Player Matchup

Set
Set
 
Set
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
PapaPapzak
Ymir
Level 27
God Stats
4W - 3L
1,647 SR
Queue Stats
52W - 86L
1,366 Elo+
Solo
Tiamat
Tiamat
SinOfLaze
Tiamat
Level 18
God Stats
6W - 8L
1,549 SR
Queue Stats
20W - 38L
1,261 Elo+
Party 1
Team Averages
Level 47
1,565 SR
1,376 Elo+

VS

Team Averages
Level 25
1,639 SR
1,348 Elo+
Cthulhu
Cthulhu
MrLaLike
Cthulhu
Level 27
God Stats
45W - 23L
1,652 SR
Queue Stats
77W - 78L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
Rwakk
Gilgamesh
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 88L
1,392 Elo+
Party 2
Neith
Neith
xXSnowyFoxXx
Neith
Level 28
God Stats
1W - 1L
1,766 SR
Queue Stats
3W - 3L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 10 / 1
9,508
679
11,800
20,204
13,134
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 4
9,584
685
7,126
18,431
16,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
SinOfLaze
Tiamat
11
1 / 6 / 1
8,162
583
10,601
11,772
6,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MrLaLike
Cthulhu
14
7 / 3 / 12
10,910
779
11,441
15,341
13,723
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Rwakk
Gilgamesh
15
10 / 0 / 8
11,235
803
11,247
16,288
15,072
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

14
4 / 2 / 12
10,160
726
16,712
8,979
3,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
21
21
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
10
1
0.35
W
Cthulhu
MrLaLike
Cthulhu
7
3
12
4.33
L
1
5
4
0.6
W
Gilgamesh
Rwakk
Gilgamesh
10
0
8
14
L
Tiamat
SinOfLaze
Tiamat
1
6
1
0.25
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,527
Damage
39,400
50,407
Taken
40,608
35,383
Mitigated
31,965
4,601
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
11,800
4,950
0
1,140
20,204
13,134
0
4,824
15,380
8,775
32,864
W
Cthulhu
MrLaLike
Cthulhu
11,441
1,222
177
3,449
15,341
13,723
286
9,326
6,015
27,198
0
L
7,126
638
0
1,216
18,431
16,124
0
3,766
14,665
26,035
0
W
Gilgamesh
Rwakk
Gilgamesh
11,247
3,625
0
654
16,288
15,072
0
6,601
9,687
0
29,468
L
Tiamat
SinOfLaze
Tiamat
10,601
972
0
2,245
11,772
6,125
0
2,851
8,921
28,876
0
W
16,712
8,282
0
2,018
8,979
3,170
2,101
3,766
5,213
0
53,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
32,305
102
Minions Killed
160
0
Camps Cleared
0
671,569
Distance Traveled
727,269
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,508
679
61
4
0
225,950
1
W
Cthulhu
10,910
779
33
2
0
220,919
0
L
Ymir
9,584
685
18
1
0
230,024
0
W
Gilgamesh
11,235
803
36
3
0
292,005
1
L
Tiamat
8,162
583
23
2
0
215,595
0
W
Neith
10,160
726
91
7
0
214,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role