8
1
L
Neith
TerseTen0
Neith
2
12
3
0.29
W
7
5
14
2.8
L
Ravana
lsThatTy
Ravana
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,897
Damage
55,491
81,458
Taken
60,189
34,591
Mitigated
36,792
8,722
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
6,928
1,576
0
0
20,627
7,635
133
1,914
18,713
0
31,491
W
12,047
3,833
0
0
9,642
3,869
2,608
0
9,642
0
45,179
W
Nemesis
Ayden on fps
Nemesis
9,615
5,331
0
792
11,734
3,944
1,088
797
10,937
0
59,093
L
Izanami
5,207
2,533
0
1,579
15,437
7,502
2,269
425
15,012
0
53,490
L
Sylvanus
JustAkiwi_
Sylvanus
8,138
3,043
0
2,423
17,000
8,978
3,076
2,544
14,456
47,014
9,520
W
Mulan
SGG Medic
Mulan
18,981
2,952
0
6,264
15,445
19,779
3,726
3,382
12,063
0
72,364
W
Ratatoskr
Simp4Iife
Ratatoskr
5,052
1,679
0
2,640
13,536
5,831
183
2,347
11,189
0
22,697
L
Neith
TerseTen0
Neith
4,463
1,474
0
1,902
14,241
4,559
8
2,325
11,916
0
20,930
W
9,796
1,515
0
500
9,832
3,369
1,276
825
9,007
40,621
0
L
Ravana
lsThatTy
Ravana
6,161
1,262
0
2,818
14,153
5,917
0
2,588
11,565
0
55,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,023
Gold Earned
55,844
378
Minions Killed
365
0
Camps Cleared
0
1,731,974
Distance Traveled
1,885,380
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,875
423
39
2
0
368,165
2
W
Da Ji
11,743
559
74
4
0
384,812
3
W
Nemesis
11,023
525
76
4
0
396,248
4
L
Izanami
9,656
460
117
6
0
307,145
0
L
Sylvanus
9,877
470
105
5
0
335,330
0
W
Mulan
12,623
601
125
6
0
371,658
3
W
Ratatoskr
9,535
454
23
1
0
357,516
2
L
Neith
8,683
413
26
1
0
329,786
0
W
Nox
10,920
520
67
3
0
375,146
1
L
Ravana
9,932
473
91
4
0
391,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role