Player Matchup

Neith
Neith
Alykardis
Neith
Level 28
God Stats
8W - 7L
1,648 SR
Queue Stats
237W - 185L
1,570 Elo+
Party 2
Mulan
Mulan
Demeii
Mulan
Level 18
God Stats
1W - 1L
1,300 SR
Queue Stats
58W - 71L
1,437 Elo+
Solo
Ne Zha
Ne Zha
RAGEQUIT7
Ne Zha
Level 28
God Stats
7W - 2L
1,755 SR
Queue Stats
46W - 24L
1,732 Elo+
Solo
Aphrodite
Aphrodite
Turnham
Aphrodite
Level 30
God Stats
18W - 19L
1,660 SR
Queue Stats
232W - 251L
1,465 Elo+
Solo
Janus
Janus
Симпатичная
Janus
Level 25
God Stats
7W - 3L
1,733 SR
Queue Stats
70W - 50L
1,560 Elo+
Party 2
Team Averages
Level 26
1,620 SR
1,553 Elo+

VS

Team Averages
Level 22
1,528 SR
1,574 Elo+
Cthulhu
Cthulhu
DRACO20000
Cthulhu
Level 15
God Stats
5W - 19L
1,254 SR
Queue Stats
117W - 104L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Instinto24
Morgan Le Fay
Level 27
God Stats
26W - 14L
1,423 SR
Queue Stats
88W - 65L
1,592 Elo+
Party 1
Izanami
Izanami
PiRoG3124
Izanami
Level 28
God Stats
7W - 4L
1,619 SR
Queue Stats
118W - 116L
1,588 Elo+
Solo
Anubis
Anubis
Slisk2
Anubis
Level 15
God Stats
27W - 18L
1,692 SR
Queue Stats
64W - 41L
1,609 Elo+
Solo
Hercules
Hercules
ЖекаСевас
Hercules
Level 26
God Stats
7W - 3L
1,649 SR
Queue Stats
113W - 114L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alykardis
Neith
20
3 / 6 / 18
15,292
900
30,419
25,676
11,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
Demeii
Mulan
20
5 / 3 / 19
15,654
921
15,056
33,148
45,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
RAGEQUIT7
Ne Zha
20
12 / 3 / 20
17,325
1,019
28,854
23,971
16,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Turnham
Aphrodite
20
1 / 1 / 18
14,474
851
11,892
18,670
13,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
14 / 3 / 12
17,962
1,057
33,421
18,254
8,003
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRACO20000
Cthulhu
20
0 / 5 / 13
14,436
849
21,272
26,129
41,406
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Instinto24
Morgan Le Fay
20
3 / 6 / 8
15,594
917
31,249
22,003
9,884
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
PiRoG3124
Izanami
20
8 / 8 / 4
17,199
1,012
23,520
23,942
8,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Slisk2
Anubis
20
2 / 10 / 6
14,758
868
19,774
21,775
11,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 6 / 8
15,155
891
15,658
31,299
43,846
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
55
35
Kills
16
16
Deaths
35
87
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Neith
Alykardis
Neith
3
6
18
2
L
Cthulhu
DRACO20000
Cthulhu
0
5
13
1.3
W
Mulan
Demeii
Mulan
5
3
19
4.83
L
Morgan Le Fay
Instinto24
Morgan Le Fay
3
6
8
1.17
L
Izanami
PiRoG3124
Izanami
8
8
4
1.25
W
Ne Zha
RAGEQUIT7
Ne Zha
12
3
20
7.33
L
Anubis
Slisk2
Anubis
2
10
6
0.5
W
Aphrodite
Turnham
Aphrodite
1
1
18
10
L
3
6
8
1.17
W
14
3
12
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,642
Damage
111,473
119,719
Taken
125,148
94,460
Mitigated
114,358
36,802
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Alykardis
Neith
30,419
11,507
0
5,407
25,676
11,593
0
17,278
8,285
0
64,220
L
Cthulhu
DRACO20000
Cthulhu
21,272
506
4,013
0
26,129
41,406
0
10,950
14,858
44,970
0
W
Mulan
Demeii
Mulan
15,056
839
0
2,022
33,148
45,086
0
21,177
11,354
0
20,824
L
Morgan Le Fay
Instinto24
Morgan Le Fay
31,249
1,866
0
1,166
22,003
9,884
0
5,691
16,166
63,140
0
L
Izanami
PiRoG3124
Izanami
23,520
12,702
0
1,994
23,942
8,212
0
12,859
10,809
0
69,346
W
Ne Zha
RAGEQUIT7
Ne Zha
28,854
6,936
0
7,671
23,971
16,644
0
14,534
9,282
0
61,347
L
Anubis
Slisk2
Anubis
19,774
385
0
2,875
21,775
11,010
0
3,392
18,337
61,104
0
W
Aphrodite
Turnham
Aphrodite
11,892
1,149
12,141
9,561
18,670
13,134
0
12,688
5,872
37,872
0
L
15,658
4,492
0
5,857
31,299
43,846
0
11,330
19,665
0
27,300
W
33,421
132
0
0
18,254
8,003
0
6,618
11,480
74,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,707
Gold Earned
77,142
324
Minions Killed
351
10
Camps Cleared
11
1,774,840
Distance Traveled
1,559,570
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,292
900
88
5
0
301,988
3
L
Cthulhu
14,436
849
37
2
1
337,904
0
W
Mulan
15,654
921
5
0
0
361,118
0
L
Morgan Le Fay
15,594
917
86
5
2
336,265
0
L
Izanami
17,199
1,012
113
7
4
259,124
2
W
Ne Zha
17,325
1,019
48
3
1
383,785
3
L
Anubis
14,758
868
75
4
2
294,912
1
W
Aphrodite
14,474
851
71
4
2
372,356
1
L
Hercules
15,155
891
40
2
2
331,365
0
W
Janus
17,962
1,057
112
7
7
355,593
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role