Player Matchup

Tsukuyomi
Tsukuyomi
AZERTY_1_2_3_ABC
Tsukuyomi
Level 29
God Stats
2W - 4L
1,297 SR
Queue Stats
140W - 112L
1,523 Elo+
Solo
Yemoja
Yemoja
Cherdack4486
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,434 Elo+
Solo
Chaac
Chaac
Shooterking1994
Chaac
Level 28
God Stats
131W - 116L
1,494 SR
Queue Stats
293W - 293L
1,495 Elo+
Solo
Ra
Ra
Wehck2021
Ra
Level 18
God Stats
16W - 7L
1,728 SR
Queue Stats
53W - 45L
1,521 Elo+
Solo
Neith
Neith
querxntin
Neith
Level 15
God Stats
5W - 8L
1,596 SR
Queue Stats
12W - 16L
1,430 Elo+
Solo
Team Averages
Level 22
1,523 SR
1,480 Elo+

VS

Team Averages
Level 24
1,527 SR
1,550 Elo+
Hercules
Hercules
CarWi_284
Hercules
Level 27
God Stats
2W - 2L
1,482 SR
Queue Stats
86W - 74L
1,492 Elo+
Solo
Bakasura
Bakasura
Jah_is_here
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 40L
1,587 Elo+
Solo
Rama
Rama
MyticQ6915
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 85L
1,556 Elo+
Solo
Raijin
Raijin
jadorduacidcore
Raijin
Level 29
God Stats
1W - 1L
1,654 SR
Queue Stats
51W - 32L
1,617 Elo+
Solo
Neith
Neith
renyi22
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
8 / 3 / 2
9,051
566
5,917
12,990
4,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
11
1 / 8 / 0
6,939
434
3,111
11,618
10,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

15
2 / 3 / 0
8,577
536
12,431
13,527
16,095
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
4 / 5 / 3
7,760
485
5,116
8,195
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
querxntin
Neith
11
1 / 6 / 4
7,023
439
7,859
8,765
2,265
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CarWi_284
Hercules
15
1 / 2 / 1
8,786
549
7,963
13,762
4,852
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Jah_is_here
Bakasura
15
4 / 5 / 3
8,844
553
6,069
12,093
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 1 / 6
8,134
508
7,097
10,292
3,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 5 / 3
10,288
643
11,648
9,698
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
renyi22
Neith
14
7 / 4 / 6
9,187
574
8,385
10,134
3,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
16
Kills
25
25
Deaths
17
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
8
3
2
3
W
Hercules
CarWi_284
Hercules
1
2
1
0.75
L
Yemoja
1
8
0
0.13
W
Bakasura
Jah_is_here
Bakasura
4
5
3
1.1
W
4
1
6
7
L
2
3
0
0.67
L
4
5
3
1.1
W
9
5
3
2.1
L
Neith
querxntin
Neith
1
6
4
0.5
W
Neith
renyi22
Neith
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,434
Damage
41,162
55,095
Taken
55,979
35,616
Mitigated
20,676
10,398
Healing
19,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
5,917
1,908
0
3,335
12,990
4,427
178
3,614
9,301
0
49,335
W
Hercules
CarWi_284
Hercules
7,963
3,892
0
6,938
13,762
4,852
0
0
13,762
0
53,052
L
Yemoja
3,111
733
397
0
11,618
10,314
28
872
10,368
17,686
0
W
Bakasura
Jah_is_here
Bakasura
6,069
3,515
0
4,626
12,093
5,963
0
2,689
9,404
0
48,914
W
7,097
6,267
0
4,243
10,292
3,074
1,693
859
9,433
0
46,246
L
12,431
3,172
0
4,455
13,527
16,095
392
2,004
11,313
0
57,835
L
5,116
683
81
1,571
8,195
2,515
528
3,954
4,031
36,261
0
W
11,648
1,104
0
558
9,698
3,349
439
3,154
6,544
57,963
0
L
Neith
querxntin
Neith
7,859
3,691
0
559
8,765
2,265
531
1,204
7,481
0
29,411
W
Neith
renyi22
Neith
8,385
4,623
0
3,567
10,134
3,438
1,477
1,586
8,548
0
48,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,350
Gold Earned
45,239
353
Minions Killed
476
0
Camps Cleared
0
1,274,857
Distance Traveled
1,535,813
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,051
566
89
6
0
318,296
2
W
Hercules
8,786
549
128
8
0
327,056
2
L
Yemoja
6,939
434
30
2
0
204,837
2
W
Bakasura
8,844
553
111
7
0
356,908
2
W
Rama
8,134
508
72
5
0
278,154
3
L
Chaac
8,577
536
111
7
0
318,910
6
L
Ra
7,760
485
76
5
0
173,564
0
W
Raijin
10,288
643
89
6
0
299,592
1
L
Neith
7,023
439
47
3
0
259,250
0
W
Neith
9,187
574
76
5
0
274,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role