Player Matchup

Sylvanus
Sylvanus
Acer31
Sylvanus
Level 118
God Stats
10W - 4L
1,659 SR
Queue Stats
179W - 165L
1,563 Elo+
Party 2
Osiris
Osiris
DumHest
Osiris
Level 107
God Stats
4W - 4L
1,500 SR
Queue Stats
197W - 186L
1,514 Elo+
Solo
Hachiman
Hachiman
Fendeh
Hachiman
Level 107
God Stats
6W - 5L
1,591 SR
Queue Stats
89W - 69L
1,523 Elo+
Party 2
Kukulkan
Kukulkan
Jacobe1
Kukulkan
Level 67
God Stats
14W - 16L
1,542 SR
Queue Stats
194W - 206L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
iNSPIRE21
Gilgamesh
Level 68
God Stats
20W - 10L
1,678 SR
Queue Stats
141W - 136L
1,518 Elo+
Solo
Team Averages
Level 93
1,594 SR
1,526 Elo+

VS

Team Averages
Level 98
1,510 SR
1,512 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Arguous
Bellona
Level 89
God Stats
25W - 22L
1,404 SR
Queue Stats
353W - 312L
1,475 Elo+
Party 1
Ares
Ares
Spellshards
Ares
Level 113
God Stats
11W - 7L
1,761 SR
Queue Stats
283W - 303L
1,495 Elo+
Solo
Thoth
Thoth
Zonies
Thoth
Level 107
God Stats
3W - 2L
1,395 SR
Queue Stats
277W - 288L
1,538 Elo+
Solo
Bacchus
Bacchus
iSrColombia
Bacchus
Level 72
God Stats
6W - 4L
1,491 SR
Queue Stats
102W - 85L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Acer31
Sylvanus
13
2 / 6 / 11
8,987
499
10,229
18,196
18,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
DumHest
Osiris
15
7 / 4 / 5
9,775
543
9,439
12,915
9,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
Fendeh
Hachiman
18
12 / 3 / 3
11,157
620
13,943
13,733
5,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Jacobe1
Kukulkan
16
4 / 5 / 8
10,575
588
10,838
11,654
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
iNSPIRE21
Gilgamesh
17
7 / 5 / 0
10,873
604
11,305
13,795
10,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 8 / 7
9,552
531
9,424
11,426
3,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Arguous
Bellona
16
4 / 5 / 8
9,897
550
14,989
16,769
15,088
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 5 / 9
9,686
538
7,515
15,403
11,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Zonies
Thoth
14
2 / 9 / 4
8,671
482
7,639
15,013
5,412
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
iSrColombia
Bacchus
17
8 / 5 / 8
10,508
584
11,785
16,133
8,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
59
32
Kills
23
23
Deaths
32
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
8
7
0.94
W
Sylvanus
Acer31
Sylvanus
2
6
11
1.25
L
Bellona
Arguous
Bellona
4
5
8
1.6
W
Osiris
DumHest
Osiris
7
4
5
2.38
W
Hachiman
Fendeh
Hachiman
12
3
3
4.5
W
Kukulkan
Jacobe1
Kukulkan
4
5
8
1.6
L
5
5
9
1.9
L
Thoth
Zonies
Thoth
2
9
4
0.44
W
Gilgamesh
iNSPIRE21
Gilgamesh
7
5
0
1.4
L
Bacchus
iSrColombia
Bacchus
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,754
Damage
51,352
70,293
Taken
74,744
49,217
Mitigated
44,255
16,478
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,424
4,984
0
1,524
11,426
3,823
0
3,032
8,394
0
39,156
W
Sylvanus
Acer31
Sylvanus
10,229
2,814
1,568
4,021
18,196
18,423
668
7,840
10,356
27,650
0
L
Bellona
Arguous
Bellona
14,989
5,931
0
2,604
16,769
15,088
197
1,901
14,868
0
51,914
W
Osiris
DumHest
Osiris
9,439
3,657
0
1,995
12,915
9,048
0
3,341
9,574
0
59,635
W
Hachiman
Fendeh
Hachiman
13,943
6,636
0
3,931
13,733
5,850
2,466
5,438
8,295
0
88,104
W
Kukulkan
Jacobe1
Kukulkan
10,838
1,700
0
1,680
11,654
5,108
1,916
8,451
3,203
64,313
0
L
7,515
561
0
920
15,403
11,083
0
5,427
9,976
23,117
0
L
Thoth
Zonies
Thoth
7,639
614
0
3,284
15,013
5,412
0
6,138
8,875
42,355
0
W
Gilgamesh
iNSPIRE21
Gilgamesh
11,305
4,437
0
3,283
13,795
10,788
296
1,869
11,926
0
58,059
L
Bacchus
iSrColombia
Bacchus
11,785
1,522
0
4,246
16,133
8,849
0
4,569
11,564
64,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,367
Gold Earned
48,314
499
Minions Killed
380
0
Camps Cleared
0
1,738,400
Distance Traveled
1,709,967
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,552
531
70
4
0
312,959
5
W
Sylvanus
8,987
499
30
2
0
337,836
5
L
Bellona
9,897
550
108
6
0
371,455
3
W
Osiris
9,775
543
84
5
0
387,234
8
W
Hachiman
11,157
620
135
8
0
349,421
0
W
Kukulkan
10,575
588
134
7
0
312,728
6
L
Ares
9,686
538
29
2
0
354,035
6
L
Thoth
8,671
482
69
4
0
283,624
1
W
Gilgamesh
10,873
604
116
6
0
351,181
1
L
Bacchus
10,508
584
104
6
0
387,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role