Player Matchup

Bakasura
Bakasura
Krzyziiu
Bakasura
Level 19
God Stats
9W - 7L
1,340 SR
Queue Stats
47W - 48L
1,309 Elo+
Solo
Skadi
Skadi
SuperMrRAYS
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Merlin
Merlin
VonWesten13
Merlin
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,175 Elo+
Solo
Kukulkan
Kukulkan
bedoe1992_loly
Kukulkan
Level 17
God Stats
17W - 7L
1,490 SR
Queue Stats
18W - 14L
1,344 Elo+
Solo
Sobek
Sobek
dekiond
Sobek
Level 29
God Stats
4W - 1L
1,545 SR
Queue Stats
114W - 127L
1,303 Elo+
Solo
Team Averages
Level 16
1,475 SR
1,326 Elo+

VS

Team Averages
Level 12
1,474 SR
1,314 Elo+
Bakasura
Bakasura
AlexGanMr
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Juice fruit9301
Neith
Level 7
God Stats
87W - 68L
1,588 SR
Queue Stats
217W - 231L
1,363 Elo+
Solo
Scylla
Scylla
K S 968584
Scylla
Level 8
God Stats
8W - 11L
1,367 SR
Queue Stats
210W - 200L
1,249 Elo+
Solo
Anhur
Anhur
Luhda
Anhur
Level 15
God Stats
22W - 36L
1,437 SR
Queue Stats
357W - 504L
1,162 Elo+
Party 1
Sylvanus
Sylvanus
schlimm111
Sylvanus
Level 27
God Stats
9W - 14L
1,478 SR
Queue Stats
222W - 331L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Krzyziiu
Bakasura
14
10 / 0 / 1
8,191
745
7,018
7,286
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
0 / 2 / 2
5,046
459
2,753
4,078
850
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
8
0 / 4 / 6
5,182
471
1,525
3,873
675
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
12
4 / 0 / 5
6,847
622
7,155
4,571
1,383
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
dekiond
Sobek
10
3 / 1 / 2
6,022
547
2,392
6,719
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AlexGanMr
Bakasura
8
0 / 2 / 1
4,812
437
820
4,095
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 6 / 0
4,460
405
2,331
5,954
1,644
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
K S 968584
Scylla
7
0 / 4 / 1
4,365
397
1,914
5,954
1,832
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Luhda
Anhur
9
4 / 2 / 0
5,413
492
4,567
5,315
1,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
schlimm111
Sylvanus
8
2 / 4 / 2
5,168
470
2,975
7,647
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
6
7
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AlexGanMr
Bakasura
0
2
1
0.25
L
0
6
0
0
L
Scylla
K S 968584
Scylla
0
4
1
0.13
W
Bakasura
Krzyziiu
Bakasura
10
0
1
10.5
L
Anhur
Luhda
Anhur
4
2
0
2
W
0
2
2
0.5
W
Merlin
0
4
6
0.75
W
Kukulkan
4
0
5
6.5
W
Sobek
dekiond
Sobek
3
1
2
4
L
Sylvanus
schlimm111
Sylvanus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,843
Damage
12,607
26,527
Taken
28,965
10,642
Mitigated
12,970
8,242
Healing
5,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AlexGanMr
Bakasura
820
674
0
803
4,095
1,667
0
2,250
1,524
0
9,239
L
2,331
993
0
744
5,954
1,644
0
2,701
2,888
0
15,496
L
Scylla
K S 968584
Scylla
1,914
156
0
782
5,954
1,832
0
3,527
1,952
11,241
0
W
Bakasura
Krzyziiu
Bakasura
7,018
4,619
0
3,415
7,286
3,348
455
328
6,958
0
50,235
L
Anhur
Luhda
Anhur
4,567
1,923
0
957
5,315
1,191
600
539
4,520
0
22,973
W
2,753
1,429
0
518
4,078
850
831
1,531
2,547
0
14,503
W
Merlin
1,525
210
62
214
3,873
675
573
1,135
2,738
10,369
0
W
Kukulkan
7,155
744
0
2,042
4,571
1,383
1,232
1,408
3,163
41,168
0
W
Sobek
dekiond
Sobek
2,392
429
0
1,991
6,719
4,386
638
29
6,660
15,728
0
L
Sylvanus
schlimm111
Sylvanus
2,975
1,146
398
1,993
7,647
6,636
482
1,645
5,857
15,404
6,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
24,218
291
Minions Killed
158
0
Camps Cleared
0
961,179
Distance Traveled
881,527
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,812
437
28
3
0
182,480
1
L
Neith
4,460
405
27
2
0
174,665
0
L
Scylla
4,365
397
19
2
0
155,614
0
W
Bakasura
8,191
745
110
10
0
254,791
0
L
Anhur
5,413
492
42
4
0
209,822
0
W
Skadi
5,046
459
37
3
0
190,045
0
W
Merlin
5,182
471
29
3
0
171,894
2
W
Kukulkan
6,847
622
78
7
0
166,421
3
W
Sobek
6,022
547
37
3
0
178,028
0
L
Sylvanus
5,168
470
42
4
0
158,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role