Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Sensittive
Scylla
Level 124
God Stats
1W - 1L
1,555 SR
Queue Stats
31W - 18L
1,548 Elo+
Party 2
Neith
Neith
Szuckaras
Neith
Level 17
God Stats
22W - 20L
1,365 SR
Queue Stats
39W - 43L
1,331 Elo+
Party 2
Team Averages
Level 97
1,473 SR
1,460 Elo+

VS

Team Averages
Level 20
1,279 SR
1,102 Elo+
Tiamat
Tiamat
Bestnocap
Tiamat
Level 29
God Stats
0W - 1L
1,276 SR
Queue Stats
37W - 61L
1,246 Elo+
Party 1
Cthulhu
Cthulhu
I VERTZY I
Cthulhu
Level 15
God Stats
2W - 2L
1,252 SR
Queue Stats
3W - 8L
1,030 Elo+
Party 1
Thanatos
Thanatos
upcilon
Thanatos
Level 17
God Stats
6W - 8L
1,307 SR
Queue Stats
7W - 9L
1,030 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
8 / 1 / 14
10,711
765
11,864
18,096
17,361
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Scylla
Sensittive
Scylla
15
14 / 2 / 8
11,572
827
17,040
10,883
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Szuckaras
Neith
13
2 / 3 / 16
9,710
694
5,950
6,225
1,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bestnocap
Tiamat
14
5 / 9 / 1
10,427
745
11,113
15,040
7,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
I VERTZY I
Cthulhu
12
1 / 7 / 3
8,482
606
5,974
16,933
8,824
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Thanatos
upcilon
Thanatos
12
0 / 8 / 5
8,638
617
5,564
13,266
4,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
24
Kills
6
6
Deaths
24
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
1
14
15
L
Tiamat
Bestnocap
Tiamat
5
9
1
0.61
L
Cthulhu
I VERTZY I
Cthulhu
1
7
3
0.36
W
Scylla
Sensittive
Scylla
14
2
8
9
W
Neith
Szuckaras
Neith
2
3
16
3.33
L
Thanatos
upcilon
Thanatos
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,854
Damage
22,651
35,204
Taken
45,239
22,021
Mitigated
20,787
8,016
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,864
3,806
0
5,051
18,096
17,361
954
6,206
11,890
0
23,834
L
Tiamat
Bestnocap
Tiamat
11,113
745
0
1,127
15,040
7,747
0
5,251
9,512
35,412
0
L
Cthulhu
I VERTZY I
Cthulhu
5,974
602
200
1,422
16,933
8,824
0
7,340
9,277
18,881
0
W
Scylla
Sensittive
Scylla
17,040
1,400
0
2,226
10,883
2,968
1,427
6,804
4,079
43,435
0
W
Neith
Szuckaras
Neith
5,950
1,522
0
739
6,225
1,692
386
4,077
2,148
0
23,476
L
Thanatos
upcilon
Thanatos
5,564
927
0
3,984
13,266
4,216
0
3,650
9,410
0
20,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,993
Gold Earned
27,547
119
Minions Killed
91
0
Camps Cleared
0
770,172
Distance Traveled
699,239
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,711
765
27
2
0
284,598
1
L
Tiamat
10,427
745
33
2
0
221,242
0
L
Cthulhu
8,482
606
28
2
0
219,216
1
W
Scylla
11,572
827
62
4
0
254,810
0
W
Neith
9,710
694
30
2
0
230,764
0
L
Thanatos
8,638
617
30
2
0
258,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role