Player Matchup

Ullr
Ullr
Javier_M_D
Ullr
Level 29
God Stats
14W - 16L
1,621 SR
Queue Stats
540W - 547L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Lad Like Rad
Danzaburou
Level 28
God Stats
42W - 29L
1,573 SR
Queue Stats
244W - 285L
1,437 Elo+
Solo
Fenrir
Fenrir
Shayenanigan
Fenrir
Level 17
God Stats
1W - 1L
1,728 SR
Queue Stats
1W - 1L
1,705 Elo+
Solo
Ares
Ares
cherryybtw
Ares
Level 8
God Stats
3W - 2L
1,226 SR
Queue Stats
38W - 46L
1,421 Elo+
Solo
Kukulkan
Kukulkan
omaleys
Kukulkan
Level 28
God Stats
1W - 3L
1,570 SR
Queue Stats
5W - 6L
1,506 Elo+
Solo
Team Averages
Level 22
1,543 SR
1,518 Elo+

VS

Team Averages
Level 23
1,444 SR
1,498 Elo+
Jing Wei
Jing Wei
AJH The Smurf
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,632 Elo+
Solo
Persephone
Persephone
Reneebow126
Persephone
Level 26
God Stats
9W - 4L
1,491 SR
Queue Stats
88W - 87L
1,443 Elo+
Solo
Cabrakan
Cabrakan
VaamYaaj
Cabrakan
Level 26
God Stats
48W - 55L
1,548 SR
Queue Stats
97W - 110L
1,446 Elo+
Party 1
Ares
Ares
frikenmorty
Ares
Level 18
God Stats
2W - 2L
1,424 SR
Queue Stats
34W - 35L
1,467 Elo+
Solo
Bellona
Bellona
thousand_tweak
Bellona
Level 18
God Stats
4W - 5L
1,257 SR
Queue Stats
30W - 30L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
9,100
479
7,867
11,976
4,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Lad Like Rad
Danzaburou
13
1 / 6 / 2
8,006
421
10,625
14,401
6,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
16
5 / 9 / 2
10,210
537
10,304
17,361
10,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 4 / 3
8,082
425
6,245
19,525
19,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
omaleys
Kukulkan
12
0 / 8 / 2
7,515
396
7,209
10,958
4,390
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AJH The Smurf
Jing Wei
16
3 / 0 / 8
10,064
530
12,285
11,999
4,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Reneebow126
Persephone
15
1 / 0 / 7
10,055
529
7,720
8,539
4,168
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
VaamYaaj
Cabrakan
16
11 / 5 / 7
10,643
560
14,772
15,264
10,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 7
8,723
459
6,513
16,558
13,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
16 / 3 / 6
11,200
589
16,190
17,709
16,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
12
Kills
32
32
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AJH The Smurf
Jing Wei
3
0
8
7
L
4
5
3
1.1
L
Danzaburou
Lad Like Rad
Danzaburou
1
6
2
0.33
W
Persephone
Reneebow126
Persephone
1
0
7
4.5
L
Fenrir
5
9
2
0.67
W
Cabrakan
VaamYaaj
Cabrakan
11
5
7
2.9
L
2
4
3
0.88
W
1
4
7
1.13
L
Kukulkan
omaleys
Kukulkan
0
8
2
0.13
W
16
3
6
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,250
Damage
57,480
74,221
Taken
70,069
44,519
Mitigated
49,211
12,546
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AJH The Smurf
Jing Wei
12,285
6,326
0
4,615
11,999
4,351
1,391
3,536
8,316
0
82,470
L
7,867
2,840
0
1,719
11,976
4,478
464
5,133
6,843
0
47,803
L
Danzaburou
Lad Like Rad
Danzaburou
10,625
5,687
232
4,012
14,401
6,099
155
6,626
7,775
0
54,614
W
Persephone
Reneebow126
Persephone
7,720
438
0
4,303
8,539
4,168
1,323
1,466
7,073
66,145
0
L
Fenrir
10,304
4,124
0
5,333
17,361
10,119
0
3,530
13,831
0
53,824
W
Cabrakan
VaamYaaj
Cabrakan
14,772
1,675
0
4,584
15,264
10,801
259
2,616
12,648
58,348
0
L
6,245
363
0
1,000
19,525
19,433
116
7,794
11,731
24,771
0
W
6,513
618
0
3,647
16,558
13,769
427
2,907
13,104
21,607
0
L
Kukulkan
omaleys
Kukulkan
7,209
137
0
250
10,958
4,390
0
5,922
5,036
33,141
0
W
16,190
5,107
0
6,049
17,709
16,122
1,528
2,235
15,474
0
53,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
50,685
341
Minions Killed
457
0
Camps Cleared
0
1,673,685
Distance Traveled
1,871,301
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,064
530
144
8
0
379,071
1
L
Ullr
9,100
479
80
4
0
333,186
0
L
Danzaburou
8,006
421
101
5
0
334,252
0
W
Persephone
10,055
529
114
6
0
361,794
6
L
Fenrir
10,210
537
68
4
0
328,391
0
W
Cabrakan
10,643
560
93
5
0
355,337
1
L
Ares
8,082
425
29
2
0
346,753
0
W
Ares
8,723
459
24
1
0
382,514
1
L
Kukulkan
7,515
396
63
3
0
331,103
0
W
Bellona
11,200
589
82
4
0
392,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role