Player Matchup

Izanami
Izanami
Clabucul
Izanami
Level 20
God Stats
19W - 12L
1,552 SR
Queue Stats
73W - 40L
1,703 Elo+
Solo
The Morrigan
The Morrigan
JeisMoi
The Morrigan
Level 60
God Stats
29W - 14L
1,780 SR
Queue Stats
181W - 108L
1,658 Elo+
Party 1
Bellona
Bellona
KiuKaZu
Bellona
Level 24
God Stats
15W - 6L
1,702 SR
Queue Stats
101W - 55L
1,692 Elo+
Party 1
Nu Wa
Nu Wa
Pfeonix16
Nu Wa
Level 31
God Stats
7W - 1L
1,832 SR
Queue Stats
153W - 85L
1,686 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lieautman
Tsukuyomi
Level 11
God Stats
3W - 0L
1,785 SR
Queue Stats
26W - 4L
1,859 Elo+
Party 1
Team Averages
Level 29
1,730 SR
1,720 Elo+

VS

Team Averages
Level 16
1,682 SR
1,591 Elo+
Bacchus
Bacchus
Demeii
Bacchus
Level 18
God Stats
1W - 2L
1,699 SR
Queue Stats
58W - 71L
1,453 Elo+
Solo
Tiamat
Tiamat
Kenjeez_
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,426 Elo+
Solo
Izanami
Izanami
MildowSH
Izanami
Level 14
God Stats
4W - 3L
1,735 SR
Queue Stats
17W - 14L
1,615 Elo+
Solo
Vulcan
Vulcan
RAGEQUIT7
Vulcan
Level 28
God Stats
10W - 6L
1,639 SR
Queue Stats
46W - 24L
1,747 Elo+
Solo
Arachne
Arachne
SandiaForajida
Arachne
Level 14
God Stats
20W - 9L
1,839 SR
Queue Stats
70W - 49L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clabucul
Izanami
20
13 / 7 / 16
16,881
1,206
35,350
18,641
7,565
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
JeisMoi
The Morrigan
20
12 / 7 / 16
15,011
1,072
21,807
14,208
6,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
KiuKaZu
Bellona
20
7 / 2 / 22
14,228
1,016
14,634
18,404
12,022
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Pfeonix16
Nu Wa
20
4 / 2 / 21
13,638
974
17,294
11,339
3,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
lieautman
Tsukuyomi
20
0 / 8 / 21
12,307
879
11,654
19,208
7,093
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Demeii
Bacchus
20
6 / 3 / 18
14,113
1,008
14,408
20,156
32,455
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Kenjeez_
Tiamat
19
1 / 13 / 10
11,746
839
6,413
23,178
11,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
MildowSH
Izanami
19
3 / 8 / 12
12,140
867
10,216
18,317
7,684
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
RAGEQUIT7
Vulcan
20
7 / 2 / 13
15,468
1,105
31,584
17,878
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
9 / 10 / 12
14,700
1,050
15,162
25,375
11,399
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
91
36
Kills
26
26
Deaths
36
96
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Izanami
Clabucul
Izanami
13
7
16
3
L
Bacchus
Demeii
Bacchus
6
3
18
5
W
The Morrigan
JeisMoi
The Morrigan
12
7
16
2.86
L
Tiamat
Kenjeez_
Tiamat
1
13
10
0.46
W
Bellona
KiuKaZu
Bellona
7
2
22
9
L
Izanami
MildowSH
Izanami
3
8
12
1.13
W
Nu Wa
Pfeonix16
Nu Wa
4
2
21
7.25
L
Vulcan
RAGEQUIT7
Vulcan
7
2
13
6.75
L
9
10
12
1.5
W
Tsukuyomi
lieautman
Tsukuyomi
0
8
21
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,739
Damage
77,783
81,800
Taken
104,904
36,769
Mitigated
70,527
5,206
Healing
7,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Clabucul
Izanami
35,350
23,695
0
2,786
18,641
7,565
0
12,452
6,189
0
96,987
L
Bacchus
Demeii
Bacchus
14,408
172
0
0
20,156
32,455
0
5,851
14,180
27,864
0
W
The Morrigan
JeisMoi
The Morrigan
21,807
3,315
0
277
14,208
6,161
0
6,936
7,243
31,107
3,728
L
Tiamat
Kenjeez_
Tiamat
6,413
1,268
0
1,023
23,178
11,422
0
9,008
13,935
22,328
0
W
Bellona
KiuKaZu
Bellona
14,634
4,049
0
572
18,404
12,022
0
13,362
5,042
0
33,716
L
Izanami
MildowSH
Izanami
10,216
4,628
0
0
18,317
7,684
0
7,877
10,204
0
26,471
W
Nu Wa
Pfeonix16
Nu Wa
17,294
2,094
213
1,352
11,339
3,928
0
7,750
3,589
49,350
0
L
Vulcan
RAGEQUIT7
Vulcan
31,584
7,981
0
2,714
17,878
7,567
0
6,479
11,261
115,146
0
L
15,162
11,268
0
3,630
25,375
11,399
0
6,501
18,714
0
31,387
W
Tsukuyomi
lieautman
Tsukuyomi
11,654
2,890
0
6
19,208
7,093
0
11,876
6,822
0
26,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,065
Gold Earned
68,167
343
Minions Killed
272
8
Camps Cleared
9
1,251,341
Distance Traveled
1,299,905
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,881
1,206
148
11
4
226,435
1
L
Bacchus
14,113
1,008
8
1
1
287,210
0
W
The Morrigan
15,011
1,072
34
2
1
233,092
0
L
Tiamat
11,746
839
31
2
0
222,515
1
W
Bellona
14,228
1,016
41
3
1
296,287
1
L
Izanami
12,140
867
35
3
0
191,377
0
W
Nu Wa
13,638
974
90
6
1
255,585
0
L
Vulcan
15,468
1,105
179
13
5
313,010
3
L
Arachne
14,700
1,050
19
1
3
285,793
1
W
Tsukuyomi
12,307
879
30
2
1
239,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role