Player Matchup

Gilgamesh
Gilgamesh
Curiatii
Gilgamesh
Level 25
God Stats
8W - 4L
1,942 SR
Queue Stats
38W - 16L
1,406 Elo+
Solo
Bellona
Bellona
DigueCoureur436
Bellona
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,346 Elo+
Party 3
Skadi
Skadi
Shigaraki5454
Skadi
Level 42
God Stats
0W - 4L
1,263 SR
Queue Stats
51W - 51L
1,405 Elo+
Party 3
Cthulhu
Cthulhu
derpkarot
Cthulhu
Level 25
God Stats
3W - 3L
1,360 SR
Queue Stats
17W - 21L
1,331 Elo+
Solo
Hachiman
Hachiman
holzarm_Hachse
Hachiman
Level 15
God Stats
2W - 1L
1,730 SR
Queue Stats
46W - 39L
1,554 Elo+
Solo
Team Averages
Level 25
1,559 SR
1,408 Elo+

VS

Team Averages
Level 40
1,663 SR
1,515 Elo+
Morgan Le Fay
Morgan Le Fay
ByvValen1145
Morgan Le Fay
Level 127
God Stats
20W - 9L
1,624 SR
Queue Stats
211W - 156L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
Kiki_Man21
Baron Samedi
Level 29
God Stats
14W - 2L
1,907 SR
Queue Stats
53W - 54L
1,409 Elo+
Party 1
Fenrir
Fenrir
Mr_Z_Man15
Fenrir
Level 28
God Stats
9W - 6L
1,608 SR
Queue Stats
46W - 55L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
Wieke123
Guan Yu
Level 7
God Stats
4W - 3L
1,503 SR
Queue Stats
50W - 49L
1,399 Elo+
Solo
The Morrigan
The Morrigan
antonio_domingo3
The Morrigan
Level 11
God Stats
7W - 3L
1,672 SR
Queue Stats
165W - 124L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Curiatii
Gilgamesh
19
16 / 6 / 5
13,475
561
23,975
26,258
16,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

3
0 / 0 / 0
6,773
282
0
0
0
3
0 / 0 / 0
6,773
282
0
0
0
Cthulhu
derpkarot
Cthulhu
18
4 / 4 / 13
11,119
463
9,367
20,714
18,947
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
19
7 / 4 / 10
12,496
521
20,408
24,184
8,322
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ByvValen1145
Morgan Le Fay
19
1 / 4 / 2
11,873
495
12,171
13,230
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
Kiki_Man21
Baron Samedi
17
3 / 9 / 4
11,623
484
9,376
19,241
9,268
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Mr_Z_Man15
Fenrir
18
4 / 7 / 1
11,526
480
7,046
18,351
7,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Wieke123
Guan Yu
18
2 / 4 / 3
11,755
490
5,688
18,691
20,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
antonio_domingo3
The Morrigan
20
4 / 3 / 4
14,201
592
13,304
12,406
4,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
27
Kills
14
14
Deaths
27
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ByvValen1145
Morgan Le Fay
1
4
2
0.5
L
Gilgamesh
Curiatii
Gilgamesh
16
6
5
3.08
L
0
0
0
0
W
Baron Samedi
Kiki_Man21
Baron Samedi
3
9
4
0.56
W
Fenrir
Mr_Z_Man15
Fenrir
4
7
1
0.64
L
0
0
0
0
W
Guan Yu
Wieke123
Guan Yu
2
4
3
0.88
W
The Morrigan
antonio_domingo3
The Morrigan
4
3
4
2
L
Cthulhu
derpkarot
Cthulhu
4
4
13
2.63
L
Hachiman
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,750
Damage
47,585
71,156
Taken
81,919
43,655
Mitigated
47,768
23,666
Healing
17,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ByvValen1145
Morgan Le Fay
12,171
944
0
2,537
13,230
5,429
4,192
2,016
11,214
91,417
0
L
Gilgamesh
Curiatii
Gilgamesh
23,975
8,625
0
8,903
26,258
16,386
0
13,117
13,141
0
113,457
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Kiki_Man21
Baron Samedi
9,376
650
1,529
2,980
19,241
9,268
1,844
2,119
17,122
43,866
0
W
Fenrir
Mr_Z_Man15
Fenrir
7,046
870
0
2,923
18,351
7,563
0
1,015
17,336
0
74,959
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Wieke123
Guan Yu
5,688
339
562
3,321
18,691
20,512
1,276
2,146
16,545
3,770
57,171
W
The Morrigan
antonio_domingo3
The Morrigan
13,304
2,847
0
4,075
12,406
4,996
2,720
2,071
10,246
84,803
3,159
L
Cthulhu
derpkarot
Cthulhu
9,367
577
416
4,998
20,714
18,947
0
12,208
8,506
50,570
0
L
Hachiman
20,408
11,223
0
9,349
24,184
8,322
2,824
9,351
14,833
0
104,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,636
Gold Earned
60,978
336
Minions Killed
578
0
Camps Cleared
0
1,354,625
Distance Traveled
2,095,693
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,873
495
147
6
0
418,620
1
L
Gilgamesh
13,475
561
142
6
0
460,647
0
L
Bellona
6,773
282
0
0
0
20,512
0
W
Baron Samedi
11,623
484
70
3
0
399,046
6
W
Fenrir
11,526
480
97
4
0
459,617
0
L
Skadi
6,773
282
0
0
0
10,043
0
W
Guan Yu
11,755
490
122
5
0
433,376
1
W
The Morrigan
14,201
592
142
6
0
385,034
0
L
Cthulhu
11,119
463
62
3
0
447,000
0
L
Hachiman
12,496
521
132
6
0
416,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role