Player Matchup

Gilgamesh
Gilgamesh
Boxpusher33
Gilgamesh
Level 111
God Stats
3W - 1L
1,706 SR
Queue Stats
217W - 210L
1,356 Elo+
Solo
Kukulkan
Kukulkan
CometsKnight
Kukulkan
Level 117
God Stats
3W - 1L
1,602 SR
Queue Stats
290W - 282L
1,412 Elo+
Solo
Chiron
Chiron
FATMANSLAMM
Chiron
Level 67
God Stats
10W - 4L
1,742 SR
Queue Stats
572W - 608L
1,415 Elo+
Party 1
Bastet
Bastet
ivankkdvak
Bastet
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 57L
1,422 Elo+
Solo
Tiamat
Tiamat
pandasCat
Tiamat
Level 18
God Stats
1W - 0L
1,760 SR
Queue Stats
10W - 8L
1,436 Elo+
Party 1
Team Averages
Level 66
1,662 SR
1,408 Elo+

VS

Team Averages
Level 88
1,499 SR
1,312 Elo+
Poseidon
Poseidon
FORC3 0F N4TURE
Poseidon
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,212 Elo+
Party 2
Chaac
Chaac
PainFaceXx
Chaac
Level 143
God Stats
0W - 1L
1,605 SR
Queue Stats
10W - 21L
1,236 Elo+
Party 2
Izanami
Izanami
bl4ckspe3d
Izanami
Level 114
God Stats
0W - 1L
1,378 SR
Queue Stats
3W - 13L
1,170 Elo+
Party 2
Olorun
Olorun
kawsmist
Olorun
Level 29
God Stats
7W - 4L
1,512 SR
Queue Stats
302W - 281L
1,590 Elo+
Solo
Mulan
Mulan
wudiidastump
Mulan
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 33L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boxpusher33
Gilgamesh
18
3 / 5 / 17
11,770
692
16,595
34,243
23,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
CometsKnight
Kukulkan
20
6 / 4 / 11
14,032
825
18,676
13,580
7,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
19
6 / 3 / 11
12,338
726
15,478
13,288
5,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
ivankkdvak
Bastet
19
6 / 9 / 15
12,634
743
17,333
19,578
11,031
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
pandasCat
Tiamat
20
9 / 3 / 16
12,843
755
32,603
20,841
20,027
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
8 / 7 / 4
11,626
684
16,391
12,682
3,947
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
18
2 / 4 / 12
12,396
729
12,373
42,193
32,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
bl4ckspe3d
Izanami
18
1 / 7 / 13
11,594
682
10,214
19,273
7,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
kawsmist
Olorun
20
9 / 7 / 8
13,991
823
27,455
22,517
9,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 5 / 9
12,841
755
17,100
20,737
26,271
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
70
30
Kills
24
24
Deaths
30
70
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Boxpusher33
Gilgamesh
3
5
17
2.3
W
Kukulkan
CometsKnight
Kukulkan
6
4
11
2.88
W
Chiron
6
3
11
3.83
L
Poseidon
8
7
4
1.43
L
Chaac
2
4
12
2
L
Izanami
bl4ckspe3d
Izanami
1
7
13
1.07
W
Bastet
ivankkdvak
Bastet
6
9
15
1.5
L
Olorun
kawsmist
Olorun
9
7
8
1.86
W
Tiamat
pandasCat
Tiamat
9
3
16
5.67
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,685
Damage
83,533
101,530
Taken
117,402
67,991
Mitigated
79,211
41,201
Healing
56,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Boxpusher33
Gilgamesh
16,595
2,738
1,278
14,147
34,243
23,553
490
15,055
19,188
0
31,279
W
Kukulkan
CometsKnight
Kukulkan
18,676
858
918
2,299
13,580
7,754
898
6,489
7,091
52,810
0
W
Chiron
15,478
4,545
2,989
4,911
13,288
5,626
2,211
6,771
6,517
0
27,554
L
Poseidon
16,391
1,910
1,265
1,315
12,682
3,947
0
6,737
5,840
27,239
0
L
Chaac
12,373
1,146
1,377
24,647
42,193
32,660
96
16,065
26,128
0
20,731
L
Izanami
bl4ckspe3d
Izanami
10,214
6,949
1,676
4,826
19,273
7,293
1,622
10,500
8,773
0
35,491
W
Bastet
ivankkdvak
Bastet
17,333
4,194
1,601
3,040
19,578
11,031
1,291
7,366
12,212
0
25,750
L
Olorun
kawsmist
Olorun
27,455
14,253
4,622
9,105
22,517
9,040
3,309
10,474
12,043
48,285
0
W
Tiamat
pandasCat
Tiamat
32,603
3,017
1,430
8,588
20,841
20,027
1,112
9,906
10,935
52,463
0
L
17,100
2,742
1,591
6,564
20,737
26,271
417
7,306
13,339
3,371
27,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,617
Gold Earned
62,448
173
Minions Killed
238
0
Camps Cleared
0
1,582,693
Distance Traveled
1,411,676
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,770
692
15
1
0
331,118
5
W
Kukulkan
14,032
825
73
4
0
357,367
0
W
Chiron
12,338
726
29
2
0
288,248
0
L
Poseidon
11,626
684
34
2
0
267,770
1
L
Chaac
12,396
729
18
1
0
329,282
1
L
Izanami
11,594
682
84
5
0
268,367
2
W
Bastet
12,634
743
20
1
0
315,710
2
L
Olorun
13,991
823
73
4
0
247,178
1
W
Tiamat
12,843
755
36
2
0
290,250
1
L
Mulan
12,841
755
29
2
0
299,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role