Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Albino1007
Da Ji
Level 7
God Stats
4W - 8L
1,236 SR
Queue Stats
14W - 14L
1,093 Elo+
Party 1
Horus
Horus
Fbri_233
Horus
Level 18
God Stats
0W - 2L
1,286 SR
Queue Stats
85W - 70L
1,461 Elo+
Solo
Apollo
Apollo
MonNuach
Apollo
Level 27
God Stats
13W - 11L
1,559 SR
Queue Stats
123W - 95L
1,411 Elo+
Solo
Aphrodite
Aphrodite
TerseTen0
Aphrodite
Level 5
God Stats
6W - 6L
1,209 SR
Queue Stats
12W - 12L
1,093 Elo+
Party 1
Team Averages
Level 14
1,358 SR
1,312 Elo+

VS

Team Averages
Level 26
1,480 SR
1,426 Elo+
Kukulkan
Kukulkan
Atericjones
Kukulkan
Level 21
God Stats
16W - 10L
1,599 SR
Queue Stats
85W - 92L
1,520 Elo+
Party 2
Izanami
Izanami
El-Maravillox0
Izanami
Level 35
God Stats
14W - 5L
1,642 SR
Queue Stats
123W - 133L
1,492 Elo+
Party 2
Merlin
Merlin
KTAxbow
Merlin
Level 29
God Stats
4W - 5L
1,517 SR
Queue Stats
28W - 32L
1,500 Elo+
Solo
Nemesis
Nemesis
eldengedelorenzo
Nemesis
Level 26
God Stats
1W - 1L
1,438 SR
Queue Stats
27W - 21L
1,365 Elo+
Solo
Hades
Hades
pauliquinn
Hades
Level 20
God Stats
4W - 2L
1,202 SR
Queue Stats
107W - 121L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
2 / 8 / 4
10,517
876
9,089
20,439
8,010
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
19
9 / 14 / 10
14,247
1,187
24,012
28,216
22,399
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Fbri_233
Horus
18
2 / 5 / 10
11,209
934
11,582
23,968
21,868
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
MonNuach
Apollo
19
5 / 8 / 11
12,721
1,060
19,722
26,364
11,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
TerseTen0
Aphrodite
18
1 / 7 / 9
10,881
907
6,850
19,072
15,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Atericjones
Kukulkan
20
8 / 3 / 22
13,658
1,138
22,383
10,892
5,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
19 / 5 / 16
15,816
1,318
44,446
18,761
7,966
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
KTAxbow
Merlin
19
6 / 3 / 21
12,658
1,055
19,982
15,233
6,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 6 / 25
12,005
1,000
13,248
16,205
8,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
19
5 / 3 / 18
12,214
1,018
11,368
16,537
10,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
144
19
Kills
42
42
Deaths
20
44
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
8
4
0.5
L
Da Ji
9
14
10
1
W
Kukulkan
Atericjones
Kukulkan
8
3
22
6.33
W
19
5
16
5.4
L
Horus
Fbri_233
Horus
2
5
10
1.4
W
Merlin
KTAxbow
Merlin
6
3
21
5.5
L
Apollo
MonNuach
Apollo
5
8
11
1.31
L
Aphrodite
TerseTen0
Aphrodite
1
7
9
0.79
W
4
6
25
2.75
W
Hades
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,255
Damage
111,427
118,059
Taken
77,628
78,867
Mitigated
38,154
22,423
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
9,089
1,096
0
2,580
20,439
8,010
0
8,901
11,366
0
21,081
L
Da Ji
24,012
7,531
0
1,012
28,216
22,399
0
9,254
18,624
0
36,760
W
Kukulkan
Atericjones
Kukulkan
22,383
2,331
0
49
10,892
5,183
0
617
10,275
44,579
0
W
44,446
39,409
0
6,037
18,761
7,966
0
1,658
17,103
0
69,133
L
Horus
Fbri_233
Horus
11,582
5,548
3,024
5,379
23,968
21,868
0
10,531
13,143
0
22,169
W
Merlin
KTAxbow
Merlin
19,982
2,943
788
2,915
15,233
6,281
0
1,425
13,808
41,254
0
L
Apollo
MonNuach
Apollo
19,722
13,625
0
2,221
26,364
11,209
0
13,248
12,814
0
52,816
L
Aphrodite
TerseTen0
Aphrodite
6,850
1,037
2,721
5,486
19,072
15,381
0
10,439
8,379
24,388
0
W
13,248
5,212
504
1,655
16,205
8,583
0
1,752
14,453
0
24,791
W
Hades
11,368
428
122
2,370
16,537
10,141
0
1,398
15,139
22,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,575
Gold Earned
66,351
188
Minions Killed
222
5
Camps Cleared
5
1,052,462
Distance Traveled
1,046,427
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,517
876
35
3
4
191,448
1
L
Da Ji
14,247
1,187
27
2
0
212,790
0
W
Kukulkan
13,658
1,138
49
4
1
216,836
0
W
Izanami
15,816
1,318
76
6
2
200,232
0
L
Horus
11,209
934
8
1
1
230,541
0
W
Merlin
12,658
1,055
49
4
0
187,757
0
L
Apollo
12,721
1,060
65
5
0
198,983
0
L
Aphrodite
10,881
907
53
4
0
218,700
0
W
Nemesis
12,005
1,000
14
1
2
227,832
2
W
Hades
12,214
1,018
34
3
0
213,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role