Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
MrSovietPriest
Anhur
Level 69
God Stats
7W - 12L
1,418 SR
Queue Stats
314W - 346L
1,413 Elo+
Party 1
Chaac
Chaac
SESEGANG
Chaac
Level 64
God Stats
1W - 3L
1,564 SR
Queue Stats
63W - 92L
1,387 Elo+
Party 3
Fafnir
Fafnir
WaxyDig94
Fafnir
Level 69
God Stats
3W - 5L
1,286 SR
Queue Stats
129W - 134L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
Zadyon14
Kukulkan
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,139 Elo+
Party 3
Team Averages
Level 58
1,454 SR
1,360 Elo+

VS

Team Averages
Level 47
1,420 SR
1,351 Elo+
Morgan Le Fay
Morgan Le Fay
DonVania
Morgan Le Fay
Level 58
God Stats
23W - 31L
1,379 SR
Queue Stats
203W - 301L
1,290 Elo+
Solo
Fenrir
Fenrir
H3cx3L
Fenrir
Level 67
God Stats
3W - 6L
1,334 SR
Queue Stats
342W - 395L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
Misanthropin_666
Sylvanus
Level 56
God Stats
15W - 27L
1,384 SR
Queue Stats
40W - 66L
1,349 Elo+
Party 2
Izanami
Izanami
Potatoaxel
Izanami
Level 25
God Stats
10W - 11L
1,546 SR
Queue Stats
44W - 55L
1,384 Elo+
Party 2
Baba Yaga
Baba Yaga
Uli2111
Baba Yaga
Level 28
God Stats
29W - 36L
1,460 SR
Queue Stats
60W - 89L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 5 / 5
8,660
509
8,349
11,252
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 1
7,326
431
5,822
12,681
3,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
SESEGANG
Chaac
16
3 / 1 / 2
9,069
533
13,478
11,544
10,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
WaxyDig94
Fafnir
11
1 / 4 / 1
7,788
458
2,951
17,697
17,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Zadyon14
Kukulkan
12
4 / 9 / 1
8,061
474
5,356
10,318
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DonVania
Morgan Le Fay
14
3 / 4 / 6
8,946
526
9,205
8,480
3,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
H3cx3L
Fenrir
16
9 / 3 / 8
10,219
601
8,914
15,414
6,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 6
7,790
458
3,706
13,761
10,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Potatoaxel
Izanami
16
10 / 2 / 4
10,184
599
14,558
8,709
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Uli2111
Baba Yaga
15
2 / 1 / 8
9,190
541
5,582
8,604
3,801
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
12
Kills
24
25
Deaths
12
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
5
5
1.1
W
Morgan Le Fay
DonVania
Morgan Le Fay
3
4
6
1.5
W
Fenrir
H3cx3L
Fenrir
9
3
8
4.33
W
0
2
6
1.5
L
1
6
1
0.25
W
Izanami
Potatoaxel
Izanami
10
2
4
6
L
Chaac
SESEGANG
Chaac
3
1
2
4
W
Baba Yaga
Uli2111
Baba Yaga
2
1
8
6
L
Fafnir
WaxyDig94
Fafnir
1
4
1
0.38
L
Kukulkan
Zadyon14
Kukulkan
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,956
Damage
41,965
63,492
Taken
54,968
38,945
Mitigated
27,327
15,584
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,349
655
0
2,581
11,252
3,774
590
3,115
8,137
56,890
2,849
W
Morgan Le Fay
DonVania
Morgan Le Fay
9,205
396
0
1,417
8,480
3,133
166
4,109
4,371
51,825
0
W
Fenrir
H3cx3L
Fenrir
8,914
1,387
0
3,829
15,414
6,851
265
3,916
11,498
0
53,829
W
3,706
1,212
1,910
2,602
13,761
10,306
564
3,900
9,861
18,975
0
L
5,822
1,585
475
2,367
12,681
3,853
2,660
1,654
11,027
0
48,097
W
Izanami
Potatoaxel
Izanami
14,558
10,691
222
2,784
8,709
3,236
3,083
1,898
6,811
0
66,407
L
Chaac
SESEGANG
Chaac
13,478
1,627
87
4,464
11,544
10,898
622
3,565
7,979
0
56,950
W
Baba Yaga
Uli2111
Baba Yaga
5,582
297
182
3,886
8,604
3,801
3,085
1,210
7,394
48,675
0
L
Fafnir
WaxyDig94
Fafnir
2,951
628
104
5,166
17,697
17,292
1,271
3,864
13,833
21,605
0
L
Kukulkan
Zadyon14
Kukulkan
5,356
1,103
0
340
10,318
3,128
148
6,295
4,023
27,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,904
Gold Earned
46,329
400
Minions Killed
422
0
Camps Cleared
0
1,449,581
Distance Traveled
1,505,565
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,660
509
108
6
0
296,942
1
W
Morgan Le Fay
8,946
526
82
5
0
304,768
4
W
Fenrir
10,219
601
85
5
0
328,397
0
W
Sylvanus
7,790
458
44
3
0
290,242
6
L
Anhur
7,326
431
91
5
0
276,875
1
W
Izanami
10,184
599
115
7
0
282,768
5
L
Chaac
9,069
533
88
5
0
334,809
1
W
Baba Yaga
9,190
541
96
6
0
299,390
1
L
Fafnir
7,788
458
42
2
0
277,881
2
L
Kukulkan
8,061
474
71
4
0
263,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role